Compare commits
4 Commits
feature/d0
...
chore/quic
| Author | SHA1 | Date | |
|---|---|---|---|
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d3bdb026f3 | ||
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c1e1f56058 | ||
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f945e9449b | ||
| cc0ce89de5 |
@@ -3,7 +3,7 @@ package com.tiedup.remake.client.animation.render;
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import com.tiedup.remake.core.TiedUpMod;
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import com.tiedup.remake.core.TiedUpMod;
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import com.tiedup.remake.items.base.PoseType;
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import com.tiedup.remake.items.base.PoseType;
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import com.tiedup.remake.v2.bondage.PoseTypeHelper;
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import com.tiedup.remake.v2.bondage.PoseTypeHelper;
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import com.tiedup.remake.state.HumanChairHelper;
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import com.tiedup.remake.util.HumanChairHelper;
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import com.tiedup.remake.state.PlayerBindState;
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import com.tiedup.remake.state.PlayerBindState;
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import com.tiedup.remake.v2.BodyRegionV2;
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import com.tiedup.remake.v2.BodyRegionV2;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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@@ -4,7 +4,7 @@ import com.tiedup.remake.client.state.PetBedClientState;
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import com.tiedup.remake.core.TiedUpMod;
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import com.tiedup.remake.core.TiedUpMod;
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import com.tiedup.remake.items.base.PoseType;
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import com.tiedup.remake.items.base.PoseType;
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import com.tiedup.remake.v2.bondage.PoseTypeHelper;
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import com.tiedup.remake.v2.bondage.PoseTypeHelper;
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import com.tiedup.remake.state.HumanChairHelper;
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import com.tiedup.remake.util.HumanChairHelper;
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import com.tiedup.remake.state.PlayerBindState;
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import com.tiedup.remake.state.PlayerBindState;
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import com.tiedup.remake.v2.BodyRegionV2;
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import com.tiedup.remake.v2.BodyRegionV2;
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import net.minecraft.client.player.AbstractClientPlayer;
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import net.minecraft.client.player.AbstractClientPlayer;
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@@ -17,7 +17,7 @@ import com.tiedup.remake.client.state.PetBedClientState;
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import com.tiedup.remake.items.base.PoseType;
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import com.tiedup.remake.items.base.PoseType;
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import com.tiedup.remake.v2.bondage.BindModeHelper;
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import com.tiedup.remake.v2.bondage.BindModeHelper;
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import com.tiedup.remake.v2.bondage.PoseTypeHelper;
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import com.tiedup.remake.v2.bondage.PoseTypeHelper;
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import com.tiedup.remake.state.HumanChairHelper;
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import com.tiedup.remake.util.HumanChairHelper;
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import com.tiedup.remake.state.PlayerBindState;
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import com.tiedup.remake.state.PlayerBindState;
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import com.tiedup.remake.v2.BodyRegionV2;
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import com.tiedup.remake.v2.BodyRegionV2;
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import com.tiedup.remake.v2.bondage.IV2BondageEquipment;
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import com.tiedup.remake.v2.bondage.IV2BondageEquipment;
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@@ -13,8 +13,6 @@ import java.util.Set;
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import java.util.TreeSet;
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import java.util.TreeSet;
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import java.util.UUID;
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import java.util.UUID;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentHashMap;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.player.AbstractClientPlayer;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.Dist;
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@@ -433,52 +431,6 @@ public final class GltfAnimationApplier {
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ContextAnimationFactory.clearCache();
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ContextAnimationFactory.clearCache();
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}
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}
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// LEGACY F9 DEBUG TOGGLE
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private static boolean debugEnabled = false;
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/**
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* Toggle debug mode via F9 key.
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* When enabled, applies handcuffs V2 animation (rightArm + leftArm) to the local player
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* using STAND_IDLE context. When disabled, clears all V2 animation.
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*/
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public static void toggle() {
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debugEnabled = !debugEnabled;
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LOGGER.info(
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"[GltfPipeline] Debug toggle: {}",
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debugEnabled ? "ON" : "OFF"
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);
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AbstractClientPlayer player = Minecraft.getInstance().player;
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if (player == null) return;
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if (debugEnabled) {
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ResourceLocation modelLoc = ResourceLocation.fromNamespaceAndPath(
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"tiedup",
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"models/gltf/v2/handcuffs/cuffs_prototype.glb"
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);
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Set<String> armParts = Set.of("rightArm", "leftArm");
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RegionBoneMapper.BoneOwnership debugOwnership =
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new RegionBoneMapper.BoneOwnership(armParts, Set.of());
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applyV2Animation(
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player,
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modelLoc,
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null,
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AnimationContext.STAND_IDLE,
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debugOwnership
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);
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} else {
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clearV2Animation(player);
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}
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}
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/**
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* Whether F9 debug mode is currently enabled.
