16 binds: ropes, armbinder, dogbinder, chain, ribbon, slime, vine_seed, web_bind, shibari, leather_straps, medical_straps, beam_cuffs, duct_tape, straitjacket, wrap, latex_sack 19 gags: cloth_gag, ropes_gag, cleave_gag, ribbon_gag, ball_gag, ball_gag_strap, tape_gag, wrap_gag, slime_gag, vine_gag, web_gag, panel_gag, beam_panel_gag, chain_panel_gag, latex_gag, tube_gag, bite_gag, sponge_gag, baguette_gag 2 blindfolds, 1 earplugs, 1 mittens 5 collars (classic, shock, shock_auto, gps, choke) with ownership component 3 combos (hood, medical_gag, ball_gag_3d) All items config-driven via ResistanceComponent (id) and GaggingComponent (material). Organic items have can_attach_padlock: false. Removed 4 test files (test_component_gag, test_handcuffs, test_leg_cuffs).
26 lines
510 B
JSON
26 lines
510 B
JSON
{
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"type": "tiedup:bondage_item",
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"display_name": "Blindfold Mask",
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"translation_key": "item.tiedup.blindfold_mask",
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"model": "tiedup:models/gltf/v2/blindfolds/blindfold_mask.glb",
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"regions": [
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"EYES"
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],
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"pose_priority": 5,
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"escape_difficulty": 30,
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"lockable": true,
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"supports_color": true,
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"animation_bones": {
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"idle": [
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"head"
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]
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},
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"components": {
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"lockable": {},
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"resistance": {
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"id": "blindfold"
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},
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"blinding": {},
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"adjustable": {}
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}
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} |