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chore/quic
...
chore/quic
| Author | SHA1 | Date | |
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|
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0d65229514 |
@@ -1,469 +0,0 @@
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package com.tiedup.remake.commands.subcommands;
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import com.mojang.brigadier.arguments.FloatArgumentType;
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import com.mojang.brigadier.arguments.StringArgumentType;
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import com.tiedup.remake.items.base.AdjustmentHelper;
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import com.tiedup.remake.items.ModItems;
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import com.mojang.brigadier.builder.LiteralArgumentBuilder;
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import com.mojang.brigadier.context.CommandContext;
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import com.mojang.brigadier.exceptions.CommandSyntaxException;
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import com.tiedup.remake.commands.CommandHelper;
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import com.tiedup.remake.v2.bondage.CollarHelper;
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import com.tiedup.remake.core.SystemMessageManager;
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import com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem;
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import net.minecraft.resources.ResourceLocation;
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import com.tiedup.remake.state.PlayerBindState;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.Commands;
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import net.minecraft.commands.arguments.EntityArgument;
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import net.minecraft.network.chat.Component;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.item.ItemStack;
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@SuppressWarnings("null")
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public class AccessoryCommands {
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public static void register(LiteralArgumentBuilder<CommandSourceStack> root) {
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// /tiedup putearplugs <player>
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root.then(
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Commands.literal("putearplugs")
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.requires(CommandHelper.REQUIRES_OP)
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.then(
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Commands.argument(
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"player",
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EntityArgument.player()
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).executes(AccessoryCommands::putearplugs)
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)
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);
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// /tiedup takeearplugs <player>
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root.then(
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Commands.literal("takeearplugs")
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.requires(CommandHelper.REQUIRES_OP)
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.then(
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Commands.argument(
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"player",
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EntityArgument.player()
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).executes(AccessoryCommands::takeearplugs)
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)
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);
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// /tiedup putclothes <player>
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root.then(
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Commands.literal("putclothes")
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.requires(CommandHelper.REQUIRES_OP)
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.then(
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Commands.argument(
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"player",
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EntityArgument.player()
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).executes(AccessoryCommands::putclothes)
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)
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);
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// /tiedup takeclothes <player>
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root.then(
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Commands.literal("takeclothes")
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.requires(CommandHelper.REQUIRES_OP)
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.then(
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Commands.argument(
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"player",
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EntityArgument.player()
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).executes(AccessoryCommands::takeclothes)
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)
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);
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// /tiedup fullyrestrain <player>
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root.then(
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Commands.literal("fullyrestrain")
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.requires(CommandHelper.REQUIRES_OP)
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.then(
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Commands.argument(
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"player",
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EntityArgument.player()
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).executes(AccessoryCommands::fullyrestrain)
