Files
TiedUp-/src/main/java/com/tiedup/remake/commands/CollarCommand.java
NotEvil fa5cfb913c feat(C-01): i18n main commands — 148 translatable keys
Phase 3: Migrate Component.literal() in all remaining command files.
- NPCCommand (34), CellCommand (33), SocialCommand (16), CollarCommand (25),
  KeyCommand (18), BountyCommand (6), KidnapSetCommand (2), CaptivityDebugCommand (7),
  InventorySubCommand (3), TestAnimSubCommand (2), MasterTestSubCommand (7), DebtSubCommand (8)
- Strip all section sign color codes, use .withStyle(ChatFormatting)
- 148 new keys in en_us.json (command.tiedup.*)
- Debug/dynamic strings intentionally kept as literal
2026-04-15 13:54:26 +02:00

497 lines
18 KiB
Java

package com.tiedup.remake.commands;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import com.mojang.brigadier.arguments.StringArgumentType;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
import com.tiedup.remake.cells.CellDataV2;
import com.tiedup.remake.cells.CellRegistryV2;
import com.tiedup.remake.state.PlayerBindState;
import com.tiedup.remake.v2.bondage.CollarHelper;
import com.tiedup.remake.util.teleport.Position;
import com.tiedup.remake.util.teleport.TeleportHelper;
import com.tiedup.remake.v2.BodyRegionV2;
import net.minecraft.ChatFormatting;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.commands.arguments.EntityArgument;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.item.ItemStack;
/**
* Collar management commands.
*
* Commands:
* /collar claim <player> - Claim ownership of a player's collar
* /collar unclaim <player> - Remove your ownership
* /collar rename <player> <name> - Set alias for collar
* /collar addowner <target> <owner> - Add another owner
* /collar removeowner <target> <owner> - Remove an owner
* /collar sethome <player> - Set home location
* /collar setprison <player> - Set prison location (legacy)
* /collar setcell <player> <cellname> - Assign cell to collar (preferred)
* /collar prisonradius <player> <radius> - Set prison fence radius (legacy)
* /collar prisonfence <player> [on/off] - Toggle prison fence (legacy)
* /collar backhome <player> - Teleport slave back home
* /collar info <player> - Show collar info
*
* Requires OP level 2.
*/
public class CollarCommand {
public static void register(
CommandDispatcher<CommandSourceStack> dispatcher
) {
dispatcher.register(createCollarCommand());
}
/**
* Create the collar command builder (for use as subcommand of /tiedup).
* @return The command builder
*/
public static com.mojang.brigadier.builder.LiteralArgumentBuilder<
CommandSourceStack
> createCollarCommand() {
return Commands.literal("collar")
.requires(CommandHelper.REQUIRES_OP)
// /collar claim <player>
.then(
Commands.literal("claim").then(
Commands.argument(
"player",
EntityArgument.player()
).executes(CollarCommand::claim)
)
)
// /collar unclaim <player>
.then(
Commands.literal("unclaim").then(
Commands.argument(
"player",
EntityArgument.player()
).executes(CollarCommand::unclaim)
)
)
// /collar rename <player> <name>
.then(
Commands.literal("rename").then(
Commands.argument("player", EntityArgument.player()).then(
Commands.argument(
"name",
StringArgumentType.greedyString()
).executes(CollarCommand::rename)
)
)
)
// /collar addowner <target> <owner>
.then(
Commands.literal("addowner").then(
Commands.argument("target", EntityArgument.player()).then(
Commands.argument(
"owner",
EntityArgument.player()
).executes(CollarCommand::addOwner)
)
)
)
// /collar removeowner <target> <owner>
.then(
Commands.literal("removeowner").then(
Commands.argument("target", EntityArgument.player()).then(
Commands.argument(
"owner",
EntityArgument.player()
).executes(CollarCommand::removeOwner)
)
)
)
// /collar setcell <player> <cellname> (assigns cell)
.then(
Commands.literal("setcell").then(
Commands.argument("player", EntityArgument.player()).then(
Commands.argument(
"cellname",
StringArgumentType.word()
).executes(CollarCommand::setCell)
)
)
)
// /collar tocell <player> (teleport to assigned cell)
.then(
Commands.literal("tocell").then(
Commands.argument(
"player",
EntityArgument.player()
).executes(CollarCommand::teleportToCell)
)
)
// /collar info <player>
.then(
Commands.literal("info").then(
Commands.argument(
"player",
EntityArgument.player()
).executes(CollarCommand::info)