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*/
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public static boolean isEnabled() {
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return debugEnabled;
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}
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// INTERNAL
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// INTERNAL
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/**
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/**
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@@ -1,11 +1,9 @@
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package com.tiedup.remake.client.gltf;
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package com.tiedup.remake.client.gltf;
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import com.mojang.blaze3d.platform.InputConstants;
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import com.tiedup.remake.client.animation.context.ContextAnimationFactory;
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import com.tiedup.remake.client.animation.context.ContextAnimationFactory;
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import com.tiedup.remake.client.animation.context.ContextGlbRegistry;
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import com.tiedup.remake.client.animation.context.ContextGlbRegistry;
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import com.tiedup.remake.v2.bondage.client.V2BondageRenderLayer;
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import com.tiedup.remake.v2.bondage.client.V2BondageRenderLayer;
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import com.tiedup.remake.v2.bondage.datadriven.DataDrivenItemReloadListener;
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import com.tiedup.remake.v2.bondage.datadriven.DataDrivenItemReloadListener;
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import net.minecraft.client.KeyMapping;
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import net.minecraft.client.renderer.entity.player.PlayerRenderer;
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import net.minecraft.client.renderer.entity.player.PlayerRenderer;
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import net.minecraft.server.packs.resources.ResourceManager;
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import net.minecraft.server.packs.resources.ResourceManager;
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import net.minecraft.server.packs.resources.SimplePreparableReloadListener;
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import net.minecraft.server.packs.resources.SimplePreparableReloadListener;
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@@ -13,8 +11,6 @@ import net.minecraft.util.profiling.ProfilerFiller;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.client.event.EntityRenderersEvent;
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import net.minecraftforge.client.event.EntityRenderersEvent;
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import net.minecraftforge.client.event.RegisterClientReloadListenersEvent;
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import net.minecraftforge.client.event.RegisterClientReloadListenersEvent;
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import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
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import net.minecraftforge.event.TickEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
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@@ -23,24 +19,16 @@ import org.apache.logging.log4j.Logger;
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/**
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/**
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* Forge event registration for the glTF pipeline.
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* Forge event registration for the glTF pipeline.
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* Registers keybind (F9), render layers, and animation factory.
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* Registers render layers and animation factory.
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*/
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*/
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public final class GltfClientSetup {
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public final class GltfClientSetup {
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private static final Logger LOGGER = LogManager.getLogger("GltfPipeline");
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private static final Logger LOGGER = LogManager.getLogger("GltfPipeline");
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private static final String KEY_CATEGORY = "key.categories.tiedup";
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static final KeyMapping TOGGLE_KEY = new KeyMapping(
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"key.tiedup.gltf_toggle",
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InputConstants.Type.KEYSYM,
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InputConstants.KEY_F9,
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KEY_CATEGORY
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);
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private GltfClientSetup() {}
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private GltfClientSetup() {}
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/**
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/**
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* MOD bus event subscribers (FMLClientSetupEvent, RegisterKeyMappings, AddLayers).
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* MOD bus event subscribers (FMLClientSetupEvent, AddLayers).
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*/
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*/
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@Mod.EventBusSubscriber(
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@Mod.EventBusSubscriber(
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modid = "tiedup",
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modid = "tiedup",
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@@ -58,21 +46,11 @@ public final class GltfClientSetup {
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});
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});
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}
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}
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@SubscribeEvent
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public static void onRegisterKeybindings(
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RegisterKeyMappingsEvent event
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) {
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event.register(TOGGLE_KEY);
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LOGGER.info("[GltfPipeline] Keybind registered: F9");
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}
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@SuppressWarnings("unchecked")
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@SuppressWarnings("unchecked")
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@SubscribeEvent
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@SubscribeEvent
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public static void onAddLayers(EntityRenderersEvent.AddLayers event) {
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public static void onAddLayers(EntityRenderersEvent.AddLayers event) {
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// Add GltfRenderLayer (prototype/debug with F9 toggle) to player renderers
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var defaultRenderer = event.getSkin("default");
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var defaultRenderer = event.getSkin("default");
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if (defaultRenderer instanceof PlayerRenderer playerRenderer) {
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if (defaultRenderer instanceof PlayerRenderer playerRenderer) {
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playerRenderer.addLayer(new GltfRenderLayer(playerRenderer));
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playerRenderer.addLayer(
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playerRenderer.addLayer(
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new V2BondageRenderLayer<>(playerRenderer)
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new V2BondageRenderLayer<>(playerRenderer)
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);
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);
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@@ -81,10 +59,9 @@ public final class GltfClientSetup {
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);
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);
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}
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}
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// Add both layers to slim player renderer (Alex)
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// Add V2 layer to slim player renderer (Alex)
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var slimRenderer = event.getSkin("slim");
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var slimRenderer = event.getSkin("slim");
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if (slimRenderer instanceof PlayerRenderer playerRenderer) {
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if (slimRenderer instanceof PlayerRenderer playerRenderer) {
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playerRenderer.addLayer(new GltfRenderLayer(playerRenderer));
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playerRenderer.addLayer(
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playerRenderer.addLayer(
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new V2BondageRenderLayer<>(playerRenderer)
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new V2BondageRenderLayer<>(playerRenderer)
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);
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);
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@@ -143,23 +120,4 @@ public final class GltfClientSetup {
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}
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}
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}
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}
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/**
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* FORGE bus event subscribers (ClientTickEvent for keybind toggle).
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*/
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@Mod.EventBusSubscriber(
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modid = "tiedup",
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bus = Mod.EventBusSubscriber.Bus.FORGE,
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value = Dist.CLIENT
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)
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public static class ForgeBusEvents {
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@SubscribeEvent
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public static void onClientTick(TickEvent.ClientTickEvent event) {
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if (event.phase != TickEvent.Phase.END) return;
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while (TOGGLE_KEY.consumeClick()) {
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GltfAnimationApplier.toggle();
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}
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}
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}
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}
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}
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@@ -1,106 +0,0 @@
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package com.tiedup.remake.client.gltf;
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import com.mojang.blaze3d.vertex.PoseStack;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.model.PlayerModel;
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import net.minecraft.client.player.AbstractClientPlayer;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.entity.RenderLayerParent;
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import net.minecraft.client.renderer.entity.layers.RenderLayer;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.joml.Matrix4f;
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/**
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* RenderLayer that renders the glTF mesh (handcuffs) on the player.
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* Only active when enabled and only renders on the local player.
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* <p>
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* Uses the live skinning path: reads live skeleton from HumanoidModel
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* via {@link GltfLiveBoneReader}, following PlayerAnimator + bendy-lib rotations.
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* Falls back to GLB-internal skinning via {@link GltfSkinningEngine} if live reading fails.