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)
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);
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// /tiedup adjust <player> <type:gag|blindfold|all> <value>
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root.then(
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Commands.literal("adjust")
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.requires(CommandHelper.REQUIRES_OP)
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.then(
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Commands.argument("player", EntityArgument.player()).then(
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Commands.argument("type", StringArgumentType.word())
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.suggests((ctx, builder) -> {
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builder.suggest("gag");
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builder.suggest("blindfold");
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builder.suggest("all");
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return builder.buildFuture();
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})
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.then(
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Commands.argument(
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"value",
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FloatArgumentType.floatArg(-4.0f, 4.0f)
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).executes(AccessoryCommands::adjust)
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)
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)
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)
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);
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}
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static int putearplugs(CommandContext<CommandSourceStack> context)
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throws CommandSyntaxException {
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ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
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PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
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if (state == null) {
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context
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.getSource()
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.sendFailure(Component.literal("Failed to get player state"));
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return 0;
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}
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if (state.hasEarplugs()) {
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context
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.getSource()
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.sendFailure(
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Component.literal(
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targetPlayer.getName().getString() +
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" already has earplugs"
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)
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);
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return 0;
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}
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ItemStack earplugs = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "classic_earplugs"));
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state.putEarplugsOn(earplugs);
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CommandHelper.syncPlayerState(targetPlayer, state);
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context
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.getSource()
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.sendSuccess(
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() ->
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Component.literal(
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"\u00a7a" +
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targetPlayer.getName().getString() +
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" has been given earplugs"
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),
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true
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);
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SystemMessageManager.sendToTarget(
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context.getSource().getEntity(),
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targetPlayer,
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SystemMessageManager.MessageCategory.EARPLUGS_ON
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);
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return 1;
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}
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static int takeearplugs(CommandContext<CommandSourceStack> context)
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throws CommandSyntaxException {
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ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
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PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
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if (state == null) {
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context
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.getSource()
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.sendFailure(Component.literal("Failed to get player state"));
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return 0;
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}
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if (!state.hasEarplugs()) {
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context
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.getSource()
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.sendFailure(
