- Add optional "creator" JSON field to display author name in tooltip - Show body regions, movement style, lock status, and escape difficulty - Show pose priority and item ID in advanced mode (F3+H) - Update ARTIST_GUIDE.md field reference and test JSON
123 lines
3.5 KiB
Markdown
123 lines
3.5 KiB
Markdown
# TiedUp! - Minecraft 1.20.1 Forge Mod
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Community remake of the TiedUp! mod for Minecraft 1.20.1 (Forge).
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Adds restraint and roleplay mechanics to the game.
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> Original mod by Yuti & Marl Velius (1.12.2).
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> This is an independent remake, not affiliated with the original developers.
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## Features
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- Restraint items (binds, gags, blindfolds, collars, straps, and more)
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- NPC entities with AI and personality-driven dialogue (Kidnapper, Damsel, Guard, Trader, Maid, Master)
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- Kidnapper camp world generation
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- Captivity and prison mechanics
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- Player animation system with 3D item rendering
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- Multiplayer synchronization
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- Mod compatibility (Minecraft Comes Alive, Wildfire's Female Gender Mod)
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- In-game guide book (Patchouli)
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## Requirements
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- Java 17
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- Minecraft 1.20.1
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- Forge 47.4.10+
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- [PlayerAnimator](https://maven.kosmx.dev/) 1.0.2-rc1+
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## Building
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```bash
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# First time setup
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make setup
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# Build the mod
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make build
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# Clean and rebuild
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make rebuild
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# See all available commands
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make help
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```
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Or directly with Gradle:
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```bash
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export JAVA_HOME=/usr/lib/jvm/java-17-openjdk
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./gradlew build
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```
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The built JAR will be in `build/libs/`.
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## Development
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```bash
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# Run Minecraft client
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make run
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# Run dedicated server
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make server
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# Multiplayer testing (server + 2 clients)
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make mptest
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# Generate IDE configurations
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make idea # IntelliJ IDEA
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make eclipse # Eclipse
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```
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## Project Structure
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```
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src/main/java/com/tiedup/remake/
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├── blocks/ # Custom blocks and block entities
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├── cells/ # Captive cell management
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├── client/ # Rendering, GUI, animations
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├── commands/ # /tiedup command
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├── compat/ # Mod compatibility (MCA, Wildfire)
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├── core/ # Main mod class, config, sounds
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├── dialogue/ # NPC conversation system
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├── entities/ # Custom NPCs and AI
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├── events/ # Event handlers
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├── items/ # All mod items
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├── mixin/ # Minecraft bytecode modifications
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├── network/ # Multiplayer packet system
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├── personality/ # NPC personality system
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├── state/ # Player state tracking
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├── v2/ # Next-gen items and blocks
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└── worldgen/ # Structure generation
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```
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## Dependencies
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Some dependencies are included as local JARs in `libs/` because they are not available on Maven Central:
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| Library | Version | Usage |
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|---------|---------|-------|
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| PlayerAnimator | 1.0.2-rc1+1.20 | Player pose animations |
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| bendy-lib | 4.0.0 | Model part bending |
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| Architectury | 9.2.14 | Required by MCA |
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| Minecraft Comes Alive | 7.6.13 | Optional compatibility |
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| Wildfire Gender Mod | 3.1 | Optional compatibility |
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## License
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GPL-3.0 with Commons Clause - see [LICENSE](LICENSE) for details.
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**TL;DR:** Free to use, modify, and distribute. Cannot be sold or put behind a paywall.
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The 3D models are the **property of their creators**; if their names are listed, please ask them for permission otherwise me.
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## Status
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This mod is under heavy rework. Things will break, APIs will change, features will come and go. If you want to build and use it as-is, that's on you.
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## Contributing
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Contributions are welcome. Rules:
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- **Pull requests only** - no direct pushes
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- **Clear commit messages** - describe what and why, not how
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- **Test your changes** before submitting - at minimum, make sure it compiles and runs
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- Bug fixes, new features, improvements - all welcome
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- Areas where help is especially needed: textures, 3D models, multiplayer testing
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