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*/
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@OnlyIn(Dist.CLIENT)
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public class GltfRenderLayer
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extends RenderLayer<AbstractClientPlayer, PlayerModel<AbstractClientPlayer>>
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{
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private static final Logger LOGGER = LogManager.getLogger("GltfPipeline");
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private static final ResourceLocation CUFFS_MODEL =
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ResourceLocation.fromNamespaceAndPath(
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"tiedup",
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"models/gltf/v2/handcuffs/cuffs_prototype.glb"
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);
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public GltfRenderLayer(
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RenderLayerParent<
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AbstractClientPlayer,
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PlayerModel<AbstractClientPlayer>
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|
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> renderer
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) {
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super(renderer);
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}
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/**
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|
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* The Y translate offset to place the glTF mesh in the MC PoseStack.
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* <p>
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* After LivingEntityRenderer's scale(-1,-1,1) + translate(0,-1.501,0),
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* the PoseStack origin is at the model top (1.501 blocks above feet), Y-down.
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* The glTF mesh (MC-converted) has feet at Y=0 and head at Y≈-1.5.
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* Translating by 1.501 maps glTF feet to PoseStack feet and head to top.
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*/
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private static final float ALIGNMENT_Y = 1.501f;
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@Override
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public void render(
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|
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PoseStack poseStack,
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|
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MultiBufferSource buffer,
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|
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int packedLight,
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|
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AbstractClientPlayer entity,
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|
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float limbSwing,
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|
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float limbSwingAmount,
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|
||||||
float partialTick,
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|
||||||
float ageInTicks,
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|
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float netHeadYaw,
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|
||||||
float headPitch
|
|
||||||
) {
|
|
||||||
if (!GltfAnimationApplier.isEnabled()) return;
|
|
||||||
if (entity != Minecraft.getInstance().player) return;
|
|
||||||
|
|
||||||
GltfData data = GltfCache.get(CUFFS_MODEL);
|
|
||||||
if (data == null) return;
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|
||||||
|
|
||||||
// Live path: read skeleton from HumanoidModel (after PlayerAnimator)
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|
||||||
PlayerModel<AbstractClientPlayer> parentModel = this.getParentModel();
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|
||||||
Matrix4f[] joints = GltfLiveBoneReader.computeJointMatricesFromModel(
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|
||||||
parentModel,
|
|
||||||
data,
|
|
||||||
entity
|
|
||||||
);
|
|
||||||
if (joints == null) {
|
|
||||||
// Fallback to GLB-internal path if live reading fails
|
|
||||||
joints = GltfSkinningEngine.computeJointMatrices(data);
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|
||||||
}
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|
||||||
|
|
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poseStack.pushPose();
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|
||||||
|
|
||||||
// Align glTF mesh with MC model (feet-to-feet alignment)
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|
||||||
poseStack.translate(0, ALIGNMENT_Y, 0);
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|
||||||
|
|
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GltfMeshRenderer.renderSkinned(
|
|
||||||
data,
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|
||||||
joints,
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|
||||||
poseStack,
|
|
||||||
buffer,
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|
||||||
packedLight,
|
|
||||||
net.minecraft.client.renderer.entity.LivingEntityRenderer.getOverlayCoords(
|
|
||||||
entity,
|
|
||||||
0.0f
|
|
||||||
)
|
|
||||||
);
|
|
||||||
poseStack.popPose();
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|
||||||
}
|
|
||||||
}
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|
||||||
@@ -0,0 +1,469 @@
|
|||||||
|
package com.tiedup.remake.commands.subcommands;
|
||||||
|
|
||||||
|
import com.mojang.brigadier.arguments.FloatArgumentType;
|
||||||
|
import com.mojang.brigadier.arguments.StringArgumentType;
|
||||||
|
import com.tiedup.remake.items.base.AdjustmentHelper;
|
||||||
|
import com.tiedup.remake.items.ModItems;
|
||||||
|
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
|
||||||
|
import com.mojang.brigadier.context.CommandContext;
|
||||||
|
import com.mojang.brigadier.exceptions.CommandSyntaxException;
|
||||||
|
import com.tiedup.remake.commands.CommandHelper;
|
||||||
|
import com.tiedup.remake.v2.bondage.CollarHelper;
|
||||||
|
import com.tiedup.remake.core.SystemMessageManager;
|
||||||
|
import com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem;
|
||||||
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import com.tiedup.remake.state.PlayerBindState;
|
||||||
|
import net.minecraft.commands.CommandSourceStack;
|
||||||
|
import net.minecraft.commands.Commands;
|
||||||
|
import net.minecraft.commands.arguments.EntityArgument;
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.server.level.ServerPlayer;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
|
||||||
|
@SuppressWarnings("null")
|
||||||
|
public class AccessoryCommands {
|
||||||
|
|
||||||
|
public static void register(LiteralArgumentBuilder<CommandSourceStack> root) {
|
||||||
|
// /tiedup putearplugs <player>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("putearplugs")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"player",
|
||||||
|
EntityArgument.player()
|
||||||
|
).executes(AccessoryCommands::putearplugs)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
// /tiedup takeearplugs <player>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("takeearplugs")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"player",
|
||||||
|
EntityArgument.player()
|
||||||
|
).executes(AccessoryCommands::takeearplugs)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
// /tiedup putclothes <player>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("putclothes")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"player",
|
||||||
|
EntityArgument.player()
|
||||||
|
).executes(AccessoryCommands::putclothes)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
// /tiedup takeclothes <player>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("takeclothes")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"player",
|
||||||
|
EntityArgument.player()
|
||||||
|
).executes(AccessoryCommands::takeclothes)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
// /tiedup fullyrestrain <player>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("fullyrestrain")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"player",
|
||||||
|
EntityArgument.player()
|
||||||
|
).executes(AccessoryCommands::fullyrestrain)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
// /tiedup adjust <player> <type:gag|blindfold|all> <value>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("adjust")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument("player", EntityArgument.player()).then(
|
||||||
|
Commands.argument("type", StringArgumentType.word())
|
||||||
|
.suggests((ctx, builder) -> {
|
||||||
|
builder.suggest("gag");
|
||||||
|
builder.suggest("blindfold");
|
||||||
|
builder.suggest("all");
|
||||||
|
return builder.buildFuture();
|
||||||
|
})
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"value",
|
||||||
|
FloatArgumentType.floatArg(-4.0f, 4.0f)
|
||||||
|
).executes(AccessoryCommands::adjust)
|
||||||
|
)
|
||||||
|
)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
static int putearplugs(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (state.hasEarplugs()) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" already has earplugs"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
ItemStack earplugs = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "classic_earplugs"));
|
||||||
|
state.putEarplugsOn(earplugs);
|
||||||
|
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||||
|
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"\u00a7a" +
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" has been given earplugs"
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
SystemMessageManager.sendToTarget(
|
||||||
|
context.getSource().getEntity(),
|
||||||
|
targetPlayer,
|
||||||
|
SystemMessageManager.MessageCategory.EARPLUGS_ON
|
||||||
|
);
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int takeearplugs(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!state.hasEarplugs()) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" does not have earplugs"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
state.takeEarplugsOff();
|
||||||
|
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||||
|
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"\u00a7a" +
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
"'s earplugs have been removed"
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
SystemMessageManager.sendToPlayer(
|
||||||
|
targetPlayer,
|
||||||
|
SystemMessageManager.MessageCategory.INFO,
|
||||||
|
"Your earplugs have been removed!"