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Component.literal(
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targetPlayer.getName().getString() +
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" does not have earplugs"
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)
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);
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return 0;
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}
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state.takeEarplugsOff();
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CommandHelper.syncPlayerState(targetPlayer, state);
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context
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.getSource()
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.sendSuccess(
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() ->
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Component.literal(
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"\u00a7a" +
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targetPlayer.getName().getString() +
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"'s earplugs have been removed"
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),
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true
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);
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SystemMessageManager.sendToPlayer(
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targetPlayer,
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SystemMessageManager.MessageCategory.INFO,
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"Your earplugs have been removed!"
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);
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return 1;
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}
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static int putclothes(CommandContext<CommandSourceStack> context)
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throws CommandSyntaxException {
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ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
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PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
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if (state == null) {
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context
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.getSource()
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.sendFailure(Component.literal("Failed to get player state"));
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return 0;
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}
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if (state.hasClothes()) {
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context
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.getSource()
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.sendFailure(
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Component.literal(
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targetPlayer.getName().getString() +
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" already has clothes"
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)
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);
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return 0;
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}
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ItemStack clothes = new ItemStack(ModItems.CLOTHES.get());
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state.putClothesOn(clothes);
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CommandHelper.syncPlayerState(targetPlayer, state);
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context
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.getSource()
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.sendSuccess(
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() ->
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Component.literal(
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"\u00a7a" +
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targetPlayer.getName().getString() +
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" has been given clothes"
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),
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true
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);
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return 1;
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}
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static int takeclothes(CommandContext<CommandSourceStack> context)
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throws CommandSyntaxException {
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ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
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PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
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if (state == null) {
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context
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.getSource()
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.sendFailure(Component.literal("Failed to get player state"));
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return 0;
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}
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if (!state.hasClothes()) {
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context
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.getSource()
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.sendFailure(
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Component.literal(
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targetPlayer.getName().getString() +
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" is not wearing clothes"
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)
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);
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return 0;
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}
