Clean repo for open source release
Remove build artifacts, dev tool configs, unused dependencies, and third-party source dumps. Add proper README, update .gitignore, clean up Makefile.
This commit is contained in:
85
src/main/resources/META-INF/mods.toml
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85
src/main/resources/META-INF/mods.toml
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# This is an example mods.toml file. It contains the data relating to the loading mods.
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# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
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# The overall format is standard TOML format, v0.5.0.
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# Note that there are a couple of TOML lists in this file.
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# Find more information on toml format here: https://github.com/toml-lang/toml
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# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
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modLoader="javafml" #mandatory
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# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
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loaderVersion="${loader_version_range}" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
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# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
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# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
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license="${mod_license}"
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# A URL to refer people to when problems occur with this mod
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#issueTrackerURL="https://change.me.to.your.issue.tracker.example.invalid/" #optional
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# If your mod is purely client-side and has no multiplayer functionality (be it dedicated servers or Open to LAN),
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# set this to true, and Forge will set the correct displayTest for you and skip loading your mod on dedicated servers.
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#clientSideOnly=true #optional - defaults to false if absent
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# A list of mods - how many allowed here is determined by the individual mod loader
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[[mods]] #mandatory
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# The modid of the mod
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modId="${mod_id}" #mandatory
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# The version number of the mod
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version="${mod_version}" #mandatory
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# A display name for the mod
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displayName="${mod_name}" #mandatory
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# A URL to query for updates for this mod. See the JSON update specification https://docs.minecraftforge.net/en/latest/misc/updatechecker/
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#updateJSONURL="https://change.me.example.invalid/updates.json" #optional
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# A URL for the "homepage" for this mod, displayed in the mod UI
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#displayURL="https://change.me.to.your.mods.homepage.example.invalid/" #optional
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# A file name (in the root of the mod JAR) containing a logo for display
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#logoFile="examplemod.png" #optional
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# A text field displayed in the mod UI
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#credits="" #optional
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# A text field displayed in the mod UI
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authors="${mod_authors}" #optional
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# Display Test controls the display for your mod in the server connection screen
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# MATCH_VERSION means that your mod will cause a red X if the versions on client and server differ. This is the default behaviour and should be what you choose if you have server and client elements to your mod.
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# IGNORE_SERVER_VERSION means that your mod will not cause a red X if it's present on the server but not on the client. This is what you should use if you're a server only mod.
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# IGNORE_ALL_VERSION means that your mod will not cause a red X if it's present on the client or the server. This is a special case and should only be used if your mod has no server component.
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# NONE means that no display test is set on your mod. You need to do this yourself, see IExtensionPoint.DisplayTest for more information. You can define any scheme you wish with this value.
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# IMPORTANT NOTE: this is NOT an instruction as to which environments (CLIENT or DEDICATED SERVER) your mod loads on. Your mod should load (and maybe do nothing!) whereever it finds itself.
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#displayTest="MATCH_VERSION" # if nothing is specified, MATCH_VERSION is the default when clientSideOnly=false, otherwise IGNORE_ALL_VERSION when clientSideOnly=true (#optional)
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# The description text for the mod (multi line!) (#mandatory)
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description='''${mod_description}'''
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# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
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[[dependencies.${mod_id}]] #optional
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# the modid of the dependency
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modId="forge" #mandatory
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# Does this dependency have to exist - if not, ordering below must be specified
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mandatory=true #mandatory
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# The version range of the dependency
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versionRange="${forge_version_range}" #mandatory
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# An ordering relationship for the dependency - BEFORE or AFTER required if the dependency is not mandatory
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# BEFORE - This mod is loaded BEFORE the dependency
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# AFTER - This mod is loaded AFTER the dependency
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ordering="NONE"
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# Side this dependency is applied on - BOTH, CLIENT, or SERVER
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side="BOTH"
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# Here's another dependency
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[[dependencies.${mod_id}]]
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modId="minecraft"