|
||||||
|
);
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int putclothes(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (state.hasClothes()) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" already has clothes"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
ItemStack clothes = new ItemStack(ModItems.CLOTHES.get());
|
||||||
|
state.putClothesOn(clothes);
|
||||||
|
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||||
|
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"\u00a7a" +
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" has been given clothes"
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int takeclothes(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!state.hasClothes()) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" is not wearing clothes"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
ItemStack removed = state.takeClothesOff();
|
||||||
|
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||||
|
|
||||||
|
if (!removed.isEmpty()) {
|
||||||
|
targetPlayer.drop(removed, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"Removed clothes from " +
|
||||||
|
targetPlayer.getName().getString()
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int fullyrestrain(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int applied = 0;
|
||||||
|
|
||||||
|
if (!state.isTiedUp()) {
|
||||||
|
ItemStack ropes = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "ropes"));
|
||||||
|
state.putBindOn(ropes);
|
||||||
|
applied++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!state.isGagged()) {
|
||||||
|
ItemStack gag = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "cloth_gag"));
|
||||||
|
state.putGagOn(gag);
|
||||||
|
applied++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!state.isBlindfolded()) {
|
||||||
|
ItemStack blindfold = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "classic_blindfold"));
|
||||||
|
state.putBlindfoldOn(blindfold);
|
||||||
|
applied++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!state.hasCollar()) {
|
||||||
|
ItemStack collar = com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem.createStack(new net.minecraft.resources.ResourceLocation("tiedup", "classic_collar"));
|
||||||
|
if (
|
||||||
|
context.getSource().getEntity() instanceof ServerPlayer executor
|
||||||
|
) {
|
||||||
|
CollarHelper.addOwner(collar, executor);
|
||||||
|
}
|
||||||
|
state.putCollarOn(collar);
|
||||||
|
applied++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!state.hasEarplugs()) {
|
||||||
|
ItemStack earplugs = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "classic_earplugs"));
|
||||||
|
state.putEarplugsOn(earplugs);
|
||||||
|
applied++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (applied == 0) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" is already fully restrained"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||||
|
|
||||||
|
int finalApplied = applied;
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"\u00a7a" +
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" has been fully restrained (" +
|
||||||
|
finalApplied +
|
||||||
|
" items applied)"
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
SystemMessageManager.sendToPlayer(
|
||||||
|
targetPlayer,
|
||||||
|
SystemMessageManager.MessageCategory.INFO,
|
||||||
|
"You have been fully restrained!"
|
||||||
|
);
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int adjust(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
String type = StringArgumentType.getString(context, "type");
|
||||||
|
float value = FloatArgumentType.getFloat(context, "value");
|
||||||
|
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean adjustedGag = false;
|
||||||
|
boolean adjustedBlindfold = false;
|
||||||
|
|
||||||
|
if (type.equals("gag") || type.equals("all")) {
|
||||||
|
ItemStack gag = state.getEquipment(
|
||||||
|
com.tiedup.remake.v2.BodyRegionV2.MOUTH
|
||||||
|
);
|
||||||
|
if (!gag.isEmpty()) {
|
||||||
|
AdjustmentHelper.setAdjustment(gag, value);
|
||||||
|
adjustedGag = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (type.equals("blindfold") || type.equals("all")) {
|
||||||
|
ItemStack blindfold = state.getEquipment(
|
||||||
|
com.tiedup.remake.v2.BodyRegionV2.EYES
|
||||||
|
);
|
||||||
|
if (!blindfold.isEmpty()) {
|
||||||
|
AdjustmentHelper.setAdjustment(blindfold, value);
|
||||||
|
adjustedBlindfold = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (
|
||||||
|
!type.equals("gag") &&
|
||||||
|
!type.equals("blindfold") &&
|
||||||
|
!type.equals("all")
|
||||||
|
) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
"Invalid type. Use: gag, blindfold, or all"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!adjustedGag && !adjustedBlindfold) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" has no " +
|
||||||
|
type +
|
||||||
|
" to adjust"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||||
|
|
||||||
|
String items =
|
||||||
|
adjustedGag && adjustedBlindfold
|
||||||
|
? "gag and blindfold"
|
||||||
|
: adjustedGag
|
||||||
|
? "gag"
|
||||||
|
: "blindfold";
|
||||||
|
String valueStr = String.format("%.2f", value);
|
||||||
|
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"\u00a7aAdjusted " +
|
||||||
|
items +
|
||||||
|
" for " +
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" to " +
|
||||||
|
valueStr +
|
||||||
|
" pixels"
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,167 @@
|
|||||||
|
package com.tiedup.remake.commands.subcommands;
|
||||||
|
|
||||||
|
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
|
||||||
|
import com.mojang.brigadier.context.CommandContext;
|
||||||
|
import com.mojang.brigadier.exceptions.CommandSyntaxException;
|
||||||
|
import com.tiedup.remake.commands.CommandHelper;
|
||||||
|
import com.tiedup.remake.core.SystemMessageManager;
|
||||||
|
import com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem;
|
||||||
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import com.tiedup.remake.state.PlayerBindState;
|
||||||
|
import net.minecraft.commands.CommandSourceStack;
|
||||||
|
import net.minecraft.commands.Commands;
|
||||||
|
import net.minecraft.commands.arguments.EntityArgument;
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.server.level.ServerPlayer;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
|
||||||
|
@SuppressWarnings("null")
|
||||||
|
public class BindCommands {
|
||||||
|
|
||||||
|
public static void register(LiteralArgumentBuilder<CommandSourceStack> root) {
|
||||||
|
// /tiedup tie <player>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("tie")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"player",