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ItemStack removed = state.takeClothesOff();
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CommandHelper.syncPlayerState(targetPlayer, state);
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if (!removed.isEmpty()) {
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targetPlayer.drop(removed, false);
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}
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context
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.getSource()
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.sendSuccess(
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() ->
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Component.literal(
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"Removed clothes from " +
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targetPlayer.getName().getString()
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),
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true
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);
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return 1;
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}
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static int fullyrestrain(CommandContext<CommandSourceStack> context)
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throws CommandSyntaxException {
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ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
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PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
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if (state == null) {
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context
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.getSource()
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.sendFailure(Component.literal("Failed to get player state"));
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return 0;
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}
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int applied = 0;
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if (!state.isTiedUp()) {
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ItemStack ropes = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "ropes"));
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state.putBindOn(ropes);
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applied++;
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}
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if (!state.isGagged()) {
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ItemStack gag = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "cloth_gag"));
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state.putGagOn(gag);
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applied++;
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}
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if (!state.isBlindfolded()) {
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ItemStack blindfold = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "classic_blindfold"));
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state.putBlindfoldOn(blindfold);
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applied++;
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}
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if (!state.hasCollar()) {
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ItemStack collar = com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem.createStack(new net.minecraft.resources.ResourceLocation("tiedup", "classic_collar"));
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if (
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context.getSource().getEntity() instanceof ServerPlayer executor
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) {
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CollarHelper.addOwner(collar, executor);
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}
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state.putCollarOn(collar);
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applied++;
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}
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if (!state.hasEarplugs()) {
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ItemStack earplugs = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "classic_earplugs"));
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state.putEarplugsOn(earplugs);
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applied++;
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}
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if (applied == 0) {
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context
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.getSource()
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.sendFailure(
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Component.literal(
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targetPlayer.getName().getString() +
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" is already fully restrained"
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)
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);
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return 0;
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}
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CommandHelper.syncPlayerState(targetPlayer, state);
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int finalApplied = applied;
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context
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.getSource()
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.sendSuccess(
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() ->
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Component.literal(
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"\u00a7a" +
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targetPlayer.getName().getString() +
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" has been fully restrained (" +
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finalApplied +