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mandatory=true
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# This version range declares a minimum of the current minecraft version up to but not including the next major version
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versionRange="${minecraft_version_range}"
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ordering="NONE"
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side="BOTH"
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# PlayerAnimator library dependency for player pose animations
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[[dependencies.${mod_id}]]
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modId="playeranimator"
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mandatory=true
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versionRange="[1.0.2-rc1,)"
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ordering="NONE"
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side="BOTH"
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# Mixin configuration (REQUIRED by Forge for mixin discovery)
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[[mixins]]
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config="tiedup.mixins.json"
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# Features are specific properties of the game environment, that you may want to declare you require. This example declares
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# that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't
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# stop your mod loading on the server for example.
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#[features.${mod_id}]
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#openGLVersion="[3.2,)"
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{
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"variants": {
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"": { "model": "tiedup:block/cell_core" }
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}
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}
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36
src/main/resources/assets/tiedup/blockstates/cell_door.json
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36
src/main/resources/assets/tiedup/blockstates/cell_door.json
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{
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"variants": {
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"facing=east,half=lower,hinge=left,open=false": {"model": "tiedup:block/cell_door_bottom_left"},
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"facing=east,half=lower,hinge=left,open=true": {"model": "tiedup:block/cell_door_bottom_left_open", "y": 90},
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"facing=east,half=lower,hinge=right,open=false": {"model": "tiedup:block/cell_door_bottom_right"},
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"facing=east,half=lower,hinge=right,open=true": {"model": "tiedup:block/cell_door_bottom_right_open", "y": 270},
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"facing=east,half=upper,hinge=left,open=false": {"model": "tiedup:block/cell_door_top_left"},
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"facing=east,half=upper,hinge=left,open=true": {"model": "tiedup:block/cell_door_top_left_open", "y": 90},
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"facing=east,half=upper,hinge=right,open=false": {"model": "tiedup:block/cell_door_top_right"},
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"facing=east,half=upper,hinge=right,open=true": {"model": "tiedup:block/cell_door_top_right_open", "y": 270},
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"facing=north,half=lower,hinge=left,open=false": {"model": "tiedup:block/cell_door_bottom_left", "y": 270},
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"facing=north,half=lower,hinge=left,open=true": {"model": "tiedup:block/cell_door_bottom_left_open"},
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"facing=north,half=lower,hinge=right,open=false": {"model": "tiedup:block/cell_door_bottom_right", "y": 270},
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"facing=north,half=lower,hinge=right,open=true": {"model": "tiedup:block/cell_door_bottom_right_open", "y": 180},
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"facing=north,half=upper,hinge=left,open=false": {"model": "tiedup:block/cell_door_top_left", "y": 270},
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"facing=north,half=upper,hinge=left,open=true": {"model": "tiedup:block/cell_door_top_left_open"},
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"facing=north,half=upper,hinge=right,open=false": {"model": "tiedup:block/cell_door_top_right", "y": 270},
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"facing=north,half=upper,hinge=right,open=true": {"model": "tiedup:block/cell_door_top_right_open", "y": 180},
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"facing=south,half=lower,hinge=left,open=false": {"model": "tiedup:block/cell_door_bottom_left", "y": 90},
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"facing=south,half=lower,hinge=left,open=true": {"model": "tiedup:block/cell_door_bottom_left_open", "y": 180},
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"facing=south,half=lower,hinge=right,open=false": {"model": "tiedup:block/cell_door_bottom_right", "y": 90},
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"facing=south,half=lower,hinge=right,open=true": {"model": "tiedup:block/cell_door_bottom_right_open"},
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"facing=south,half=upper,hinge=left,open=false": {"model": "tiedup:block/cell_door_top_left", "y": 90},
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"facing=south,half=upper,hinge=left,open=true": {"model": "tiedup:block/cell_door_top_left_open", "y": 180},
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"facing=south,half=upper,hinge=right,open=false": {"model": "tiedup:block/cell_door_top_right", "y": 90},
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"facing=south,half=upper,hinge=right,open=true": {"model": "tiedup:block/cell_door_top_right_open"},
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"facing=west,half=lower,hinge=left,open=false": {"model": "tiedup:block/cell_door_bottom_left", "y": 180},
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"facing=west,half=lower,hinge=left,open=true": {"model": "tiedup:block/cell_door_bottom_left_open", "y": 270},
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"facing=west,half=lower,hinge=right,open=false": {"model": "tiedup:block/cell_door_bottom_right", "y": 180},
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"facing=west,half=lower,hinge=right,open=true": {"model": "tiedup:block/cell_door_bottom_right_open", "y": 90},
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"facing=west,half=upper,hinge=left,open=false": {"model": "tiedup:block/cell_door_top_left", "y": 180},
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"facing=west,half=upper,hinge=left,open=true": {"model": "tiedup:block/cell_door_top_left_open", "y": 270},
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"facing=west,half=upper,hinge=right,open=false": {"model": "tiedup:block/cell_door_top_right", "y": 180},
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"facing=west,half=upper,hinge=right,open=true": {"model": "tiedup:block/cell_door_top_right_open", "y": 90}
