- BUG-001: CRYPT bottom_row had unreachable mossy_stone_bricks (same f variable makes mossy_cobblestone guard trigger first). Fixed weights: 0.20/0.10/0.70 - BUG-003: ICE ceiling ice stalactites (y_offset=10) were missing from JSON - BUG-002: ICE snow corner layers use middle value (3) as compromise since DecorationConfig.PositionedBlock doesn't support random_property