Files
TiedUp-/src/main/java/com/tiedup/remake/rig/anim/Pose.java
notevil bdbd429bdf WIP: fork patch/collider/codec stubs, 464->135 compile errors
Phase 0 compile progress (70% reduction). Core data model compile :

Refs yesman.epicfight strippées (hors 4 javadocs) :
- AnimationProperty : combat properties EXTRA_DAMAGE, STUN_TYPE, PARTICLE
- ClientAnimator : playAnimationAt(..., AnimatorControlPacket.Layer, Priority)
- ClothSimulator : OBBCollider -> fork geometry-only dans rig/collider/
- InstantiateInvoker : Collider, ColliderPreset, Armatures, DatapackEditScreen
- MoveCoordFunctions : GrapplingAttackAnimation
- SimulationTypes : InverseKinematicsSimulator (path rewrite)

Stubs patch/ :
- EntityPatch<T> abstract — getOriginal, isLogicalClient, getMatrix, getAngleTo
- LivingEntityPatch<T> abstract — getAnimator, getArmature, getTarget, getYRot*
- MobPatch<T extends Mob> — instanceof check only
- item/CapabilityItem — type marker

Forks utilitaires :
- rig/collider/OBBCollider — geometry only (strip Entity collision, drawInternal)
- anim/types/StateSpectrum — identique EF, imports rewrités
- util/PacketBufferCodec — StreamCodec backport
- util/TimePairList — identique EF
- util/HitEntityList — shell pour Priority enum uniquement
- util/ExtendableEnum + ExtendableEnumManager — register/assign enum

Fix package declarations :
- armature/Joint.java + JointTransform.java : package rig.anim -> rig.armature
- Imports JointTransform ajoutés dans anim/{Pose,Keyframe,TransformSheet}

Residu 135 errors = cluster rendering (Phase 2) :
- render/TiedUpRenderTypes (17) : CompositeState package-private MC
- event/PatchedRenderersEvent (11) : missing PatchedEntityRenderer
- mesh/SkinnedMesh (13) : VanillaMeshPartDefinition, compute shader fields
- asset/JsonAssetLoader (6), anim/LivingMotion (5)
2026-04-22 02:45:18 +02:00

116 lines
3.1 KiB
Java

/*
* Derived from Epic Fight (https://github.com/Epic-Fight/epicfight)
* by the Epic Fight Team, licensed under GPLv3.
* Modifications © 2026 TiedUp! Remake Contributors, distributed under GPLv3.
*/
package com.tiedup.remake.rig.anim;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.function.BiConsumer;
import com.google.common.base.Predicate;
import com.google.common.collect.Maps;
import com.tiedup.remake.rig.armature.JointTransform;
public class Pose {
public static final Pose EMPTY_POSE = new Pose();
public static Pose interpolatePose(Pose pose1, Pose pose2, float pregression) {
Pose pose = new Pose();
Set<String> mergedSet = new HashSet<>(pose1.jointTransformData.keySet());
mergedSet.addAll(pose2.jointTransformData.keySet());
for (String jointName : mergedSet) {
pose.putJointData(jointName, JointTransform.interpolate(pose1.orElseEmpty(jointName), pose2.orElseEmpty(jointName), pregression));
}
return pose;
}
protected final Map<String, JointTransform> jointTransformData;
public Pose() {
this(Maps.newHashMap());
}
public Pose(Map<String, JointTransform> jointTransforms) {
this.jointTransformData = jointTransforms;
}
public void putJointData(String name, JointTransform transform) {
this.jointTransformData.put(name, transform);
}
public Map<String, JointTransform> getJointTransformData() {
return this.jointTransformData;
}
public void disableJoint(Predicate<? super Map.Entry<String, JointTransform>> predicate) {
this.jointTransformData.entrySet().removeIf(predicate);
}
public void disableAllJoints() {
this.jointTransformData.clear();
}
public boolean hasTransform(String jointName) {
return this.jointTransformData.containsKey(jointName);
}
public JointTransform get(String jointName) {
return this.jointTransformData.get(jointName);
}
public JointTransform orElseEmpty(String jointName) {
return this.jointTransformData.getOrDefault(jointName, JointTransform.empty());
}
public JointTransform orElse(String jointName, JointTransform orElse) {
return this.jointTransformData.getOrDefault(jointName, orElse);
}
public void forEachEnabledTransforms(BiConsumer<String, JointTransform> task) {
this.jointTransformData.forEach(task);
}
public void load(Pose pose, LoadOperation operation) {
switch (operation) {
case SET -> {
this.disableAllJoints();
pose.forEachEnabledTransforms(this::putJointData);
}
case OVERWRITE -> {
pose.forEachEnabledTransforms(this::putJointData);
}
case APPEND_ABSENT -> {
pose.forEachEnabledTransforms((name, transform) -> {
if (!this.hasTransform(name)) {
this.putJointData(name, transform);
}
});
}
}
}
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
sb.append("Pose: ");
for (Map.Entry<String, JointTransform> entry : this.jointTransformData.entrySet()) {
sb.append(String.format("%s{%s, %s}, ", entry.getKey(), entry.getValue().translation().toString(), entry.getValue().rotation().toString()) + "\n");
}
return sb.toString();
}
public enum LoadOperation {
SET, OVERWRITE, APPEND_ABSENT
}
}