|
||||||
|
EntityArgument.player()
|
||||||
|
).executes(BindCommands::tie)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
// /tiedup untie <player>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("untie")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"player",
|
||||||
|
EntityArgument.player()
|
||||||
|
).executes(BindCommands::untie)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
static int tie(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (state.isTiedUp()) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" is already tied up"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
ItemStack ropes = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "ropes"));
|
||||||
|
state.putBindOn(ropes);
|
||||||
|
|
||||||
|
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||||
|
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"\u00a7a" +
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" has been tied up"
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
SystemMessageManager.sendTiedUp(
|
||||||
|
context.getSource().getEntity(),
|
||||||
|
targetPlayer
|
||||||
|
);
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int untie(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (
|
||||||
|
!state.isTiedUp() &&
|
||||||
|
!state.isGagged() &&
|
||||||
|
!state.isBlindfolded() &&
|
||||||
|
!state.hasCollar()
|
||||||
|
) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" is not restrained"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean removed = false;
|
||||||
|
if (state.isTiedUp()) {
|
||||||
|
state.takeBindOff();
|
||||||
|
removed = true;
|
||||||
|
}
|
||||||
|
if (state.isGagged()) {
|
||||||
|
state.takeGagOff();
|
||||||
|
removed = true;
|
||||||
|
}
|
||||||
|
if (state.isBlindfolded()) {
|
||||||
|
state.takeBlindfoldOff();
|
||||||
|
removed = true;
|
||||||
|
}
|
||||||
|
if (state.hasCollar()) {
|
||||||
|
state.takeCollarOff();
|
||||||
|
removed = true;
|
||||||
|
}
|
||||||
|
if (state.hasEarplugs()) {
|
||||||
|
state.takeEarplugsOff();
|
||||||
|
removed = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (removed) {
|
||||||
|
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||||
|
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"\u00a7a" +
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" has been freed from all restraints"
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
SystemMessageManager.sendFreed(targetPlayer);
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,142 @@
|
|||||||
|
package com.tiedup.remake.commands.subcommands;
|
||||||
|
|
||||||
|
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
|
||||||
|
import com.mojang.brigadier.context.CommandContext;
|
||||||
|
import com.mojang.brigadier.exceptions.CommandSyntaxException;
|
||||||
|
import com.tiedup.remake.commands.CommandHelper;
|
||||||
|
import com.tiedup.remake.core.SystemMessageManager;
|
||||||
|
import com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem;
|
||||||
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import com.tiedup.remake.state.PlayerBindState;
|
||||||
|
import net.minecraft.commands.CommandSourceStack;
|
||||||
|
import net.minecraft.commands.Commands;
|
||||||
|
import net.minecraft.commands.arguments.EntityArgument;
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.server.level.ServerPlayer;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
|
||||||
|
@SuppressWarnings("null")
|
||||||
|
public class BlindfoldCommands {
|
||||||
|
|
||||||
|
public static void register(LiteralArgumentBuilder<CommandSourceStack> root) {
|
||||||
|
// /tiedup blindfold <player>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("blindfold")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"player",
|
||||||
|
EntityArgument.player()
|
||||||
|
).executes(BlindfoldCommands::blindfold)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
// /tiedup unblind <player>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("unblind")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"player",
|
||||||
|
EntityArgument.player()
|
||||||
|
).executes(BlindfoldCommands::unblind)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
static int blindfold(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (state.isBlindfolded()) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" is already blindfolded"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
ItemStack blindfold = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "classic_blindfold"));
|
||||||
|
state.putBlindfoldOn(blindfold);
|
||||||
|
|
||||||
|
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||||
|
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"\u00a7a" +
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" has been blindfolded"
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
SystemMessageManager.sendToTarget(
|
||||||
|
context.getSource().getEntity(),
|
||||||
|
targetPlayer,
|
||||||
|
SystemMessageManager.MessageCategory.BLINDFOLDED
|
||||||
|
);
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int unblind(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!state.isBlindfolded()) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" is not blindfolded"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
state.takeBlindfoldOff();
|
||||||
|
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||||
|
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"\u00a7a" +
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
"'s blindfold has been removed"
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
SystemMessageManager.sendToTarget(
|
||||||
|
context.getSource().getEntity(),
|
||||||
|
targetPlayer,
|
||||||
|
SystemMessageManager.MessageCategory.UNBLINDFOLDED
|
||||||
|
);
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,288 @@
|
|||||||
|
package com.tiedup.remake.commands.subcommands;
|
||||||
|
|
||||||
|
import com.tiedup.remake.network.ModNetwork;
|
||||||
|
import com.tiedup.remake.network.sync.PacketSyncBindState;
|
||||||
|
import com.tiedup.remake.v2.bondage.CollarHelper;
|
||||||
|
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
|
||||||
|
import com.mojang.brigadier.context.CommandContext;
|
||||||
|
import com.mojang.brigadier.exceptions.CommandSyntaxException;
|
||||||
|
import com.tiedup.remake.commands.CommandHelper;
|
||||||
|
import com.tiedup.remake.core.SystemMessageManager;
|
||||||
|
import com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem;
|
||||||
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import com.tiedup.remake.state.PlayerBindState;
