feat(i18n): complete migration — items, entities, AI goals, GUI screens

119 new translation keys across 3 domains:
- Items/Blocks/Misc (46 keys): tooltips, action messages, trap states
- Entities/AI Goals (55 keys): NPC speech, maid/master/guard messages
- Client GUI (18 keys): widget labels, screen buttons, merchant display

Remaining 119 Component.literal() are all intentional:
- Debug/Admin/Command wands (47) — dev tools, not player-facing
- Entity display names (~25) — dynamic getNpcName() calls
- Empty string roots (~15) — .append() chain bases
- User-typed text (~10) — /me, /pm, /norp chat content
- Runtime data (~12) — StringBuilder, gag muffling, MCA compat
This commit is contained in:
NotEvil
2026-04-16 12:33:13 +02:00
parent 9b2c5dec8e
commit fd60086322
51 changed files with 325 additions and 246 deletions

View File

@@ -51,7 +51,7 @@ public class PetRequestManager {
double dist = master.distanceTo(pet);
if (dist > MAX_DISTANCE) {
pet.sendSystemMessage(
Component.literal("You are too far from your Master to talk.")
Component.translatable("entity.tiedup.pet.too_far_to_talk")
);
return;
}
@@ -95,7 +95,7 @@ public class PetRequestManager {
double dist = master.distanceTo(pet);
if (dist > MAX_DISTANCE) {
pet.sendSystemMessage(
Component.literal("You are too far from your Master.")
Component.translatable("entity.tiedup.pet.too_far_from_master")
);
return;
}
@@ -109,7 +109,7 @@ public class PetRequestManager {
// Display what the player "says"
pet.sendSystemMessage(
Component.literal("You: " + request.getPlayerText())
Component.translatable("entity.tiedup.pet.you_say", request.getPlayerText())
);
// Handle specific request