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" items applied)"
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),
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true
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);
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SystemMessageManager.sendToPlayer(
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targetPlayer,
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SystemMessageManager.MessageCategory.INFO,
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"You have been fully restrained!"
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);
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return 1;
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}
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static int adjust(CommandContext<CommandSourceStack> context)
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throws CommandSyntaxException {
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ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
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String type = StringArgumentType.getString(context, "type");
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float value = FloatArgumentType.getFloat(context, "value");
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PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
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if (state == null) {
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context
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.getSource()
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.sendFailure(Component.literal("Failed to get player state"));
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return 0;
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}
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boolean adjustedGag = false;
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boolean adjustedBlindfold = false;
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if (type.equals("gag") || type.equals("all")) {
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ItemStack gag = state.getEquipment(
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com.tiedup.remake.v2.BodyRegionV2.MOUTH
|
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);
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if (!gag.isEmpty()) {
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AdjustmentHelper.setAdjustment(gag, value);
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adjustedGag = true;
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}
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}
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|
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if (type.equals("blindfold") || type.equals("all")) {
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ItemStack blindfold = state.getEquipment(
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com.tiedup.remake.v2.BodyRegionV2.EYES
|
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);
|
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if (!blindfold.isEmpty()) {
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AdjustmentHelper.setAdjustment(blindfold, value);
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adjustedBlindfold = true;
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}
|
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}
|
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|
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if (
|
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!type.equals("gag") &&
|
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!type.equals("blindfold") &&
|
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!type.equals("all")
|
||||
) {
|
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context
|
||||
.getSource()
|
||||
.sendFailure(
|
||||
Component.literal(
|
||||
"Invalid type. Use: gag, blindfold, or all"
|
||||
)
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!adjustedGag && !adjustedBlindfold) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(
|
||||
Component.literal(
|
||||
targetPlayer.getName().getString() +
|
||||
" has no " +
|
||||
type +
|
||||
" to adjust"
|
||||
)
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||
|
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String items =
|
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adjustedGag && adjustedBlindfold
|
||||
? "gag and blindfold"
|
||||
: adjustedGag
|
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? "gag"
|
||||
: "blindfold";
|
||||
String valueStr = String.format("%.2f", value);
|
||||
|
||||
context
|
||||
.getSource()
|
||||
.sendSuccess(
|
||||
() ->
|
||||
Component.literal(
|
||||
"\u00a7aAdjusted " +
|
||||
items +
|
||||
" for " +
|
||||
targetPlayer.getName().getString() +
|
||||
" to " +
|
||||
valueStr +
|
||||
" pixels"
|
||||
),
|
||||
true
|
||||
);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,167 +0,0 @@
|
||||
package com.tiedup.remake.commands.subcommands;
|
||||
|
||||
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
|
||||
import com.mojang.brigadier.context.CommandContext;
|
||||
import com.mojang.brigadier.exceptions.CommandSyntaxException;
|
||||
import com.tiedup.remake.commands.CommandHelper;
|
||||
import com.tiedup.remake.core.SystemMessageManager;
|
||||
import com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import com.tiedup.remake.state.PlayerBindState;
|
||||
import net.minecraft.commands.CommandSourceStack;
|
||||
import net.minecraft.commands.Commands;
|
||||
import net.minecraft.commands.arguments.EntityArgument;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
|
||||
@SuppressWarnings("null")
|
||||
public class BindCommands {
|
||||
|
||||
public static void register(LiteralArgumentBuilder<CommandSourceStack> root) {
|
||||
// /tiedup tie <player>
|
||||
root.then(
|
||||
Commands.literal("tie")
|
||||
.requires(CommandHelper.REQUIRES_OP)
|
||||
.then(
|
||||
Commands.argument(
|
||||
"player",
|
||||
EntityArgument.player()
|
||||
).executes(BindCommands::tie)
|
||||
)
|
||||
);
|
||||
// /tiedup untie <player>
