feat(i18n): complete migration — items, entities, AI goals, GUI screens
119 new translation keys across 3 domains: - Items/Blocks/Misc (46 keys): tooltips, action messages, trap states - Entities/AI Goals (55 keys): NPC speech, maid/master/guard messages - Client GUI (18 keys): widget labels, screen buttons, merchant display Remaining 119 Component.literal() are all intentional: - Debug/Admin/Command wands (47) — dev tools, not player-facing - Entity display names (~25) — dynamic getNpcName() calls - Empty string roots (~15) — .append() chain bases - User-typed text (~10) — /me, /pm, /norp chat content - Runtime data (~12) — StringBuilder, gag muffling, MCA compat
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@@ -96,8 +96,8 @@ public final class RestraintApplicator {
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// Notify the prisoner
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if (prisoner instanceof ServerPlayer serverPlayer) {
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serverPlayer.sendSystemMessage(
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Component.literal(
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"Your restraints have been tightened!"
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Component.translatable(
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"msg.tiedup.restraint.tightened"
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).withStyle(ChatFormatting.RED)
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);
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}
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