)
);
}
private static ItemStack getPlayerCollar(ServerPlayer player) {
PlayerBindState state = PlayerBindState.getInstance(player);
if (state == null || !state.hasCollar()) return ItemStack.EMPTY;
return state.getEquipment(BodyRegionV2.NECK);
}
private static int claim(CommandContext<CommandSourceStack> context)
throws CommandSyntaxException {
CommandSourceStack source = context.getSource();
ServerPlayer target = EntityArgument.getPlayer(context, "player");
ItemStack collar = getPlayerCollar(target);
if (collar.isEmpty()) {
source.sendFailure(
Component.translatable("command.tiedup.collar_cmd.no_collar", target.getName().getString())
);
return 0;
}
if (source.getEntity() instanceof ServerPlayer executor) {
if (CollarHelper.isCollar(collar)) {
CollarHelper.addOwner(collar, executor);
source.sendSuccess(
() ->
Component.translatable(
"command.tiedup.collar_cmd.claimed", target.getName().getString()
).withStyle(ChatFormatting.GREEN),
true
);
return 1;
}
}
source.sendFailure(Component.translatable("command.tiedup.collar_cmd.claim_failed"));
return 0;
}
private static int unclaim(CommandContext<CommandSourceStack> context)
throws CommandSyntaxException {
CommandSourceStack source = context.getSource();
ServerPlayer target = EntityArgument.getPlayer(context, "player");
ItemStack collar = getPlayerCollar(target);
if (collar.isEmpty()) {
source.sendFailure(
Component.translatable("command.tiedup.collar_cmd.no_collar", target.getName().getString())
);
return 0;
}
if (source.getEntity() instanceof ServerPlayer executor) {
if (CollarHelper.isCollar(collar)) {
CollarHelper.removeOwner(collar, executor.getUUID());
source.sendSuccess(
() ->
Component.translatable(
"command.tiedup.collar_cmd.unclaimed", target.getName().getString()
).withStyle(ChatFormatting.GREEN),
true
);
return 1;
}
}
source.sendFailure(Component.translatable("command.tiedup.collar_cmd.unclaim_failed"));
return 0;
}
private static int rename(CommandContext<CommandSourceStack> context)
throws CommandSyntaxException {
CommandSourceStack source = context.getSource();
ServerPlayer target = EntityArgument.getPlayer(context, "player");
String name = StringArgumentType.getString(context, "name");
ItemStack collar = getPlayerCollar(target);
if (collar.isEmpty()) {
source.sendFailure(
Component.translatable("command.tiedup.collar_cmd.no_collar", target.getName().getString())
);
return 0;
}
if (CollarHelper.isCollar(collar)) {
CollarHelper.setNickname(collar, name);
source.sendSuccess(
() ->
Component.translatable(
"command.tiedup.collar_cmd.renamed", name
).withStyle(ChatFormatting.GREEN),
true
);
return 1;
}
return 0;
}
private static int addOwner(CommandContext<CommandSourceStack> context)
throws CommandSyntaxException {
CommandSourceStack source = context.getSource();
ServerPlayer target = EntityArgument.getPlayer(context, "target");
ServerPlayer owner = EntityArgument.getPlayer(context, "owner");
ItemStack collar = getPlayerCollar(target);
if (collar.isEmpty()) {
source.sendFailure(
Component.translatable("command.tiedup.collar_cmd.no_collar", target.getName().getString())
);
return 0;
}
if (CollarHelper.isCollar(collar)) {
CollarHelper.addOwner(collar, owner);
source.sendSuccess(
() ->
Component.translatable(
"command.tiedup.collar_cmd.owner_added",
owner.getName().getString(),
target.getName().getString()
).withStyle(ChatFormatting.GREEN),
true
);
return 1;
}
return 0;
}
private static int removeOwner(CommandContext<CommandSourceStack> context)
throws CommandSyntaxException {
CommandSourceStack source = context.getSource();
ServerPlayer target = EntityArgument.getPlayer(context, "target");
ServerPlayer owner = EntityArgument.getPlayer(context, "owner");
ItemStack collar = getPlayerCollar(target);
if (collar.isEmpty()) {
source.sendFailure(
Component.translatable("command.tiedup.collar_cmd.no_collar", target.getName().getString())
);
return 0;
}
if (CollarHelper.isCollar(collar)) {
CollarHelper.removeOwner(collar, owner.getUUID());
source.sendSuccess(
() ->
Component.translatable(
"command.tiedup.collar_cmd.owner_removed",
owner.getName().getString(),
target.getName().getString()
).withStyle(ChatFormatting.GREEN),
true
);
return 1;
}
return 0;
}
/**
* /collar setcell <player> <cellname>
*
* Assign a named cell to a player's collar.
