Files
TiedUp-/src/main/java/com/tiedup/remake/rig/anim/AnimationClip.java
NotEvil e4dd32fe05 WIP: initial epic fight core extraction (Phase 0)
83 files forkés d'Epic Fight (~18k LOC). Base non-compilable en l'état.

Contenu extrait :
- math/ — OpenMatrix4f, Vec3f/4f/2f, QuaternionUtils, MathUtils, ...
- armature/ — Armature, Joint, JointTransform, HumanoidArmature
- anim/ — Animator, ServerAnimator, ClientAnimator, LivingMotion, ...
- anim/types/ — StaticAnimation, DynamicAnimation, MovementAnimation, LinkAnimation,
                ConcurrentLinkAnimation, LayerOffAnimation, EntityState
- anim/client/ — Layer, ClientAnimator, JointMask
- mesh/ — SkinnedMesh, SingleGroupVertexBuilder, Mesh, HumanoidMesh, ...
- cloth/ — AbstractSimulator, ClothSimulator (dépendance transitive de StaticMesh)
- asset/ — JsonAssetLoader, AssetAccessor
- patch/ — EntityPatch, LivingEntityPatch, PlayerPatch, ClientPlayerPatch
- util/ — ParseUtil, TypeFlexibleHashMap
- exception/ — AssetLoadingException
- event/ — PatchedRenderersEvent, PrepareModelEvent, RegisterResourceLayersEvent
- render/ — TiedUpRenderTypes

Headers GPLv3 + attribution injectés sur tous les .java.
Package declarations fixées sur Armature.java et TiedUpRenderTypes.java.

115 imports résiduels à résoudre manuellement :
- yesman.epicfight.main (EpicFightMod, EpicFightSharedConstants) — 30
- yesman.epicfight.gameasset (Animations, Armatures, EpicFightSounds) — 12
- yesman.epicfight.api.physics + physics.ik (combat physics) — 16
- yesman.epicfight.network.* (combat packets) — 13
- yesman.epicfight.world.* (combat entity logic) — 10
- yesman.epicfight.config.ClientConfig — 3
- yesman.epicfight.skill, .client.gui, .particle, .collider — divers combat/UI

Stratégie fix (2-3 sem manuel) : strip usage combat, stubs pour refs
core (EpicFightMod → TiedUpMod, SharedConstants → TiedUpRigConstants,
ClientConfig → TiedUpAnimationConfig).
2026-04-22 00:26:29 +02:00

140 lines
4.1 KiB
Java

/*
* Derived from Epic Fight (https://github.com/Epic-Fight/epicfight)
* by the Epic Fight Team, licensed under GPLv3.
* Modifications © 2026 TiedUp! Remake Contributors, distributed under GPLv3.
*/
package com.tiedup.remake.rig.anim;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import org.apache.commons.lang3.mutable.MutableInt;
import net.minecraft.util.Mth;
public class AnimationClip {
public static final AnimationClip EMPTY_CLIP = new AnimationClip();
protected Map<String, TransformSheet> jointTransforms = new HashMap<> ();
protected float clipTime;
protected float[] bakedTimes;
/// To modify existing keyframes in runtime and keep the baked state, call [#setBaked] again
/// after finishing clip modification. (Frequent calls of this method will cause a performance issue)
public void addJointTransform(String jointName, TransformSheet sheet) {
this.jointTransforms.put(jointName, sheet);
this.bakedTimes = null;
}
public boolean hasJointTransform(String jointName) {
return this.jointTransforms.containsKey(jointName);
}
/// Bakes all keyframes to optimize calculating current pose,
public void bakeKeyframes() {
Set<Float> timestamps = new HashSet<> ();
this.jointTransforms.values().forEach(transformSheet -> {
transformSheet.forEach((i, keyframe) -> {
timestamps.add(keyframe.time());
});
});
float[] bakedTimestamps = new float[timestamps.size()];
MutableInt mi = new MutableInt(0);
timestamps.stream().sorted().toList().forEach(f -> {
bakedTimestamps[mi.getAndAdd(1)] = f;
});
Map<String, TransformSheet> bakedJointTransforms = new HashMap<> ();
this.jointTransforms.forEach((jointName, transformSheet) -> {
bakedJointTransforms.put(jointName, transformSheet.createInterpolated(bakedTimestamps));
});
this.jointTransforms = bakedJointTransforms;
this.bakedTimes = bakedTimestamps;
}
/// Bake keyframes supposing all keyframes are aligned (mainly used when creating link animations)
public void setBaked() {
TransformSheet transformSheet = this.jointTransforms.get("Root");
if (transformSheet != null) {
this.bakedTimes = new float[transformSheet.getKeyframes().length];
for (int i = 0; i < transformSheet.getKeyframes().length; i++) {
this.bakedTimes[i] = transformSheet.getKeyframes()[i].time();
}
}
}
public TransformSheet getJointTransform(String jointName) {
return this.jointTransforms.get(jointName);
}
public final Pose getPoseInTime(float time) {
Pose pose = new Pose();
if (time < 0.0F) {
time = this.clipTime + time;
}
if (this.bakedTimes != null && this.bakedTimes.length > 0) {
// Binary search
int begin = 0, end = this.bakedTimes.length - 1;
while (end - begin > 1) {
int i = begin + (end - begin) / 2;
if (this.bakedTimes[i] <= time && this.bakedTimes[i+1] > time) {
begin = i;
end = i+1;
break;
} else {
if (this.bakedTimes[i] > time) {
end = i;
} else if (this.bakedTimes[i+1] <= time) {
begin = i;
}
}
}
float delta = Mth.clamp((time - this.bakedTimes[begin]) / (this.bakedTimes[end] - this.bakedTimes[begin]), 0.0F, 1.0F);
TransformSheet.InterpolationInfo iInfo = new TransformSheet.InterpolationInfo(begin, end, delta);
for (String jointName : this.jointTransforms.keySet()) {
pose.putJointData(jointName, this.jointTransforms.get(jointName).getInterpolatedTransform(iInfo));
}
} else {
for (String jointName : this.jointTransforms.keySet()) {
pose.putJointData(jointName, this.jointTransforms.get(jointName).getInterpolatedTransform(time));
}
}
return pose;
}
/// @return returns protected keyframes of each joint to keep the baked state of keyframes.
public Map<String, TransformSheet> getJointTransforms() {
return Collections.unmodifiableMap(this.jointTransforms);
}
public void reset() {
this.jointTransforms.clear();
this.bakedTimes = null;
}
public void setClipTime(float clipTime) {
this.clipTime = clipTime;
}
public float getClipTime() {
return this.clipTime;
}
}