|
||||||
|
import net.minecraft.commands.CommandSourceStack;
|
||||||
|
import net.minecraft.commands.Commands;
|
||||||
|
import net.minecraft.commands.arguments.EntityArgument;
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.server.level.ServerPlayer;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
|
||||||
|
@SuppressWarnings("null")
|
||||||
|
public class CollarCommands {
|
||||||
|
|
||||||
|
public static void register(LiteralArgumentBuilder<CommandSourceStack> root) {
|
||||||
|
// /tiedup collar <player>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("collar")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"player",
|
||||||
|
EntityArgument.player()
|
||||||
|
).executes(CollarCommands::collar)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
// /tiedup takecollar <player>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("takecollar")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"player",
|
||||||
|
EntityArgument.player()
|
||||||
|
).executes(CollarCommands::takecollar)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
// /tiedup enslave <player>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("enslave")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"player",
|
||||||
|
EntityArgument.player()
|
||||||
|
).executes(CollarCommands::enslave)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
// /tiedup free <player>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("free")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"player",
|
||||||
|
EntityArgument.player()
|
||||||
|
).executes(CollarCommands::free)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
static int collar(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (state.hasCollar()) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" already has a collar"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
ItemStack collar = com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem.createStack(new net.minecraft.resources.ResourceLocation("tiedup", "classic_collar"));
|
||||||
|
|
||||||
|
if (context.getSource().getEntity() instanceof ServerPlayer executor) {
|
||||||
|
CollarHelper.addOwner(collar, executor);
|
||||||
|
}
|
||||||
|
|
||||||
|
state.putCollarOn(collar);
|
||||||
|
|
||||||
|
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||||
|
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"\u00a7a" +
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" has been collared"
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
SystemMessageManager.sendToTarget(
|
||||||
|
context.getSource().getEntity(),
|
||||||
|
targetPlayer,
|
||||||
|
SystemMessageManager.MessageCategory.COLLARED
|
||||||
|
);
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int takecollar(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!state.hasCollar()) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" does not have a collar"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
state.takeCollarOff();
|
||||||
|
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||||
|
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"\u00a7a" +
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
"'s collar has been removed"
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
SystemMessageManager.sendToTarget(
|
||||||
|
context.getSource().getEntity(),
|
||||||
|
targetPlayer,
|
||||||
|
SystemMessageManager.MessageCategory.UNCOLLARED
|
||||||
|
);
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int enslave(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// First fully restrain
|
||||||
|
if (!state.isTiedUp()) {
|
||||||
|
ItemStack ropes = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "ropes"));
|
||||||
|
state.putBindOn(ropes);
|
||||||
|
}
|
||||||
|
if (!state.isGagged()) {
|
||||||
|
ItemStack gag = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "cloth_gag"));
|
||||||
|
state.putGagOn(gag);
|
||||||
|
}
|
||||||
|
if (!state.isBlindfolded()) {
|
||||||
|
ItemStack blindfold = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "classic_blindfold"));
|
||||||
|
state.putBlindfoldOn(blindfold);
|
||||||
|
}
|
||||||
|
if (!state.hasCollar()) {
|
||||||
|
ItemStack collar = com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem.createStack(new net.minecraft.resources.ResourceLocation("tiedup", "classic_collar"));
|
||||||
|
if (
|
||||||
|
context.getSource().getEntity() instanceof ServerPlayer executor
|
||||||
|
) {
|
||||||
|
CollarHelper.addOwner(collar, executor);
|
||||||
|
}
|
||||||
|
state.putCollarOn(collar);
|
||||||
|
}
|
||||||
|
if (!state.hasEarplugs()) {
|
||||||
|
ItemStack earplugs = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "classic_earplugs"));
|
||||||
|
state.putEarplugsOn(earplugs);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Capture target (this makes them a captive)
|
||||||
|
if (context.getSource().getEntity() instanceof ServerPlayer master) {
|
||||||
|
PlayerBindState masterState = PlayerBindState.getInstance(master);
|
||||||
|
if (masterState != null && masterState.getCaptorManager() != null) {
|
||||||
|
masterState.getCaptorManager().addCaptive(state);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||||
|
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"\u00a7a" +
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" has been enslaved"
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
SystemMessageManager.sendEnslaved(
|
||||||
|
context.getSource().getEntity(),
|
||||||
|
targetPlayer
|
||||||
|
);
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int free(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!state.isCaptive()) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
targetPlayer.getName().getString() + " is not captured"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
state.free(true);
|
||||||
|
|
||||||
|
PacketSyncBindState statePacket = PacketSyncBindState.fromPlayer(
|
||||||
|
targetPlayer
|
||||||
|
);
|
||||||
|
if (statePacket != null) {
|
||||||
|
ModNetwork.sendToPlayer(statePacket, targetPlayer);
|
||||||
|
}
|
||||||
|
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"\u00a7a" +
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" has been freed from slavery"
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
SystemMessageManager.sendFreed(targetPlayer);
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,140 @@
|
|||||||
|
package com.tiedup.remake.commands.subcommands;
|
||||||
|
|
||||||
|
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
|
||||||
|
import com.mojang.brigadier.context.CommandContext;
|
||||||
|
import com.mojang.brigadier.exceptions.CommandSyntaxException;
