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TiedUp-/src/main/java/com/tiedup/remake/client/gltf/GltfClientSetup.java
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166 lines
6.4 KiB
Java

package com.tiedup.remake.client.gltf;
import com.mojang.blaze3d.platform.InputConstants;
import com.tiedup.remake.client.animation.context.ContextAnimationFactory;
import com.tiedup.remake.client.animation.context.ContextGlbRegistry;
import com.tiedup.remake.v2.bondage.client.V2BondageRenderLayer;
import com.tiedup.remake.v2.bondage.datadriven.DataDrivenItemReloadListener;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.renderer.entity.player.PlayerRenderer;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.server.packs.resources.SimplePreparableReloadListener;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.EntityRenderersEvent;
import net.minecraftforge.client.event.RegisterClientReloadListenersEvent;
import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
/**
* Forge event registration for the glTF pipeline.
* Registers keybind (F9), render layers, and animation factory.
*/
public final class GltfClientSetup {
private static final Logger LOGGER = LogManager.getLogger("GltfPipeline");
private static final String KEY_CATEGORY = "key.categories.tiedup";
static final KeyMapping TOGGLE_KEY = new KeyMapping(
"key.tiedup.gltf_toggle",
InputConstants.Type.KEYSYM,
InputConstants.KEY_F9,
KEY_CATEGORY
);
private GltfClientSetup() {}
/**
* MOD bus event subscribers (FMLClientSetupEvent, RegisterKeyMappings, AddLayers).
*/
@Mod.EventBusSubscriber(
modid = "tiedup",
bus = Mod.EventBusSubscriber.Bus.MOD,
value = Dist.CLIENT
)
public static class ModBusEvents {
@SubscribeEvent
public static void onClientSetup(FMLClientSetupEvent event) {
event.enqueueWork(() -> {
GltfCache.init();
GltfAnimationApplier.init();
LOGGER.info("[GltfPipeline] Client setup complete");
});
}
@SubscribeEvent
public static void onRegisterKeybindings(
RegisterKeyMappingsEvent event
) {
event.register(TOGGLE_KEY);
LOGGER.info("[GltfPipeline] Keybind registered: F9");
}
@SuppressWarnings("unchecked")
@SubscribeEvent
public static void onAddLayers(EntityRenderersEvent.AddLayers event) {
// Add GltfRenderLayer (prototype/debug with F9 toggle) to player renderers
var defaultRenderer = event.getSkin("default");
if (defaultRenderer instanceof PlayerRenderer playerRenderer) {
playerRenderer.addLayer(new GltfRenderLayer(playerRenderer));
playerRenderer.addLayer(
new V2BondageRenderLayer<>(playerRenderer)
);
LOGGER.info(
"[GltfPipeline] Render layers added to 'default' player renderer"
);
}
// Add both layers to slim player renderer (Alex)
var slimRenderer = event.getSkin("slim");
if (slimRenderer instanceof PlayerRenderer playerRenderer) {
playerRenderer.addLayer(new GltfRenderLayer(playerRenderer));
playerRenderer.addLayer(
new V2BondageRenderLayer<>(playerRenderer)
);
LOGGER.info(
"[GltfPipeline] Render layers added to 'slim' player renderer"
);
}
}
/**
* Register resource reload listener to clear GLB caches on resource pack reload.
* This ensures re-exported GLB models are picked up without restarting the game.
*/
@SubscribeEvent
public static void onRegisterReloadListeners(
RegisterClientReloadListenersEvent event
) {
event.registerReloadListener(
new SimplePreparableReloadListener<Void>() {
@Override
protected Void prepare(
ResourceManager resourceManager,
ProfilerFiller profiler
) {
return null;
}
@Override
protected void apply(
Void nothing,
ResourceManager resourceManager,
ProfilerFiller profiler
) {
GltfCache.clearCache();
GltfAnimationApplier.invalidateCache();
GltfMeshRenderer.clearRenderTypeCache();
// Reload context GLB animations from resource packs FIRST,
// then clear the factory cache so it rebuilds against the
// new GLB registry (prevents stale JSON fallback caching).
ContextGlbRegistry.reload(resourceManager);
ContextAnimationFactory.clearCache();
com.tiedup.remake.v2.furniture.client.FurnitureGltfCache.clear();
LOGGER.info(
"[GltfPipeline] Caches cleared on resource reload"
);
}
}
);
LOGGER.info("[GltfPipeline] Resource reload listener registered");
// Data-driven bondage item definitions (tiedup_items/*.json)
event.registerReloadListener(new DataDrivenItemReloadListener());
LOGGER.info(
"[GltfPipeline] Data-driven item reload listener registered"
);
}
}
/**
* FORGE bus event subscribers (ClientTickEvent for keybind toggle).
*/
@Mod.EventBusSubscriber(
modid = "tiedup",
bus = Mod.EventBusSubscriber.Bus.FORGE,
value = Dist.CLIENT
)
public static class ForgeBusEvents {
@SubscribeEvent
public static void onClientTick(TickEvent.ClientTickEvent event) {
if (event.phase != TickEvent.Phase.END) return;
while (TOGGLE_KEY.consumeClick()) {
GltfAnimationApplier.toggle();
}
}
}
}