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}
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}
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{
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"variants": {
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"facing=east,half=lower,hinge=left,open=false": {"model": "tiedup:block/iron_bar_door_bottom_left"},
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"facing=east,half=lower,hinge=left,open=true": {"model": "tiedup:block/iron_bar_door_bottom_left_open", "y": 90},
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"facing=east,half=lower,hinge=right,open=false": {"model": "tiedup:block/iron_bar_door_bottom_right"},
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"facing=east,half=lower,hinge=right,open=true": {"model": "tiedup:block/iron_bar_door_bottom_right_open", "y": 270},
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"facing=east,half=upper,hinge=left,open=false": {"model": "tiedup:block/iron_bar_door_top_left"},
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"facing=east,half=upper,hinge=left,open=true": {"model": "tiedup:block/iron_bar_door_top_left_open", "y": 90},
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"facing=east,half=upper,hinge=right,open=false": {"model": "tiedup:block/iron_bar_door_top_right"},
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"facing=east,half=upper,hinge=right,open=true": {"model": "tiedup:block/iron_bar_door_top_right_open", "y": 270},
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"facing=north,half=lower,hinge=left,open=false": {"model": "tiedup:block/iron_bar_door_bottom_left", "y": 270},
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"facing=north,half=lower,hinge=left,open=true": {"model": "tiedup:block/iron_bar_door_bottom_left_open"},
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"facing=north,half=lower,hinge=right,open=false": {"model": "tiedup:block/iron_bar_door_bottom_right", "y": 270},
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"facing=north,half=lower,hinge=right,open=true": {"model": "tiedup:block/iron_bar_door_bottom_right_open", "y": 180},
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"facing=north,half=upper,hinge=left,open=false": {"model": "tiedup:block/iron_bar_door_top_left", "y": 270},
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"facing=north,half=upper,hinge=left,open=true": {"model": "tiedup:block/iron_bar_door_top_left_open"},
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"facing=north,half=upper,hinge=right,open=false": {"model": "tiedup:block/iron_bar_door_top_right", "y": 270},
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"facing=north,half=upper,hinge=right,open=true": {"model": "tiedup:block/iron_bar_door_top_right_open", "y": 180},
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"facing=south,half=lower,hinge=left,open=false": {"model": "tiedup:block/iron_bar_door_bottom_left", "y": 90},
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"facing=south,half=lower,hinge=left,open=true": {"model": "tiedup:block/iron_bar_door_bottom_left_open", "y": 180},
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"facing=south,half=lower,hinge=right,open=false": {"model": "tiedup:block/iron_bar_door_bottom_right", "y": 90},
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"facing=south,half=lower,hinge=right,open=true": {"model": "tiedup:block/iron_bar_door_bottom_right_open"},
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"facing=south,half=upper,hinge=left,open=false": {"model": "tiedup:block/iron_bar_door_top_left", "y": 90},
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"facing=south,half=upper,hinge=left,open=true": {"model": "tiedup:block/iron_bar_door_top_left_open", "y": 180},
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"facing=south,half=upper,hinge=right,open=false": {"model": "tiedup:block/iron_bar_door_top_right", "y": 90},
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"facing=south,half=upper,hinge=right,open=true": {"model": "tiedup:block/iron_bar_door_top_right_open"},
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"facing=west,half=lower,hinge=left,open=false": {"model": "tiedup:block/iron_bar_door_bottom_left", "y": 180},
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"facing=west,half=lower,hinge=left,open=true": {"model": "tiedup:block/iron_bar_door_bottom_left_open", "y": 270},
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"facing=west,half=lower,hinge=right,open=false": {"model": "tiedup:block/iron_bar_door_bottom_right", "y": 180},
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"facing=west,half=lower,hinge=right,open=true": {"model": "tiedup:block/iron_bar_door_bottom_right_open", "y": 90},
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"facing=west,half=upper,hinge=left,open=false": {"model": "tiedup:block/iron_bar_door_top_left", "y": 180},
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"facing=west,half=upper,hinge=left,open=true": {"model": "tiedup:block/iron_bar_door_top_left_open", "y": 270},
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"facing=west,half=upper,hinge=right,open=false": {"model": "tiedup:block/iron_bar_door_top_right", "y": 180},
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"facing=west,half=upper,hinge=right,open=true": {"model": "tiedup:block/iron_bar_door_top_right_open", "y": 90}
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}
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}
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{
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"variants": {
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"": {
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"model": "tiedup:block/kidnap_bomb"
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}
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}
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}
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5
src/main/resources/assets/tiedup/blockstates/marker.json
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5
src/main/resources/assets/tiedup/blockstates/marker.json
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{
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"variants": {
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"": {"model": "tiedup:block/marker"}
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}
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}
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{
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"variants": {
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"": {
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"model": "tiedup:block/padded_block"
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}
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}
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}
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{
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"variants": {
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"type=bottom": {
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"model": "tiedup:block/padded_slab"
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},
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"type=double": {
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"model": "tiedup:block/padded_block"
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},
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"type=top": {