|
||||
root.then(
|
||||
Commands.literal("untie")
|
||||
.requires(CommandHelper.REQUIRES_OP)
|
||||
.then(
|
||||
Commands.argument(
|
||||
"player",
|
||||
EntityArgument.player()
|
||||
).executes(BindCommands::untie)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
static int tie(CommandContext<CommandSourceStack> context)
|
||||
throws CommandSyntaxException {
|
||||
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||
|
||||
if (state == null) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(Component.literal("Failed to get player state"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (state.isTiedUp()) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(
|
||||
Component.literal(
|
||||
targetPlayer.getName().getString() +
|
||||
" is already tied up"
|
||||
)
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
ItemStack ropes = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "ropes"));
|
||||
state.putBindOn(ropes);
|
||||
|
||||
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||
|
||||
context
|
||||
.getSource()
|
||||
.sendSuccess(
|
||||
() ->
|
||||
Component.literal(
|
||||
"\u00a7a" +
|
||||
targetPlayer.getName().getString() +
|
||||
" has been tied up"
|
||||
),
|
||||
true
|
||||
);
|
||||
SystemMessageManager.sendTiedUp(
|
||||
context.getSource().getEntity(),
|
||||
targetPlayer
|
||||
);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int untie(CommandContext<CommandSourceStack> context)
|
||||
throws CommandSyntaxException {
|
||||
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||
|
||||
if (state == null) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(Component.literal("Failed to get player state"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (
|
||||
!state.isTiedUp() &&
|
||||
!state.isGagged() &&
|
||||
!state.isBlindfolded() &&
|
||||
!state.hasCollar()
|
||||
) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(
|
||||
Component.literal(
|
||||
targetPlayer.getName().getString() +
|
||||
" is not restrained"
|
||||
)
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
boolean removed = false;
|
||||
if (state.isTiedUp()) {
|
||||
state.takeBindOff();
|
||||
removed = true;
|
||||
}
|
||||
if (state.isGagged()) {
|
||||
state.takeGagOff();
|
||||
removed = true;
|
||||
}
|
||||
if (state.isBlindfolded()) {
|
||||
state.takeBlindfoldOff();
|
||||
removed = true;
|
||||
}
|
||||
if (state.hasCollar()) {
|
||||
state.takeCollarOff();
|
||||
removed = true;
|
||||
}
|
||||
if (state.hasEarplugs()) {
|
||||
state.takeEarplugsOff();
|
||||
removed = true;
|
||||
}
|
||||
|
||||
if (removed) {
|
||||
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||
|
||||
context
|
||||
.getSource()
|
||||
.sendSuccess(
|
||||
() ->
|
||||
Component.literal(
|
||||
"\u00a7a" +
|
||||
targetPlayer.getName().getString() +
|
||||
" has been freed from all restraints"
|
||||
),
|
||||
true
|
||||
);
|
||||
SystemMessageManager.sendFreed(targetPlayer);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,142 +0,0 @@
|
||||
package com.tiedup.remake.commands.subcommands;
|
||||
|
||||
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
|
||||
import com.mojang.brigadier.context.CommandContext;
|
||||
import com.mojang.brigadier.exceptions.CommandSyntaxException;
|
||||
import com.tiedup.remake.commands.CommandHelper;
|
||||
import com.tiedup.remake.core.SystemMessageManager;
|
||||
import com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import com.tiedup.remake.state.PlayerBindState;
|
||||
import net.minecraft.commands.CommandSourceStack;
|
||||
import net.minecraft.commands.Commands;
|
||||
import net.minecraft.commands.arguments.EntityArgument;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
|
||||
@SuppressWarnings("null")
|
||||
public class BlindfoldCommands {
|
||||
|
||||
public static void register(LiteralArgumentBuilder<CommandSourceStack> root) {
|
||||
// /tiedup blindfold <player>
|
||||
root.then(
|
||||
Commands.literal("blindfold")
|
||||
.requires(CommandHelper.REQUIRES_OP)
|
||||
.then(
|
||||
Commands.argument(
|
||||
"player",
|
||||
EntityArgument.player()
|
||||
).executes(BlindfoldCommands::blindfold)
|
||||
)
|
||||
);
|
||||
// /tiedup unblind <player>
|
||||
root.then(
|
||||
Commands.literal("unblind")
|
||||
.requires(CommandHelper.REQUIRES_OP)
|
||||
.then(
|
||||
Commands.argument(
|
||||
"player",
|
||||
EntityArgument.player()
|
||||
).executes(BlindfoldCommands::unblind)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
static int blindfold(CommandContext<CommandSourceStack> context)
|
||||
throws CommandSyntaxException {
|
||||
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||
|
||||
if (state == null) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(Component.literal("Failed to get player state"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (state.isBlindfolded()) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(
|
||||
Component.literal(
|
||||
targetPlayer.getName().getString() +
|
||||
" is already blindfolded"
|
||||
)
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
ItemStack blindfold = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "classic_blindfold"));
|
||||
state.putBlindfoldOn(blindfold);
|
||||
|
||||
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||
|
||||
context
|
||||
.getSource()
|
||||
.sendSuccess(
|
||||
() ->
|
||||
Component.literal(
|
||||
"\u00a7a" +
|
||||
targetPlayer.getName().getString() +
|
||||
" has been blindfolded"
|
||||
),
|
||||
true
|
||||
);
|
||||
SystemMessageManager.sendToTarget(
|
||||
context.getSource().getEntity(),
|
||||
targetPlayer,
|
||||
SystemMessageManager.MessageCategory.BLINDFOLDED
|
||||
);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int unblind(CommandContext<CommandSourceStack> context)
|
||||
throws CommandSyntaxException {
|
||||
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||
|
||||
if (state == null) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(Component.literal("Failed to get player state"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!state.isBlindfolded()) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(
|
||||
Component.literal(
|
||||
targetPlayer.getName().getString() +
