/* * Derived from Epic Fight (https://github.com/Epic-Fight/epicfight) * by the Epic Fight Team, licensed under GPLv3. * Modifications © 2026 TiedUp! Remake Contributors, distributed under GPLv3. */ package com.tiedup.remake.rig.patch; import net.minecraft.client.player.LocalPlayer; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; /** * Stub Phase 2.3 — patch spécifique au joueur local (self). Spécialisation de * {@link ClientPlayerPatch} pour les hooks first-person / caméra / input * capture bondage-specific (struggle keys, adjustment menu). * *
Version minimale : hérite de {@link ClientPlayerPatch} sans override. * Phase 2.4 ajoutera les hooks first-person hide (arms/hands invisibles sous * wrap/latex_sack), camera sync leash, etc.
* *Forke conceptuellement {@code yesman.epicfight.client.world.capabilites.entitypatch.player.LocalPlayerPatch} * (EF 572 LOC) mais réécrit from scratch (D-04) car skill UI state / input / * camera cinematics non réutilisables.
*/ @OnlyIn(Dist.CLIENT) public class LocalPlayerPatch extends ClientPlayerPatch