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"model": "tiedup:block/padded_slab_top"
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}
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}
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}
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@@ -0,0 +1,44 @@
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{
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"variants": {
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"facing=east,half=bottom,shape=inner_left": {"model": "tiedup:block/padded_stairs_inner", "y": 270, "uvlock": true},
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"facing=east,half=bottom,shape=inner_right": {"model": "tiedup:block/padded_stairs_inner"},
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"facing=east,half=bottom,shape=outer_left": {"model": "tiedup:block/padded_stairs_outer", "y": 270, "uvlock": true},
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"facing=east,half=bottom,shape=outer_right": {"model": "tiedup:block/padded_stairs_outer"},
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"facing=east,half=bottom,shape=straight": {"model": "tiedup:block/padded_stairs"},
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"facing=east,half=top,shape=inner_left": {"model": "tiedup:block/padded_stairs_inner", "x": 180, "uvlock": true},
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"facing=east,half=top,shape=inner_right": {"model": "tiedup:block/padded_stairs_inner", "x": 180, "y": 90, "uvlock": true},
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"facing=east,half=top,shape=outer_left": {"model": "tiedup:block/padded_stairs_outer", "x": 180, "uvlock": true},
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||||
"facing=east,half=top,shape=outer_right": {"model": "tiedup:block/padded_stairs_outer", "x": 180, "y": 90, "uvlock": true},
|
||||
"facing=east,half=top,shape=straight": {"model": "tiedup:block/padded_stairs", "x": 180, "uvlock": true},
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||||
"facing=north,half=bottom,shape=inner_left": {"model": "tiedup:block/padded_stairs_inner", "y": 180, "uvlock": true},
|
||||
"facing=north,half=bottom,shape=inner_right": {"model": "tiedup:block/padded_stairs_inner", "y": 270, "uvlock": true},
|
||||
"facing=north,half=bottom,shape=outer_left": {"model": "tiedup:block/padded_stairs_outer", "y": 180, "uvlock": true},
|
||||
"facing=north,half=bottom,shape=outer_right": {"model": "tiedup:block/padded_stairs_outer", "y": 270, "uvlock": true},
|
||||
"facing=north,half=bottom,shape=straight": {"model": "tiedup:block/padded_stairs", "y": 270, "uvlock": true},
|
||||
"facing=north,half=top,shape=inner_left": {"model": "tiedup:block/padded_stairs_inner", "x": 180, "y": 270, "uvlock": true},
|
||||
"facing=north,half=top,shape=inner_right": {"model": "tiedup:block/padded_stairs_inner", "x": 180, "uvlock": true},
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||||
"facing=north,half=top,shape=outer_left": {"model": "tiedup:block/padded_stairs_outer", "x": 180, "y": 270, "uvlock": true},
|
||||
"facing=north,half=top,shape=outer_right": {"model": "tiedup:block/padded_stairs_outer", "x": 180, "uvlock": true},
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||||
"facing=north,half=top,shape=straight": {"model": "tiedup:block/padded_stairs", "x": 180, "y": 270, "uvlock": true},
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||||
"facing=south,half=bottom,shape=inner_left": {"model": "tiedup:block/padded_stairs_inner"},
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||||
"facing=south,half=bottom,shape=inner_right": {"model": "tiedup:block/padded_stairs_inner", "y": 90, "uvlock": true},
|
||||
"facing=south,half=bottom,shape=outer_left": {"model": "tiedup:block/padded_stairs_outer"},
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||||
"facing=south,half=bottom,shape=outer_right": {"model": "tiedup:block/padded_stairs_outer", "y": 90, "uvlock": true},
|
||||
"facing=south,half=bottom,shape=straight": {"model": "tiedup:block/padded_stairs", "y": 90, "uvlock": true},
|
||||
"facing=south,half=top,shape=inner_left": {"model": "tiedup:block/padded_stairs_inner", "x": 180, "y": 90, "uvlock": true},
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||||
"facing=south,half=top,shape=inner_right": {"model": "tiedup:block/padded_stairs_inner", "x": 180, "y": 180, "uvlock": true},
|
||||
"facing=south,half=top,shape=outer_left": {"model": "tiedup:block/padded_stairs_outer", "x": 180, "y": 90, "uvlock": true},
|
||||
"facing=south,half=top,shape=outer_right": {"model": "tiedup:block/padded_stairs_outer", "x": 180, "y": 180, "uvlock": true},
|
||||
"facing=south,half=top,shape=straight": {"model": "tiedup:block/padded_stairs", "x": 180, "y": 90, "uvlock": true},
|
||||
"facing=west,half=bottom,shape=inner_left": {"model": "tiedup:block/padded_stairs_inner", "y": 90, "uvlock": true},
|
||||
"facing=west,half=bottom,shape=inner_right": {"model": "tiedup:block/padded_stairs_inner", "y": 180, "uvlock": true},
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||||
"facing=west,half=bottom,shape=outer_left": {"model": "tiedup:block/padded_stairs_outer", "y": 90, "uvlock": true},
|
||||
"facing=west,half=bottom,shape=outer_right": {"model": "tiedup:block/padded_stairs_outer", "y": 180, "uvlock": true},
|
||||
"facing=west,half=bottom,shape=straight": {"model": "tiedup:block/padded_stairs", "y": 180, "uvlock": true},
|
||||
"facing=west,half=top,shape=inner_left": {"model": "tiedup:block/padded_stairs_inner", "x": 180, "y": 180, "uvlock": true},
|
||||
"facing=west,half=top,shape=inner_right": {"model": "tiedup:block/padded_stairs_inner", "x": 180, "y": 270, "uvlock": true},
|
||||
"facing=west,half=top,shape=outer_left": {"model": "tiedup:block/padded_stairs_outer", "x": 180, "y": 180, "uvlock": true},
|
||||
"facing=west,half=top,shape=outer_right": {"model": "tiedup:block/padded_stairs_outer", "x": 180, "y": 270, "uvlock": true},
|
||||
"facing=west,half=top,shape=straight": {"model": "tiedup:block/padded_stairs", "x": 180, "y": 180, "uvlock": true}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"variants": {
|
||||
"facing=north": { "model": "tiedup:block/pet_bed" },
|
||||
"facing=south": { "model": "tiedup:block/pet_bed", "y": 180 },
|
||||
"facing=west": { "model": "tiedup:block/pet_bed", "y": 270 },
|
||||
"facing=east": { "model": "tiedup:block/pet_bed", "y": 90 }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"variants": {
|
||||
"facing=north": { "model": "tiedup:block/pet_bowl" },
|
||||
"facing=south": { "model": "tiedup:block/pet_bowl", "y": 180 },
|
||||
"facing=west": { "model": "tiedup:block/pet_bowl", "y": 270 },
|
||||
"facing=east": { "model": "tiedup:block/pet_bowl", "y": 90 }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"variants": {
|
||||
"facing=north": { "model": "tiedup:block/pet_cage" },
|
||||
"facing=south": { "model": "tiedup:block/pet_cage", "y": 180 },
|
||||
"facing=west": { "model": "tiedup:block/pet_cage", "y": 270 },
|
||||
"facing=east": { "model": "tiedup:block/pet_cage", "y": 90 }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"variants": {
|
||||
"facing=north": { "model": "tiedup:block/pet_cage_part" },
|
||||
"facing=south": { "model": "tiedup:block/pet_cage_part", "y": 180 },
|
||||
"facing=west": { "model": "tiedup:block/pet_cage_part", "y": 270 },
|
||||
"facing=east": { "model": "tiedup:block/pet_cage_part", "y": 90 }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"variants": {
|
||||
"": {
|
||||