|
||||
" is not blindfolded"
|
||||
)
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
state.takeBlindfoldOff();
|
||||
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||
|
||||
context
|
||||
.getSource()
|
||||
.sendSuccess(
|
||||
() ->
|
||||
Component.literal(
|
||||
"\u00a7a" +
|
||||
targetPlayer.getName().getString() +
|
||||
"'s blindfold has been removed"
|
||||
),
|
||||
true
|
||||
);
|
||||
SystemMessageManager.sendToTarget(
|
||||
context.getSource().getEntity(),
|
||||
targetPlayer,
|
||||
SystemMessageManager.MessageCategory.UNBLINDFOLDED
|
||||
);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,288 +0,0 @@
|
||||
package com.tiedup.remake.commands.subcommands;
|
||||
|
||||
import com.tiedup.remake.network.ModNetwork;
|
||||
import com.tiedup.remake.network.sync.PacketSyncBindState;
|
||||
import com.tiedup.remake.v2.bondage.CollarHelper;
|
||||
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
|
||||
import com.mojang.brigadier.context.CommandContext;
|
||||
import com.mojang.brigadier.exceptions.CommandSyntaxException;
|
||||
import com.tiedup.remake.commands.CommandHelper;
|
||||
import com.tiedup.remake.core.SystemMessageManager;
|
||||
import com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import com.tiedup.remake.state.PlayerBindState;
|
||||
import net.minecraft.commands.CommandSourceStack;
|
||||
import net.minecraft.commands.Commands;
|
||||
import net.minecraft.commands.arguments.EntityArgument;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
|
||||
@SuppressWarnings("null")
|
||||
public class CollarCommands {
|
||||
|
||||
public static void register(LiteralArgumentBuilder<CommandSourceStack> root) {
|
||||
// /tiedup collar <player>
|
||||
root.then(
|
||||
Commands.literal("collar")
|
||||
.requires(CommandHelper.REQUIRES_OP)
|
||||
.then(
|
||||
Commands.argument(
|
||||
"player",
|
||||
EntityArgument.player()
|
||||
).executes(CollarCommands::collar)
|
||||
)
|
||||
);
|
||||
// /tiedup takecollar <player>
|
||||
root.then(
|
||||
Commands.literal("takecollar")
|
||||
.requires(CommandHelper.REQUIRES_OP)
|
||||
.then(
|
||||
Commands.argument(
|
||||
"player",
|
||||
EntityArgument.player()
|
||||
).executes(CollarCommands::takecollar)
|
||||
)
|
||||
);
|
||||
// /tiedup enslave <player>
|
||||
root.then(
|
||||
Commands.literal("enslave")
|
||||
.requires(CommandHelper.REQUIRES_OP)
|
||||
.then(
|
||||
Commands.argument(
|
||||
"player",
|
||||
EntityArgument.player()
|
||||
).executes(CollarCommands::enslave)
|
||||
)
|
||||
);
|
||||
// /tiedup free <player>
|
||||
root.then(
|
||||
Commands.literal("free")
|
||||
.requires(CommandHelper.REQUIRES_OP)
|
||||
.then(
|
||||
Commands.argument(
|
||||
"player",
|
||||
EntityArgument.player()
|
||||
).executes(CollarCommands::free)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
static int collar(CommandContext<CommandSourceStack> context)
|
||||
throws CommandSyntaxException {
|
||||
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||
|
||||
if (state == null) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(Component.literal("Failed to get player state"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (state.hasCollar()) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(
|
||||
Component.literal(
|
||||
targetPlayer.getName().getString() +
|
||||
" already has a collar"
|
||||
)
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
ItemStack collar = com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem.createStack(new net.minecraft.resources.ResourceLocation("tiedup", "classic_collar"));
|
||||
|
||||
if (context.getSource().getEntity() instanceof ServerPlayer executor) {
|
||||
CollarHelper.addOwner(collar, executor);
|
||||
}
|
||||
|
||||
state.putCollarOn(collar);
|
||||
|
||||
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||
|
||||
context
|
||||
.getSource()
|
||||
.sendSuccess(
|
||||
() ->
|
||||
Component.literal(
|
||||
"\u00a7a" +
|
||||
targetPlayer.getName().getString() +
|
||||
" has been collared"
|
||||
),
|
||||
true
|
||||
);
|
||||
SystemMessageManager.sendToTarget(
|
||||
context.getSource().getEntity(),
|
||||
targetPlayer,
|
||||
SystemMessageManager.MessageCategory.COLLARED
|
||||
);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int takecollar(CommandContext<CommandSourceStack> context)
|
||||
throws CommandSyntaxException {
|
||||
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||
|
||||
if (state == null) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(Component.literal("Failed to get player state"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!state.hasCollar()) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(
|
||||
Component.literal(
|
||||
targetPlayer.getName().getString() +
|
||||
" does not have a collar"
|
||||
)
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
state.takeCollarOff();
|
||||
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||
|
||||
context
|
||||
.getSource()
|
||||
.sendSuccess(
|
||||
() ->
|
||||
Component.literal(
|
||||
"\u00a7a" +
|
||||
targetPlayer.getName().getString() +
|
||||
"'s collar has been removed"
|
||||
),
|
||||
true
|
||||
);
|
||||
SystemMessageManager.sendToTarget(
|
||||
context.getSource().getEntity(),
|
||||
targetPlayer,
|
||||
SystemMessageManager.MessageCategory.UNCOLLARED
|
||||
);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int enslave(CommandContext<CommandSourceStack> context)
|
||||
throws CommandSyntaxException {
|
||||
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||
|
||||
if (state == null) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(Component.literal("Failed to get player state"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
// First fully restrain
|
||||
if (!state.isTiedUp()) {
|
||||
ItemStack ropes = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "ropes"));
|
||||
state.putBindOn(ropes);
|
||||
}
|
||||
if (!state.isGagged()) {
|
||||
ItemStack gag = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "cloth_gag"));
|
||||
state.putGagOn(gag);
|
||||
}
|
||||
if (!state.isBlindfolded()) {
|
||||
ItemStack blindfold = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "classic_blindfold"));
|
||||
