Files
TiedUp-/src/main/java/com/tiedup/remake/dispenser/DispenserBehaviors.java
NotEvil 2504b7d657 feat(D-01/D): V1 cleanup — delete 28 files, ~5400 lines removed
D1: ThreadLocal alert suppression moved from ItemCollar to CollarHelper.
    onCollarRemoved() logic (kidnapper alert) moved to CollarHelper.

D2+D3: Deleted 17 V1 item classes + 4 V1-only interfaces:
  ItemBind, ItemGag, ItemBlindfold, ItemCollar, ItemEarplugs, ItemMittens,
  ItemColor, ItemClassicCollar, ItemShockCollar, ItemShockCollarAuto,
  ItemGpsCollar, ItemChokeCollar, ItemHood, ItemMedicalGag,
  IBondageItem, IHasGaggingEffect, IHasBlindingEffect, IAdjustable

D4: KidnapperTheme/KidnapperItemSelector/DispenserBehaviors migrated
    from variant enums to string-based DataDrivenItemRegistry IDs.

D5: Deleted 11 variant enums + Generic* factories + ItemBallGag3D:
  BindVariant, GagVariant, BlindfoldVariant, EarplugsVariant, MittensVariant,
  GenericBind, GenericGag, GenericBlindfold, GenericEarplugs, GenericMittens

D6: ModItems cleaned — all V1 bondage registrations removed.
D7: ModCreativeTabs rewritten — iterates DataDrivenItemRegistry.
D8+D9: All V2 helpers cleaned (V1 fallbacks removed), orphan imports removed.

Zero V1 bondage code references remain (only Javadoc comments).
All bondage items are now data-driven via 47 JSON definitions.
2026-04-15 01:55:16 +02:00

56 lines
1.6 KiB
Java

package com.tiedup.remake.dispenser;
import com.tiedup.remake.core.TiedUpMod;
import com.tiedup.remake.items.ModItems;
import net.minecraft.world.level.block.DispenserBlock;
/**
* Registration class for all TiedUp dispenser behaviors.
*
* Allows dispensers to:
* - Equip bondage items (via data-driven V2 system) on entities
* - Shoot rope arrows
*
* Note: V1 per-variant dispenser registrations have been removed.
* Data-driven bondage items use a single universal dispenser behavior
* registered via DataDrivenBondageItem system.
*
* Based on original behaviors package from 1.12.2
*/
public class DispenserBehaviors {
/**
* Register all dispenser behaviors.
* Should be called from TiedUpMod.commonSetup() using enqueueWork().
*/
public static void register() {
TiedUpMod.LOGGER.info(
"[DispenserBehaviors] Registering dispenser behaviors..."
);
registerClothesBehaviors();
registerRopeArrowBehavior();
// V2 data-driven bondage items register their own dispenser behaviors
// via DataDrivenBondageItem.registerDispenserBehaviors()
TiedUpMod.LOGGER.info(
"[DispenserBehaviors] Dispenser behaviors registered!"
);
}
private static void registerClothesBehaviors() {
DispenserBlock.registerBehavior(
ModItems.CLOTHES.get(),
new ClothesDispenseBehavior()
);
}
private static void registerRopeArrowBehavior() {
DispenserBlock.registerBehavior(
ModItems.ROPE_ARROW.get(),
new RopeArrowDispenseBehavior()
);
}
}