*/
private static int setCell(CommandContext<CommandSourceStack> context)
throws CommandSyntaxException {
CommandSourceStack source = context.getSource();
ServerPlayer target = EntityArgument.getPlayer(context, "player");
String cellName = StringArgumentType.getString(context, "cellname");
ItemStack collar = getPlayerCollar(target);
if (collar.isEmpty()) {
source.sendFailure(
Component.translatable("command.tiedup.collar_cmd.no_collar", target.getName().getString())
);
return 0;
}
// Get the cell by name
ServerLevel serverLevel = source.getLevel();
CellRegistryV2 registry = CellRegistryV2.get(serverLevel);
CellDataV2 cell = registry.getCellByName(cellName);
if (cell == null) {
source.sendFailure(
Component.translatable("command.tiedup.collar_cmd.cell_not_found", cellName)
);
return 0;
}
if (CollarHelper.isCollar(collar)) {
CollarHelper.setCellId(collar, cell.getId());
source.sendSuccess(
() ->
Component.translatable(
"command.tiedup.collar_cmd.cell_assigned",
cellName,
target.getName().getString()
).withStyle(ChatFormatting.GREEN),
true
);
return 1;
}
return 0;
}
/**
* /collar tocell <player>
*
* Teleport player to their assigned cell.
*/
private static int teleportToCell(
CommandContext<CommandSourceStack> context
) throws CommandSyntaxException {
CommandSourceStack source = context.getSource();
ServerPlayer target = EntityArgument.getPlayer(context, "player");
ItemStack collar = getPlayerCollar(target);
if (collar.isEmpty()) {
source.sendFailure(
Component.translatable("command.tiedup.collar_cmd.no_collar", target.getName().getString())
);
return 0;
}
if (CollarHelper.isCollar(collar)) {
if (!CollarHelper.hasCellAssigned(collar)) {
source.sendFailure(
Component.translatable("command.tiedup.collar_cmd.no_cell_assigned")
);
return 0;
}
// Get cell position and teleport
java.util.UUID cellId = CollarHelper.getCellId(collar);
ServerLevel serverLevel = source.getLevel();
CellDataV2 cell = CellRegistryV2.get(serverLevel).getCell(cellId);
if (cell == null) {
source.sendFailure(
Component.translatable("command.tiedup.collar_cmd.cell_deleted")
);
return 0;
}
net.minecraft.core.BlockPos teleportTarget =
cell.getSpawnPoint() != null
? cell.getSpawnPoint()
: cell.getCorePos().above();
Position cellPos = new Position(
teleportTarget,
serverLevel.dimension()
);
TeleportHelper.teleportEntity(target, cellPos);
source.sendSuccess(
() ->
Component.translatable(
"command.tiedup.collar_cmd.teleported",
target.getName().getString(),
cell.getCorePos().toShortString()
).withStyle(ChatFormatting.GREEN),
true
);
return 1;
}
return 0;
}
private static int info(CommandContext<CommandSourceStack> context)
throws CommandSyntaxException {
CommandSourceStack source = context.getSource();
ServerPlayer target = EntityArgument.getPlayer(context, "player");
ItemStack collar = getPlayerCollar(target);
if (collar.isEmpty()) {
source.sendFailure(
Component.translatable("command.tiedup.collar_cmd.no_collar", target.getName().getString())
);
return 0;
}
if (CollarHelper.isCollar(collar)) {
source.sendSuccess(
() ->
Component.translatable(
"command.tiedup.collar_cmd.info_header",
target.getName().getString()
).withStyle(ChatFormatting.GOLD),
false
);
String nickname = CollarHelper.getNickname(collar);
String nicknameDisplay = (nickname == null || nickname.isEmpty()) ? "None" : nickname;
source.sendSuccess(
() ->
Component.translatable("command.tiedup.collar_cmd.info_nickname", nicknameDisplay).withStyle(ChatFormatting.GRAY),
false
);
source.sendSuccess(
() ->
Component.translatable("command.tiedup.collar_cmd.info_has_owner", String.valueOf(CollarHelper.hasOwner(collar))).withStyle(ChatFormatting.GRAY),
false
);
// Cell assignment
java.util.UUID cellId = CollarHelper.getCellId(collar);
if (cellId != null) {
ServerLevel serverLevel = source.getLevel();
CellRegistryV2 registry = CellRegistryV2.get(serverLevel);
CellDataV2 cell = registry.getCell(cellId);
if (cell != null) {
String cellDisplay =
cell.getName() != null
? cell.getName()
: cellId.toString().substring(0, 8) + "...";
source.sendSuccess(
() ->
Component.translatable(
"command.tiedup.collar_cmd.info_cell",
cellDisplay,
cell.getCorePos().toShortString()
).withStyle(ChatFormatting.GRAY),
false
);
} else {
source.sendSuccess(
() -> Component.translatable("command.tiedup.collar_cmd.info_cell_deleted").withStyle(ChatFormatting.RED),
false
);
}
} else {
source.sendSuccess(
() -> Component.translatable("command.tiedup.collar_cmd.info_cell_none").withStyle(ChatFormatting.GRAY),
false
);
}
boolean locked = collar.getItem() instanceof com.tiedup.remake.items.base.ILockable lockable
&& lockable.isLocked(collar);
source.sendSuccess(
() ->
Component.translatable(
"command.tiedup.collar_cmd.info_locked", String.valueOf(locked)
).withStyle(ChatFormatting.GRAY),
false
);
return 1;
}
return 0;
}
}