|
||||||
|
import com.tiedup.remake.commands.CommandHelper;
|
||||||
|
import com.tiedup.remake.core.SystemMessageManager;
|
||||||
|
import com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem;
|
||||||
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import com.tiedup.remake.state.PlayerBindState;
|
||||||
|
import net.minecraft.commands.CommandSourceStack;
|
||||||
|
import net.minecraft.commands.Commands;
|
||||||
|
import net.minecraft.commands.arguments.EntityArgument;
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.server.level.ServerPlayer;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
|
||||||
|
@SuppressWarnings("null")
|
||||||
|
public class GagCommands {
|
||||||
|
|
||||||
|
public static void register(LiteralArgumentBuilder<CommandSourceStack> root) {
|
||||||
|
// /tiedup gag <player>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("gag")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"player",
|
||||||
|
EntityArgument.player()
|
||||||
|
).executes(GagCommands::gag)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
// /tiedup ungag <player>
|
||||||
|
root.then(
|
||||||
|
Commands.literal("ungag")
|
||||||
|
.requires(CommandHelper.REQUIRES_OP)
|
||||||
|
.then(
|
||||||
|
Commands.argument(
|
||||||
|
"player",
|
||||||
|
EntityArgument.player()
|
||||||
|
).executes(GagCommands::ungag)
|
||||||
|
)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
static int gag(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (state.isGagged()) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" is already gagged"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
ItemStack gag = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "cloth_gag"));
|
||||||
|
state.putGagOn(gag);
|
||||||
|
|
||||||
|
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||||
|
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"\u00a7a" +
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
" has been gagged"
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
SystemMessageManager.sendGagged(
|
||||||
|
context.getSource().getEntity(),
|
||||||
|
targetPlayer
|
||||||
|
);
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int ungag(CommandContext<CommandSourceStack> context)
|
||||||
|
throws CommandSyntaxException {
|
||||||
|
ServerPlayer targetPlayer = EntityArgument.getPlayer(context, "player");
|
||||||
|
PlayerBindState state = PlayerBindState.getInstance(targetPlayer);
|
||||||
|
|
||||||
|
if (state == null) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(Component.literal("Failed to get player state"));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!state.isGagged()) {
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendFailure(
|
||||||
|
Component.literal(
|
||||||
|
targetPlayer.getName().getString() + " is not gagged"
|
||||||
|
)
|
||||||
|
);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
state.takeGagOff();
|
||||||
|
CommandHelper.syncPlayerState(targetPlayer, state);
|
||||||
|
|
||||||
|
context
|
||||||
|
.getSource()
|
||||||
|
.sendSuccess(
|
||||||
|
() ->
|
||||||
|
Component.literal(
|
||||||
|
"\u00a7a" +
|
||||||
|
targetPlayer.getName().getString() +
|
||||||
|
"'s gag has been removed"
|
||||||
|
),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
SystemMessageManager.sendToTarget(
|
||||||
|
context.getSource().getEntity(),
|
||||||
|
targetPlayer,
|
||||||
|
SystemMessageManager.MessageCategory.UNGAGGED
|
||||||
|
);
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -1072,7 +1072,7 @@ public class EntityMaster extends EntityKidnapperElite {
|
|||||||
if (
|
if (
|
||||||
tag != null &&
|
tag != null &&
|
||||||
tag.getBoolean(
|
tag.getBoolean(
|
||||||
com.tiedup.remake.state.HumanChairHelper.NBT_KEY
|
com.tiedup.remake.util.HumanChairHelper.NBT_KEY
|
||||||
)
|
)
|
||||||
) {
|
) {
|
||||||
bindState.unequip(BodyRegionV2.ARMS);
|
bindState.unequip(BodyRegionV2.ARMS);
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ import com.tiedup.remake.dialogue.DialogueBridge;
|
|||||||
import com.tiedup.remake.entities.EntityMaster;
|
import com.tiedup.remake.entities.EntityMaster;
|
||||||
import com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem;
|
import com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem;
|
||||||
import net.minecraft.resources.ResourceLocation;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
import com.tiedup.remake.state.HumanChairHelper;
|
import com.tiedup.remake.util.HumanChairHelper;
|
||||||
import com.tiedup.remake.state.PlayerBindState;
|
import com.tiedup.remake.state.PlayerBindState;
|
||||||
import com.tiedup.remake.v2.BodyRegionV2;
|
import com.tiedup.remake.v2.BodyRegionV2;
|
||||||
import java.util.EnumSet;
|
import java.util.EnumSet;
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
package com.tiedup.remake.mixin;
|
package com.tiedup.remake.mixin;
|
||||||
|
|
||||||
import com.tiedup.remake.state.HumanChairHelper;
|
import com.tiedup.remake.util.HumanChairHelper;
|
||||||
import com.tiedup.remake.state.PlayerBindState;
|
import com.tiedup.remake.state.PlayerBindState;
|
||||||
import com.tiedup.remake.v2.BodyRegionV2;
|
import com.tiedup.remake.v2.BodyRegionV2;
|
||||||
import net.minecraft.world.entity.LivingEntity;
|
import net.minecraft.world.entity.LivingEntity;
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ package com.tiedup.remake.mixin.client;
|
|||||||
|
|
||||||
import com.tiedup.remake.items.base.PoseType;
|
import com.tiedup.remake.items.base.PoseType;
|
||||||
import com.tiedup.remake.v2.bondage.PoseTypeHelper;
|
import com.tiedup.remake.v2.bondage.PoseTypeHelper;
|
||||||
import com.tiedup.remake.state.HumanChairHelper;
|
import com.tiedup.remake.util.HumanChairHelper;
|
||||||
import com.tiedup.remake.state.PlayerBindState;
|
import com.tiedup.remake.state.PlayerBindState;
|
||||||
import com.tiedup.remake.v2.BodyRegionV2;
|
import com.tiedup.remake.v2.BodyRegionV2;
|
||||||
import net.minecraft.client.Camera;
|
import net.minecraft.client.Camera;
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
package com.tiedup.remake.state;
|
package com.tiedup.remake.util;
|
||||||
|
|
||||||
import com.tiedup.remake.items.base.PoseType;
|
import com.tiedup.remake.items.base.PoseType;
|
||||||
import net.minecraft.nbt.CompoundTag;
|
import net.minecraft.nbt.CompoundTag;
|
||||||
@@ -46,9 +46,7 @@ import org.joml.Matrix4f;
|
|||||||
* pushPose/popPose pair. Joint matrices are computed per-GLB-model
|
* pushPose/popPose pair. Joint matrices are computed per-GLB-model
|
||||||
* because different GLB models have different skeletons.