"model": "tiedup:block/rope_trap"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"variants": {
|
||||
"facing=east": {
|
||||
"model": "minecraft:block/chest",
|
||||
"y": 90
|
||||
},
|
||||
"facing=north": {
|
||||
"model": "minecraft:block/chest"
|
||||
},
|
||||
"facing=south": {
|
||||
"model": "minecraft:block/chest",
|
||||
"y": 180
|
||||
},
|
||||
"facing=west": {
|
||||
"model": "minecraft:block/chest",
|
||||
"y": 270
|
||||
}
|
||||
}
|
||||
}
|
||||
687
src/main/resources/assets/tiedup/lang/en_us.json
Normal file
687
src/main/resources/assets/tiedup/lang/en_us.json
Normal file
@@ -0,0 +1,687 @@
|
||||
{
|
||||
"itemGroup.tiedup": "TiedUp!",
|
||||
|
||||
"item.tiedup.ropes": "Ropes",
|
||||
"item.tiedup.shibari": "Shibari Ropes",
|
||||
"item.tiedup.armbinder": "Armbinder",
|
||||
"item.tiedup.dogbinder": "Dog Binder",
|
||||
"item.tiedup.leather_straps": "Leather Straps",
|
||||
"item.tiedup.medical_straps": "Medical Straps",
|
||||
"item.tiedup.beam_cuffs": "Beam Cuffs",
|
||||
"item.tiedup.chain": "Chain",
|
||||
"item.tiedup.duct_tape": "Duct Tape",
|
||||
"item.tiedup.ribbon": "Ribbon",
|
||||
"item.tiedup.slime": "Slime",
|
||||
"item.tiedup.vine_seed": "Vine Seed",
|
||||
"item.tiedup.web_bind": "Web Bind",
|
||||
"item.tiedup.straitjacket": "Straitjacket",
|
||||
"item.tiedup.wrap": "Body Wrap",
|
||||
"item.tiedup.latex_sack": "Latex Sack",
|
||||
"item.tiedup.cloth_gag": "Cloth Gag",
|
||||
"item.tiedup.ball_gag": "Ball Gag",
|
||||
"item.tiedup.ball_gag_strap": "Ball Gag (Harness)",
|
||||
"item.tiedup.tape_gag": "Tape Gag",
|
||||
"item.tiedup.ropes_gag": "Ropes Gag",
|
||||
"item.tiedup.cleave_gag": "Cleave Gag",
|
||||
"item.tiedup.panel_gag": "Panel Gag",
|
||||
"item.tiedup.latex_gag": "Latex Gag",
|
||||
"item.tiedup.wrap_gag": "Wrap Gag",
|
||||
"item.tiedup.ribbon_gag": "Ribbon Gag",
|
||||
"item.tiedup.slime_gag": "Slime Gag",
|
||||
"item.tiedup.tube_gag": "Tube Gag",
|
||||
"item.tiedup.vine_gag": "Vine Gag",
|
||||
"item.tiedup.bite_gag": "Bite Gag",
|
||||
"item.tiedup.web_gag": "Web Gag",
|
||||
"item.tiedup.beam_panel_gag": "Beam Panel Gag",
|
||||
"item.tiedup.sponge_gag": "Sponge Gag",
|
||||
"item.tiedup.chain_panel_gag": "Chain Panel Gag",
|
||||
"item.tiedup.baguette_gag": "Baguette Gag",
|
||||
"item.tiedup.classic_blindfold": "Classic Blindfold",
|
||||
"item.tiedup.blindfold_mask": "Blindfold Mask",
|
||||
"item.tiedup.hood": "Hood",
|
||||
"item.tiedup.medical_gag": "Medical Gag",
|
||||
"item.tiedup.clothes": "Clothes",
|
||||
"item.tiedup.classic_collar": "Classic Collar",
|
||||
"item.tiedup.shock_collar": "Shock Collar",
|
||||
"item.tiedup.shock_collar_auto": "Automatic Shock Collar",
|
||||
"item.tiedup.gps_collar": "GPS Collar",
|
||||
"item.tiedup.choke_collar": "Choke Collar",
|
||||
"item.tiedup.classic_earplugs": "Classic Earplugs",
|
||||
"item.tiedup.mittens": "Leather Mittens",
|
||||
"item.tiedup.stone_knife": "Stone Knife",
|
||||
"item.tiedup.iron_knife": "Iron Knife",
|
||||
"item.tiedup.golden_knife": "Golden Knife",
|
||||
"item.tiedup.whip": "Whip",
|
||||
"item.tiedup.chloroform_bottle": "Chloroform Bottle",
|
||||
"item.tiedup.rag": "Rag",
|
||||
"item.tiedup.padlock": "Padlock",
|
||||
"item.tiedup.padlock.tooltip": "Combine with bondage item in Anvil",
|
||||
"item.tiedup.master_key": "Master Key",
|
||||
"item.tiedup.rope_arrow": "Rope Arrow",
|
||||
"item.tiedup.paddle": "Paddle",
|
||||
"item.tiedup.shocker_controller": "Remote Shocker Controller",
|
||||
"item.tiedup.gps_locator": "GPS Locator",
|
||||
"item.tiedup.collar_key": "Collar Key",
|
||||
"item.tiedup.lockpick": "Lockpick",
|
||||
"item.tiedup.lockpick.tooltip": "Use to pick locks on bondage items",
|
||||
"item.tiedup.tiedup_guide": "TiedUp! Guide",
|
||||
"item.tiedup.tiedup_guide.tooltip": "Right-click to open the guide book",
|
||||
"item.tiedup.command_wand": "Command Wand",
|
||||
"item.tiedup.command_wand.tooltip": "Right-click a collared NPC to give commands",
|
||||
"item.tiedup.damsel_spawn_egg": "Damsel Spawn Egg",
|
||||
"item.tiedup.furniture_placer": "Furniture",
|
||||
|
||||
"entity.tiedup.damsel": "Damsel",
|
||||
"entity.tiedup.kidnapper": "Kidnapper",
|
||||
"entity.tiedup.kidnapper_elite": "Elite Kidnapper",
|
||||
"entity.tiedup.kidnapper_archer": "Archer Kidnapper",
|
||||
"entity.tiedup.kidnapper_merchant": "Merchant Kidnapper",
|
||||
"entity.tiedup.slave_trader": "Slave Trader",
|
||||
"entity.tiedup.maid": "Maid",
|
||||
"entity.tiedup.master": "Master",
|
||||
"entity.tiedup.kidnap_bomb_entity": "Kidnap Bomb",
|
||||
"entity.tiedup.damsel_shiny": "Shiny Damsel",
|
||||
"entity.tiedup.labor_guard": "Labor Guard",
|
||||
"entity.tiedup.rope_arrow": "Rope Arrow",
|
||||
"entity.tiedup.npc_fishing_bobber": "Fishing Bobber",
|
||||
"entity.tiedup.furniture": "Furniture",
|
||||
|
||||
"furniture.tiedup.seat_locked": "The seat is locked. Struggle to escape.",
|
||||
"furniture.tiedup.all_seats_occupied": "All seats are occupied.",
|
||||
"furniture.tiedup.broke_free": "You broke free!",
|
||||
"furniture.tiedup.press_shift": "Press [Shift] to dismount",
|
||||
"furniture.tiedup.test_cross": "Test St. Andrew's Cross",
|
||||
|
||||
"block.tiedup.padded_block": "Padded Block",
|
||||
"block.tiedup.padded_slab": "Padded Slab",
|
||||
"block.tiedup.padded_stairs": "Padded Stairs",
|
||||
"block.tiedup.rope_trap": "Rope Trap",
|
||||
"block.tiedup.rope_trap.desc": "Ties up entities that walk on it",
|
||||
"block.tiedup.kidnap_bomb": "Kidnap Bomb",
|
||||
"block.tiedup.kidnap_bomb.desc": "Applies bondage items to nearby entities when ignited",
|
||||
"block.tiedup.trapped_chest": "Trapped Chest",
|
||||
"block.tiedup.trapped_chest.desc": "Traps players when opened (click with item to load)",
|
||||
"block.tiedup.cell_door": "Cell Door",
|
||||
"block.tiedup.marker": "Cell Marker",
|
||||
"block.tiedup.iron_bar_door": "Iron Bar Door",
|
||||
"block.tiedup.cell_core": "Cell Core",
|
||||
"msg.tiedup.cell_core.created": "Cell created! (%s interior, %s walls)",
|
||||
"msg.tiedup.cell_core.too_large": "Room is too large to form a cell.",
|
||||
"msg.tiedup.cell_core.too_small": "Room is too small (need at least 2 blocks of air).",
|
||||
"msg.tiedup.cell_core.not_enclosed": "Room is not enclosed.",
|
||||
"msg.tiedup.cell_core.out_of_bounds": "Room exceeds maximum dimensions (12x8x12).",
|
||||
|
||||
"item.tiedup.admin_wand": "Admin Wand",
|
||||
"item.tiedup.admin_wand.tooltip": "Structure marker tool and cell debugger",
|
||||
"item.tiedup.cell_key": "Cell Key",
|
||||
"item.tiedup.cell_key.tooltip": "Universal key for iron bar doors",
|
||||
"item.tiedup.token": "Camp Token",
|
||||
"item.tiedup.token.tooltip": "Allows safe passage through kidnapper camps",
|
||||
|
||||
"tiedup.trap.triggered": "You've been caught in a trap!",
|
||||
|
||||
"subtitles.tiedup.electric_shock": "Electric Shock",
|
||||
"subtitles.tiedup.shocker_activated": "Shocker Activated",
|
||||
"subtitles.tiedup.collar_put": "Collar Put On",
|
||||
"subtitles.tiedup.collar_key_open": "Collar Unlocked",
|
||||
"subtitles.tiedup.collar_key_close": "Collar Locked",
|
||||
|
||||
"key.categories.tiedup": "TiedUp!",
|
||||
"key.tiedup.struggle": "Struggle",
|
||||
"key.tiedup.adjustment_screen": "Adjust Items",
|
||||
"key.tiedup.bondage_inventory": "Bondage Inventory",
|
||||
"key.tiedup.slave_management": "Slave Management",
|
||||
"key.tiedup.bounties": "Bounty List",
|
||||
"key.tiedup.force_seat": "Force Seat",
|
||||
"key.tiedup.tighten": "Tighten Binds",
|
||||
|
||||
"gui.tiedup.adjust_position": "Adjust Position",
|
||||
"gui.tiedup.bondage_inventory": "Bondage Inventory",
