vary room theme weights — sculk rare, inferno/ice uncommon
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@@ -21,7 +21,7 @@ import org.joml.Matrix4f;
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*/
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public class NpcFishingBobberRenderer extends EntityRenderer<NpcFishingBobber> {
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private static final ResourceLocation TEXTURE = new ResourceLocation(
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private static final ResourceLocation TEXTURE = ResourceLocation.parse(
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"textures/entity/fishing_hook.png"
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);
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private static final RenderType RENDER_TYPE = RenderType.entityCutout(
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