|
* because different GLB models have different skeletons.
|
||||||
*
|
*
|
||||||
* <p>Unlike {@link com.tiedup.remake.client.gltf.GltfRenderLayer},
|
* <p>This layer is always active and renders on ALL entities.
|
||||||
* this layer is always active (no F9 toggle guard) and renders on
|
|
||||||
* ALL entities (no local-player-only guard).
|
|
||||||
*/
|
*/
|
||||||
@OnlyIn(Dist.CLIENT)
|
@OnlyIn(Dist.CLIENT)
|
||||||
public class V2BondageRenderLayer<
|
public class V2BondageRenderLayer<
|
||||||
|
|||||||
@@ -1,7 +1,12 @@
|
|||||||
package com.tiedup.remake.v2.bondage.datadriven;
|
package com.tiedup.remake.v2.bondage.datadriven;
|
||||||
|
|
||||||
|
import com.tiedup.remake.core.ModSounds;
|
||||||
import com.tiedup.remake.core.TiedUpMod;
|
import com.tiedup.remake.core.TiedUpMod;
|
||||||
|
import com.tiedup.remake.state.IRestrainable;
|
||||||
|
import com.tiedup.remake.util.KidnappedHelper;
|
||||||
import com.tiedup.remake.v2.BodyRegionV2;
|
import com.tiedup.remake.v2.BodyRegionV2;
|
||||||
|
import com.tiedup.remake.v2.bondage.CollarHelper;
|
||||||
|
import com.tiedup.remake.v2.bondage.V2EquipResult;
|
||||||
import com.tiedup.remake.v2.bondage.BindModeHelper;
|
import com.tiedup.remake.v2.bondage.BindModeHelper;
|
||||||
import com.tiedup.remake.v2.bondage.IV2BondageEquipment;
|
import com.tiedup.remake.v2.bondage.IV2BondageEquipment;
|
||||||
import com.tiedup.remake.v2.bondage.TyingInteractionHelper;
|
import com.tiedup.remake.v2.bondage.TyingInteractionHelper;
|
||||||
@@ -168,11 +173,39 @@ public class DataDrivenBondageItem extends AbstractV2BondageItem {
|
|||||||
return TyingInteractionHelper.handleTying(serverPlayer, target, stack, hand);
|
return TyingInteractionHelper.handleTying(serverPlayer, target, stack, hand);
|
||||||
}
|
}
|
||||||
|
|
||||||
// NECK: blocked — collar equip requires owner setup (add owner to NBT,
|
// NECK: collar equip flow
|
||||||
// register in CollarRegistry, play sound, sync) which is not yet wired
|
if (regions.contains(BodyRegionV2.NECK) && player instanceof ServerPlayer serverPlayer) {
|
||||||
// through interactLivingEntity. TODO: implement collar equip flow.
|
// Target must be tied up to collar (V1 rule preserved)
|
||||||
if (regions.contains(BodyRegionV2.NECK)) {
|
IRestrainable targetState = KidnappedHelper.getKidnappedState(target);
|
||||||
TiedUpMod.LOGGER.debug("[DataDrivenBondageItem] NECK equip via right-click not yet implemented");
|
if (targetState == null || !targetState.isTiedUp()) {
|
||||||
|
return InteractionResult.PASS;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Distance + line-of-sight
|
||||||
|
if (player.distanceTo(target) > 4.0 || !player.hasLineOfSight(target)) {
|
||||||
|
return InteractionResult.PASS;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add player as owner in NBT before equip
|
||||||
|
ItemStack collarCopy = stack.copy();
|
||||||
|
CollarHelper.addOwner(collarCopy, player);
|
||||||
|
|
||||||
|
// Equip via V2 system (handles conflict resolution, displaced items)
|
||||||
|
V2EquipResult result = V2EquipmentHelper.equipItem(target, collarCopy);
|
||||||
|
if (result.isSuccess()) {
|
||||||
|
for (ItemStack displaced : result.displaced()) {
|
||||||
|
target.spawnAtLocation(displaced);
|
||||||
|
}
|
||||||
|
stack.shrink(1);
|
||||||
|
// Play collar equip sound
|
||||||
|
target.level().playSound(null, target.getX(), target.getY(), target.getZ(),
|
||||||
|
ModSounds.COLLAR_PUT.get(),
|
||||||
|
net.minecraft.sounds.SoundSource.PLAYERS, 0.5f, 1.0f);
|
||||||
|
V2EquipmentHelper.sync(target);
|
||||||
|
TiedUpMod.LOGGER.info("[DataDrivenBondageItem] {} collared {} (owner added)",
|
||||||
|
player.getName().getString(), target.getName().getString());
|
||||||
|
return InteractionResult.SUCCESS;
|
||||||
|
}
|
||||||
return InteractionResult.PASS;
|
return InteractionResult.PASS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user