/* * Derived from Epic Fight (https://github.com/Epic-Fight/epicfight) * by the Epic Fight Team, licensed under GPLv3. * Modifications © 2026 TiedUp! Remake Contributors, distributed under GPLv3. */ package com.tiedup.remake.rig.mesh; import java.util.function.Supplier; import com.tiedup.remake.rig.math.OpenMatrix4f; public interface MeshPartDefinition { String partName(); Mesh.RenderProperties renderProperties(); Supplier getModelPartAnimationProvider(); }