state.putBlindfoldOn(blindfold);
|
||||
}
|
||||
if (!state.hasCollar()) {
|
||||
ItemStack collar = com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem.createStack(new net.minecraft.resources.ResourceLocation("tiedup", "classic_collar"));
|
||||
if (
|
||||
context.getSource().getEntity() instanceof ServerPlayer executor
|
||||
) {
|
||||
CollarHelper.addOwner(collar, executor);
|
||||
}
|
||||
state.putCollarOn(collar);
|
||||
}
|
||||
if (!state.hasEarplugs()) {
|
||||
ItemStack earplugs = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "classic_earplugs"));
|
||||
state.putEarplugsOn(earplugs);
|
||||
}
|
||||
|
||||
// Capture target (this makes them a captive)
|
||||
if (context.getSource().getEntity() instanceof ServerPlayer master) {
|
||||
PlayerBindState masterState = PlayerBindState.getInstance(master);
|
||||
if (masterState != null && masterState.getCaptorManager() != null) {
|
||||
masterState.getCaptorManager().addCaptive(state);
|
||||
}
|
||||
}
|
||||
|
||||
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||
|
||||
context
|
||||
.getSource()
|
||||
.sendSuccess(
|
||||
() ->
|
||||
Component.literal(
|
||||
"\u00a7a" +
|
||||
targetPlayer.getName().getString() +
|
||||
" has been enslaved"
|
||||
),
|
||||
true
|
||||
);
|
||||
SystemMessageManager.sendEnslaved(
|
||||
context.getSource().getEntity(),
|
||||
targetPlayer
|
||||
);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int free(CommandContext<CommandSourceStack> context)
|
||||
throws CommandSyntaxException {
|
||||
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||
|
||||
if (state == null) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(Component.literal("Failed to get player state"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!state.isCaptive()) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(
|
||||
Component.literal(
|
||||
targetPlayer.getName().getString() + " is not captured"
|
||||
)
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
state.free(true);
|
||||
|
||||
PacketSyncBindState statePacket = PacketSyncBindState.fromPlayer(
|
||||
targetPlayer
|
||||
);
|
||||
if (statePacket != null) {
|
||||
ModNetwork.sendToPlayer(statePacket, targetPlayer);
|
||||
}
|
||||
|
||||
context
|
||||
.getSource()
|
||||
.sendSuccess(
|
||||
() ->
|
||||
Component.literal(
|
||||
"\u00a7a" +
|
||||
targetPlayer.getName().getString() +
|
||||
" has been freed from slavery"
|
||||
),
|
||||
true
|
||||
);
|
||||
SystemMessageManager.sendFreed(targetPlayer);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,140 +0,0 @@
|
||||
package com.tiedup.remake.commands.subcommands;
|
||||
|
||||
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
|
||||
import com.mojang.brigadier.context.CommandContext;
|
||||
import com.mojang.brigadier.exceptions.CommandSyntaxException;
|
||||
import com.tiedup.remake.commands.CommandHelper;
|
||||
import com.tiedup.remake.core.SystemMessageManager;
|
||||
import com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import com.tiedup.remake.state.PlayerBindState;
|
||||
import net.minecraft.commands.CommandSourceStack;
|
||||
import net.minecraft.commands.Commands;
|
||||
import net.minecraft.commands.arguments.EntityArgument;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
|
||||
@SuppressWarnings("null")
|
||||
public class GagCommands {
|
||||
|
||||
public static void register(LiteralArgumentBuilder<CommandSourceStack> root) {
|
||||
// /tiedup gag <player>
|
||||
root.then(
|
||||
Commands.literal("gag")
|
||||
.requires(CommandHelper.REQUIRES_OP)
|
||||
.then(
|
||||
Commands.argument(
|
||||
"player",
|
||||
EntityArgument.player()
|
||||
).executes(GagCommands::gag)
|
||||
)
|
||||
);
|
||||
// /tiedup ungag <player>
|
||||
root.then(
|
||||
Commands.literal("ungag")
|
||||
.requires(CommandHelper.REQUIRES_OP)
|
||||
.then(
|
||||
Commands.argument(
|
||||
"player",
|
||||
EntityArgument.player()
|
||||
).executes(GagCommands::ungag)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
static int gag(CommandContext<CommandSourceStack> context)
|
||||
throws CommandSyntaxException {
|
||||
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||
|
||||
if (state == null) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(Component.literal("Failed to get player state"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (state.isGagged()) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(
|
||||
Component.literal(
|
||||
targetPlayer.getName().getString() +
|
||||
" is already gagged"
|
||||
)
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
ItemStack gag = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "cloth_gag"));
|
||||
state.putGagOn(gag);
|
||||
|
||||
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||
|
||||
context
|
||||
.getSource()
|
||||
.sendSuccess(
|
||||
() ->
|
||||
Component.literal(
|
||||
"\u00a7a" +
|
||||
targetPlayer.getName().getString() +
|
||||
" has been gagged"
|
||||
),
|
||||
true
|
||||
);
|
||||
SystemMessageManager.sendGagged(
|
||||
context.getSource().getEntity(),
|
||||
targetPlayer
|
||||
);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int ungag(CommandContext<CommandSourceStack> context)
|
||||
throws CommandSyntaxException {
|
||||
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||
|
||||
if (state == null) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(Component.literal("Failed to get player state"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!state.isGagged()) {
|
||||
context
|
||||
.getSource()
|
||||
.sendFailure(
|
||||
Component.literal(
|
||||
targetPlayer.getName().getString() + " is not gagged"
|
||||
)
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
state.takeGagOff();
|
||||
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||
|
||||
context
|
||||
.getSource()
|
||||
.sendSuccess(
|
||||
() ->
|
||||
Component.literal(
|
||||
"\u00a7a" +
|
||||
targetPlayer.getName().getString() +
|
||||
"'s gag has been removed"
|
||||
),
|
||||
true
|
||||
);
|
||||
SystemMessageManager.sendToTarget(
|
||||
context.getSource().getEntity(),
|
||||
targetPlayer,
|
||||
SystemMessageManager.MessageCategory.UNGAGGED
|
||||
);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user