|
||||
"gui.tiedup.adjust": "Adjust",
|
||||
"gui.tiedup.close": "Close",
|
||||
"gui.tiedup.tab.gag": "Gag",
|
||||
"gui.tiedup.tab.blindfold": "Blindfold",
|
||||
"gui.tiedup.tab.both": "Both",
|
||||
"gui.tiedup.done": "Done",
|
||||
"gui.tiedup.empty": "(empty)",
|
||||
"gui.tiedup.preview": "Preview: %s",
|
||||
"gui.tiedup.adjustment_slider": "Adjustment: %s",
|
||||
"gui.tiedup.slot_empty": "%s slot is empty",
|
||||
"gui.tiedup.slot_item": "%s: %s",
|
||||
"gui.tiedup.cancel": "Cancel",
|
||||
|
||||
"gui.tiedup.slot.bind": "Bind",
|
||||
"gui.tiedup.slot.gag": "Gag",
|
||||
"gui.tiedup.slot.blindfold": "Blindfold",
|
||||
"gui.tiedup.slot.collar": "Collar",
|
||||
"gui.tiedup.slot.earplugs": "Earplugs",
|
||||
"gui.tiedup.slot.clothes": "Clothes",
|
||||
"gui.tiedup.slot.mittens": "Mittens",
|
||||
|
||||
"gui.tiedup.region.head": "Head",
|
||||
"gui.tiedup.region.eyes": "Eyes",
|
||||
"gui.tiedup.region.ears": "Ears",
|
||||
"gui.tiedup.region.mouth": "Mouth",
|
||||
"gui.tiedup.region.neck": "Neck",
|
||||
"gui.tiedup.region.torso": "Torso",
|
||||
"gui.tiedup.region.arms": "Arms",
|
||||
"gui.tiedup.region.hands": "Hands",
|
||||
"gui.tiedup.region.fingers": "Fingers",
|
||||
"gui.tiedup.region.waist": "Waist",
|
||||
"gui.tiedup.region.legs": "Legs",
|
||||
"gui.tiedup.region.feet": "Feet",
|
||||
"gui.tiedup.region.tail": "Tail",
|
||||
"gui.tiedup.region.wings": "Wings",
|
||||
|
||||
"gui.tiedup.item_management.remove": "Remove Item",
|
||||
"gui.tiedup.item_management.lock": "Lock Item",
|
||||
"gui.tiedup.item_management.unlock": "Unlock Item",
|
||||
"gui.tiedup.item_management.select_remove": "Select an item to remove",
|
||||
"gui.tiedup.item_management.select_lock": "Select an item to lock",
|
||||
"gui.tiedup.item_management.select_unlock": "Select an item to unlock",
|
||||
|
||||
"gui.tiedup.slave_management": "Slave Management",
|
||||
"gui.tiedup.slave_management.no_slaves": "You have no slaves",
|
||||
"gui.tiedup.slave_management.adjust_remote_todo": "Remote adjustment not yet implemented",
|
||||
"gui.tiedup.slave_management.shocked": "Shocked %s!",
|
||||
"gui.tiedup.slave_management.located": "Located %s on map",
|
||||
"gui.tiedup.slave_management.freed": "Freed %s",
|
||||
|
||||
"gui.tiedup.bounties": "Bounty List",
|
||||
"gui.tiedup.bounties.title": "Active Bounties",
|
||||
"gui.tiedup.bounties.delete": "Cancel Bounty",
|
||||
"gui.tiedup.bounties.noEntries": "No active bounties",
|
||||
"gui.tiedup.bounties.client": "Posted by: %s",
|
||||
"gui.tiedup.bounties.target": "Target: %s",
|
||||
"gui.tiedup.bounties.reward": "Reward: %s",
|
||||
"gui.tiedup.bounties.time": "Time left: %sh %smin",
|
||||
"gui.tiedup.bounties.expired": "Expired",
|
||||
"gui.tiedup.bounties.delivered": "Bounty completed! Reward given.",
|
||||
"gui.tiedup.bounties.cancelled": "Bounty cancelled. Reward returned.",
|
||||
|
||||
"gui.tiedup.action.being_tied": "Being tied up...",
|
||||
"gui.tiedup.action.being_tied_by": "%s is tying you up!",
|
||||
"gui.tiedup.action.tying_target": "Tying %s...",
|
||||
"gui.tiedup.action.being_untied": "Being untied...",
|
||||
"gui.tiedup.action.being_untied_by": "%s is untying you!",
|
||||
"gui.tiedup.action.untying_target": "Untying %s...",
|
||||
"gui.tiedup.action.feeding_target": "Feeding %s...",
|
||||
"gui.tiedup.action.being_fed_by": "%s is feeding you!",
|
||||
"gui.tiedup.action.struggling": "Struggling...",
|
||||
|
||||
"chat.tiedup.gag.muffled": "You try to speak through the %s...",
|
||||
"chat.tiedup.gag.crit_fail": "Your words are completely lost behind the %s!",
|
||||
"chat.tiedup.gag.no_one_heard": "No one was close enough to hear your muffled cries.",
|
||||
"itemGroup.tiedup_tab": "TiedUp! Items",
|
||||
|
||||
"tiedup.sale.wrong_item": "The kidnapper wants %s",
|
||||
"tiedup.sale.not_enough": "You have %d but need %d %s",
|
||||
"tiedup.sale.success": "You purchased %s!",
|
||||
"tiedup.sale.failed": "Sale failed!",
|
||||
|
||||
"tiedup.restriction.cannot_break": "You can't break blocks while tied up!",
|
||||
"tiedup.restriction.cannot_place": "You can't place blocks while tied up!",
|
||||
"tiedup.restriction.cannot_interact": "You can't interact with that while tied up!",
|
||||
"tiedup.restriction.cannot_use_item": "You can't use items while tied up!",
|
||||
"tiedup.restriction.no_elytra": "You can't fly with elytra while tied up!",
|
||||
|
||||
"item.tiedup.tooltip.locked": "Locked",
|
||||
"item.tiedup.tooltip.lockable": "Lockable (has padlock)",
|
||||
"item.tiedup.tooltip.jammed": "Jammed (lockpick blocked)",
|
||||
"item.tiedup.tooltip.escape_difficulty": "Escape Difficulty: %s",
|
||||
|
||||
"item.tiedup.v2_handcuffs": "Handcuffs",
|
||||
|
||||
"gui.tiedup.struggle_choice": "Choose Item to Struggle",
|
||||
"gui.tiedup.struggle": "Struggle",
|
||||
"gui.tiedup.continuous_struggle": "Struggling...",
|
||||
"gui.tiedup.lockpick": "Lockpick",
|
||||
"gui.tiedup.jammed": "JAMMED",
|
||||
"gui.tiedup.lockpick_blocked_mittens": "Lockpick blocked by mittens",
|
||||
"gui.tiedup.no_lockpick": "No lockpick in inventory",
|
||||
"gui.tiedup.lockpick_uses": "Lockpick: %d uses left",
|
||||
|
||||
"tiedup.lockpick.success": "Lock picked!",
|
||||
"tiedup.lockpick.fail": "Lockpick slipped...",
|
||||
"tiedup.lockpick.broke": "Lockpick broke!",
|
||||
"tiedup.lockpick.jammed": "The lock jammed! Only struggle can open it now.",
|
||||
"tiedup.lockpick.blocked_mittens": "You can't use a lockpick with mittens on!",
|
||||
"tiedup.lockpick.blocked_jammed": "This lock is jammed! Use struggle instead.",
|
||||
|
||||
"tiedup.struggle.nothing": "Nothing to struggle against",
|
||||
|
||||
"tiedup.bindmode.full": "Full",
|
||||
"tiedup.bindmode.arms": "Arms Only",
|
||||
"tiedup.bindmode.legs": "Legs Only",
|
||||
"item.tiedup.tooltip.bindmode": "Mode: %s",
|
||||
"tiedup.message.bindmode_changed": "Bind mode changed to: %s",
|
||||
"tiedup.message.kidnapper_guards_captive": "The kidnapper is guarding their captive!",
|
||||
|
||||
"gui.tiedup.merchant.title": "Merchant Trading",
|
||||
"gui.tiedup.merchant.buy": "Buy",
|
||||
|
||||
"item.tiedup.clothes.tooltip.has_url": "Dynamic texture set",
|
||||
"item.tiedup.clothes.tooltip.no_url": "No dynamic texture (use /tiedup clothes url set)",
|
||||
"item.tiedup.clothes.tooltip.full_skin": "Full-skin mode enabled",
|
||||
"item.tiedup.clothes.tooltip.small_arms": "Small arms forced",
|
||||
"item.tiedup.clothes.tooltip.layers_disabled": "Hidden layers: %s",
|
||||
|
||||
"command.tiedup.clothes.not_holding": "You must hold clothes in your main hand!",
|
||||
"command.tiedup.clothes.url_must_https": "URL must start with https://",
|
||||
"command.tiedup.clothes.url_too_long": "URL is too long (max 2048 characters)",
|
||||
"command.tiedup.clothes.url_set": "Dynamic texture URL set!",
|
||||
"command.tiedup.clothes.url_reset": "Dynamic texture URL removed!",
|
||||
"command.tiedup.clothes.fullskin_enabled": "Full-skin mode enabled",
|
||||
"command.tiedup.clothes.fullskin_disabled": "Full-skin mode disabled",
|
||||
"command.tiedup.clothes.smallarms_enabled": "Small arms forcing enabled",
|
||||
"command.tiedup.clothes.smallarms_disabled": "Small arms forcing disabled",
|
||||
"command.tiedup.clothes.unknown_layer": "Unknown layer: %s",
|
||||
"command.tiedup.clothes.layer_visible": "Wearer's %s layer is now visible",
|
||||
"command.tiedup.clothes.layer_hidden": "Wearer's %s layer is now hidden",
|
||||
|
||||
"gui.tiedup.command_wand.title": "Command Wand",
|
||||
"gui.tiedup.command_wand.personality": "Personality",
|
||||
"gui.tiedup.command_wand.trait": "Trait",
|
||||
"gui.tiedup.command_wand.commands": "Commands",
|
||||
"gui.tiedup.command_wand.needs": "Needs",
|
||||
"gui.tiedup.command_wand.active": "Active",
|
||||
"gui.tiedup.command_wand.cancel": "Cancel",
|
||||
"gui.tiedup.command_wand.inventory": "Inventory",
|
||||
"gui.tiedup.command_wand.mental": "Mental State",
|
||||
"gui.tiedup.command_wand.relationship": "Relationship",
|
||||
"gui.tiedup.command_wand.follow_distance.tooltip": "How closely the NPC follows. Click to cycle.",
|
||||
"gui.tiedup.command_wand.follow_distance.current": "Current",
|
||||
"tiedup.follow_distance.far": "Far",
|
||||
"tiedup.follow_distance.close": "Close",
|
||||
"tiedup.follow_distance.heel": "Heel",
|
||||
"command.follow.distance.far": "Far",
|
||||
"command.follow.distance.close": "Close",
|
||||
"command.follow.distance.heel": "Heel",
|
||||
|
||||
"gui.tiedup.npc_inventory": "NPC Inventory",
|
||||
"gui.tiedup.npc_inventory.title": "Inventory",
|
||||
"gui.tiedup.npc_inventory.take_all": "Take All",
|
||||
"gui.tiedup.equipment": "Equipment",
|
||||
"gui.tiedup.equipment.short": "Gear",
|
||||
|
||||
"tiedup.personality.unknown": "???",
|
||||
"tiedup.personality.timid": "Timid",
|
||||
"tiedup.personality.gentle": "Gentle",
|
||||
"tiedup.personality.submissive": "Submissive",
|
||||
"tiedup.personality.calm": "Calm",
|
||||
"tiedup.personality.curious": "Curious",
|
||||
"tiedup.personality.proud": "Proud",
|
||||
"tiedup.personality.fierce": "Fierce",
|
||||
"tiedup.personality.defiant": "Defiant",
|
||||
"tiedup.personality.playful": "Playful",
|
||||
"tiedup.personality.masochist": "Masochist",
|
||||
"tiedup.personality.sadist": "Sadist",
|
||||
|
||||
"tiedup.command.none": "None",
|
||||
"tiedup.command.follow": "Follow",
|
||||
"tiedup.command.stay": "Stay",
|
||||
"tiedup.command.come": "Come",
|
||||
"tiedup.command.idle": "Rest",
|
||||
"tiedup.command.sit": "Sit",
|
||||
"tiedup.command.heel": "Heel",
|
||||
"tiedup.command.kneel": "Kneel",
|
||||
"tiedup.command.patrol": "Patrol",
|
||||
"tiedup.command.guard": "Guard",
|
||||
"tiedup.command.fetch": "Fetch",
|
||||
"tiedup.command.collect": "Collect",
|
||||
"tiedup.command.capture": "Capture",
|
||||
"tiedup.command.attack": "Attack",
|
||||
"tiedup.command.defend": "Defend",
|
||||
"tiedup.command.farm": "Farm",
|
||||
"tiedup.command.cook": "Cook",
|
||||
"tiedup.command.transfer": "Transfer",
|
||||
"tiedup.command.shear": "Shear",
|
||||
"tiedup.command.mine": "Mine",
|
||||
"tiedup.command.breed": "Breed",
|
||||
"tiedup.command.fish": "Fish",
|
||||
"tiedup.command.sort": "Sort",
|
||||
"tiedup.command.go_home": "Go Home",
|
||||
|
||||
"tiedup.need.hunger": "Hunger",
|
||||
"tiedup.need.comfort": "Comfort",
|
||||
"tiedup.need.rest": "Rest",
|
||||
"tiedup.need.dignity": "Dignity",
|
||||
|
||||
"tiedup.dialogue.command_accept": "%s nods obediently.",
|
||||
"tiedup.dialogue.command_refuse": "%s shakes their head defiantly.",
|
||||
"tiedup.dialogue.command_hesitate": "%s hesitates...",
|
||||
"tiedup.dialogue.hungry": "%s looks hungry...",
|
||||
"tiedup.dialogue.tired": "%s looks exhausted...",
|
||||
"tiedup.dialogue.personality_hint": "You sense %s has a %s personality...",
|
||||
|
||||
"gui.tiedup.command_wand.talk": "Talk...",
|
||||
"gui.tiedup.command_wand.auto_rest": "Auto-Rest",
|
||||
"gui.tiedup.command_wand.auto_rest.tooltip": "When enabled, NPC returns home to rest when tired.",
|
||||
"gui.tiedup.command_wand.subtitle": "Management & Commands",
|
||||
|
||||
"gui.tiedup.command.locked.requires": "Requires",
|
||||
"gui.tiedup.command.locked.current": "Current",
|
||||
"gui.tiedup.command.locked.need_more": "Need",
|
||||
|
||||
"gui.tiedup.dialogue.title": "Talk to %s",
|
||||
"gui.tiedup.dialogue.praise": "Praise",
|
||||
"gui.tiedup.dialogue.praise.tooltip": "Praise the NPC. (+10 mood)",
|
||||
"gui.tiedup.dialogue.scold": "Scold",
|
||||
"gui.tiedup.dialogue.scold.tooltip": "Scold the NPC. (-5 mood)",
|
||||
"gui.tiedup.dialogue.threaten": "Threaten",
|
||||
"gui.tiedup.dialogue.threaten.tooltip": "Threaten the NPC. (-8 mood)",
|
||||
"gui.tiedup.dialogue.ask": "Ask...",
|
||||
"gui.tiedup.dialogue.ask.tooltip": "Start a conversation",
|
||||
"gui.tiedup.dialogue.back": "Back",
|
||||
|
||||
"gui.tiedup.conversation.subtitle": "Social Interaction",
|
||||
|
||||
"gui.tiedup.pet_request.title": "Request from %s",
|
||||
"gui.tiedup.pet_request.subtitle": "What would you like?",
|
||||
"gui.tiedup.pet_request.food": "Ask for food",
|
||||
"gui.tiedup.pet_request.food.tooltip": "Request your Master to feed you",
|
||||
"gui.tiedup.pet_request.sleep": "Ask to rest",
|
||||
"gui.tiedup.pet_request.sleep.tooltip": "Request to take a rest",
|
||||
"gui.tiedup.pet_request.walk_passive": "Walk (I lead)",
|
||||
"gui.tiedup.pet_request.walk_passive.tooltip": "Go for a walk where you lead",
|
||||
"gui.tiedup.pet_request.walk_active": "Walk (Master leads)",
|
||||
"gui.tiedup.pet_request.walk_active.tooltip": "Go for a walk where Master leads",
|
||||
"gui.tiedup.pet_request.tie": "Tie me",
|
||||
"gui.tiedup.pet_request.tie.tooltip": "Ask to be tied up",
|
||||
"gui.tiedup.pet_request.untie": "Untie me",
|
||||
"gui.tiedup.pet_request.untie.tooltip": "Ask to be untied",
|
||||
"gui.tiedup.pet_request.end": "Thank you, Master",
|
||||
"gui.tiedup.pet_request.end.tooltip": "End the conversation",
|
||||
"gui.tiedup.pet_request.cancel": "Cancel",
|
||||
|
||||
"gui.tiedup.slave_trader": "Slave Trader",
|
||||
"gui.tiedup.buy": "Buy",
|
||||
"gui.tiedup.close": "Close",
|
||||
"gui.tiedup.no_captives_available": "No captives available for sale",
|
||||
|
||||
"gui.tiedup.cell_manager": "Cell Manager",
|
||||
"gui.tiedup.select_cell": "Select Cell",
|
||||
|
||||
"tiedup.trader.greeting": "Welcome, buyer. Browse my selection.",
|
||||
"tiedup.trader.pitch": "I have %d fine captives for sale today.",
|
||||
"tiedup.trader.purchase_success": "Purchase complete! The captive is now free.",
|
||||
|
||||
"tiedup.ransom.resold": "You have been put up for sale!",
|
||||
"tiedup.ransom.abandoned": "You have been abandoned in the wilderness!",
|
||||
|
||||
"tiedup.maid.extraction.0": "To work, slave.",
|
||||
"tiedup.maid.extraction.1": "Get up. You have work to do.",
|
||||
"tiedup.maid.extraction.2": "Time to work.",
|
||||
"tiedup.maid.extraction.3": "Stand up. We need you.",
|
||||
|
||||
"tiedup.maid.retrieval.0": "Time's up. Return the tools.",
|
||||
"tiedup.maid.retrieval.1": "Time is up. Give me that.",
|
||||
"tiedup.maid.retrieval.2": "That's enough. Back to your cell.",
|
||||
"tiedup.maid.retrieval.3": "Done. Follow me.",
|
||||
|
||||
"tiedup.maid.success.0": "Good. Rest now.",
|
||||
"tiedup.maid.success.1": "Good work. Go rest.",
|
||||
"tiedup.maid.success.2": "Acceptable. To your cell.",
|
||||
|
||||
"tiedup.maid.failure.0": "Pathetic. You accomplished nothing.",
|
||||
"tiedup.maid.failure.1": "Pitiful. You will be punished.",
|
||||
"tiedup.maid.failure.2": "Disappointing. Reflect on your failure.",
|
||||
|
||||
"gui.tiedup.conversation.effectiveness_hint": "Percentages show topic freshness (decreases when used repeatedly)",
|
||||
|
||||
"gui.tiedup.command_wand.tab.status": "Status",
|
||||
"gui.tiedup.command_wand.tab.command": "Commands",
|
||||
"gui.tiedup.command_wand.tab.jobs": "Jobs",
|
||||
"gui.tiedup.command_wand.stop_action": "Stop Action",
|
||||
"gui.tiedup.command_wand.mood": "Mood",
|
||||
"gui.tiedup.command_wand.mood.happy": "Happy",
|
||||
"gui.tiedup.command_wand.mood.neutral": "Neutral",
|
||||
"gui.tiedup.command_wand.mood.sad": "Sad",
|
||||
"gui.tiedup.command_wand.cell": "Cell",
|
||||
"gui.tiedup.command_wand.home_type": "Home",
|
||||
"gui.tiedup.command_wand.home_type.bed": "Bed",
|
||||
"gui.tiedup.command_wand.home_type.pet_bed": "Pet Bed",
|
||||
"gui.tiedup.command_wand.home_type.cell": "Cell",
|
||||
"gui.tiedup.command_wand.home_type.none": "None",
|
||||
"gui.tiedup.command_wand.follow_distance": "Distance",
|
||||
"gui.tiedup.command_wand.assign_cell": "Assign Cell",
|
||||
"gui.tiedup.command_wand.assign_cell.tooltip": "Assign a cell to this NPC",
|
||||
"gui.tiedup.command_wand.assign_cell.tooltip.assigned": "Assigned cell",
|
||||
"gui.tiedup.command_wand.section.activity": "Current Activity",
|
||||
"gui.tiedup.command_wand.section.movement": "Movement",
|
||||
"gui.tiedup.command_wand.section.position": "Position",
|
||||
"gui.tiedup.command_wand.section.resource": "Resource",
|
||||
"gui.tiedup.command_wand.section.animal": "Animal",
|
||||
"gui.tiedup.command_wand.section.logistics": "Logistics",
|
||||
"gui.tiedup.command_wand.section.security": "Security",
|
||||
"gui.tiedup.command_wand.section.utility": "Utility",
|
||||
"gui.tiedup.command_wand.section.discipline": "Discipline",
|
||||
|
||||
"gui.tiedup.cell_core": "Cell Core",
|
||||
"gui.tiedup.cell_core.set_spawn": "Set Spawn",
|
||||
"gui.tiedup.cell_core.set_delivery": "Set Delivery",
|
||||
"gui.tiedup.cell_core.set_disguise": "Set Disguise",
|
||||
"gui.tiedup.cell_core.rename": "Rename",
|
||||
"gui.tiedup.cell_core.rescan": "Re-scan",
|
||||
"gui.tiedup.cell_core.info": "Info",
|
||||
"gui.tiedup.cell_core.close": "Close",
|
||||
"msg.tiedup.cell_core.not_owner": "You don't own this cell.",
|
||||
"msg.tiedup.cell_core.selection.spawn": "Click a block inside the cell to set spawn point...",
|
||||
"msg.tiedup.cell_core.selection.delivery": "Click a block outside the cell to set delivery point...",
|
||||
"msg.tiedup.cell_core.selection.disguise": "Click a solid block to copy its appearance...",
|
||||
"msg.tiedup.cell_core.selection.cancelled": "Selection cancelled.",
|
||||
"msg.tiedup.cell_core.spawn_set": "Spawn point set!",
|
||||
"msg.tiedup.cell_core.delivery_set": "Delivery point set!",
|
||||
"msg.tiedup.cell_core.disguise_set": "Disguise set to %s",
|
||||
"msg.tiedup.cell_core.rescan_success": "Cell rescanned! (%s interior, %s walls)",
|
||||
"msg.tiedup.cell_core.rescan_fail": "Re-scan failed: %s",
|
||||
"msg.tiedup.cell_core.door_locked": "This door is locked.",
|
||||
"msg.tiedup.cell_core.cant_break_core": "You cannot break the Cell Core!",
|
||||
"msg.tiedup.cell_core.not_inside_cell": "That block is not inside the cell!",
|
||||
"msg.tiedup.cell_core.must_be_outside": "Delivery point must be outside the cell!",
|
||||
"msg.tiedup.cell_core.must_be_solid": "Must select a solid block!",
|
||||
"msg.tiedup.cell_core.breach_repaired": "Cell wall fully repaired!",
|
||||
|
||||
"gamerule.spawnGenderMode": "Spawn Gender Mode (0=Both, 1=Female only, 2=Male only)",
|
||||
"gamerule.tyingPlayerTime": "Time (seconds) to tie up a player",
|
||||
"gamerule.untyingPlayerTime": "Time (seconds) to untie a player",
|
||||
"gamerule.probabilityStruggle": "Struggle escape chance (0-100%)",
|
||||
"gamerule.struggleCollarRandomShock": "Random shock probability when struggling with collar (0-100%)",
|
||||
"gamerule.shockerControllerBaseRadius": "Shock collar controller radius (blocks)",
|
||||
"gamerule.enslavementEnabled": "Enable/disable enslavement system",
|
||||
"gamerule.kidnapBombRadius": "Kidnap bomb effect radius (blocks)",
|
||||
"gamerule.gagTalkProximity": "Gagged players can only be heard nearby",
|
||||
"gamerule.struggle": "Enable/disable struggle system",
|
||||
"gamerule.struggleMinDecrease": "Minimum resistance decrease per successful struggle",
|
||||
"gamerule.struggleMaxDecrease": "Maximum resistance decrease per successful struggle",
|
||||
"gamerule.struggleTimer": "Cooldown between struggle attempts (ticks, 20 = 1 second)",
|
||||
"gamerule.resistanceRope": "Base resistance for rope binds",
|
||||
"gamerule.resistanceGag": "Base resistance for gags",
|
||||
"gamerule.resistanceBlindfold": "Base resistance for blindfolds",
|
||||
"gamerule.resistanceCollar": "Base resistance for collars",
|
||||
"gamerule.damselsSpawn": "Enable/disable damsel NPC spawning",
|
||||
"gamerule.kidnappersSpawn": "Enable/disable kidnapper NPC spawning",
|
||||
"gamerule.damselSpawnRate": "Damsel spawn rate multiplier (0-100%)",
|
||||
"gamerule.kidnapperSpawnRate": "Kidnapper spawn rate multiplier (0-100%)",
|
||||
"gamerule.kidnapperArcherSpawnRate": "Kidnapper Archer spawn rate multiplier (0-100%)",
|
||||
"gamerule.kidnapperEliteSpawnRate": "Kidnapper Elite spawn rate multiplier (0-100%)",
|
||||
"gamerule.kidnapperMerchantSpawnRate": "Kidnapper Merchant spawn rate multiplier (0-100%)",
|
||||
"gamerule.masterSpawnRate": "Master spawn rate multiplier (0-100%)",
|
||||
"gamerule.maxBounties": "Maximum bounties per player",
|
||||
"gamerule.bountyDuration": "Bounty duration (seconds)",
|
||||
"gamerule.bountyDeliveryRadius": "Bounty delivery detection radius (blocks)",
|
||||
"gamerule.padlockResistance": "Resistance added by a padlock",
|
||||
|
||||
"gui.tiedup.adjustment.scale": "Scale",
|
||||
"gui.tiedup.adjustment.position": "Position",
|
||||
|
||||
"gui.tiedup.adjustment.no_gag": "No gag equipped",
|
||||
"gui.tiedup.adjustment.no_blindfold": "No blindfold equipped",
|
||||
"gui.tiedup.adjustment.both": "Adjusting both items",
|
||||
|
||||
"gui.tiedup.continuous_struggle.label.resistance": "RESISTANCE:",
|
||||
"gui.tiedup.continuous_struggle.status.shocked": "SHOCKED!",
|
||||
"gui.tiedup.continuous_struggle.status.struggling": "Struggling...",
|
||||
"gui.tiedup.continuous_struggle.hold_key": "HOLD [%s] to struggle!",
|
||||
"gui.tiedup.continuous_struggle.status.locked": "\uD83D\uDD12 LOCKED",
|
||||
"gui.tiedup.continuous_struggle.status.escaped": "ESCAPED!",
|
||||
"gui.tiedup.continuous_struggle.status.stopped": "Stopped",
|
||||
"gui.tiedup.continuous_struggle.status.press_esc": "Press ESC to stop",
|
||||
|
||||
"gui.tiedup.lockpick_minigame.label.position": "Position:",
|
||||
"gui.tiedup.lockpick_minigame.label.tension": "Tension:",
|
||||
"gui.tiedup.lockpick_minigame.status.unlocked": "UNLOCKED!",
|
||||
"gui.tiedup.lockpick_minigame.status.out_of_picks": "OUT OF LOCKPICKS!",
|
||||
"gui.tiedup.lockpick_minigame.hint": "[A/D] Move [SPACE] Test [ESC] Cancel",
|
||||
|
||||
"gui.tiedup.struggle_choice.button.struggle": "Struggle",
|
||||
"gui.tiedup.struggle_choice.button.lockpick": "Lockpick",
|
||||
"gui.tiedup.struggle_choice.button.cut": "Cut",
|
||||
"gui.tiedup.struggle_choice.cut_hint": "Hold knife and right-click to cut",
|
||||
"gui.tiedup.struggle_choice.label.resistance": "Res: %d",
|
||||
"gui.tiedup.struggle_choice.status.mittens_blocked": "Cannot use tools with mittens!",
|
||||
"gui.tiedup.struggle_choice.status.lockpick_uses": "Lockpick: %d",
|
||||
"gui.tiedup.struggle_choice.status.no_lockpick": "No lockpick",
|
||||
"gui.tiedup.struggle_choice.status.knife_uses": "Knife: %d",
|
||||
"gui.tiedup.struggle_choice.status.no_knife": "No knife",
|
||||
|
||||
"gui.tiedup.cell_manager.button.rename": "Rename",
|
||||
"gui.tiedup.cell_manager.button.delete": "Delete",
|
||||
"gui.tiedup.cell_manager.button.release": "Release",
|
||||
"gui.tiedup.cell_manager.button.teleport": "Teleport",
|
||||
"gui.tiedup.cell_manager.button.save": "Save",
|
||||
"gui.tiedup.cell_manager.cell_name": "Cell name",
|
||||
"gui.tiedup.cell_manager.label.cell_count": "%s cell(s)",
|
||||
"gui.tiedup.cell_manager.label.op_mode": "(OP Mode)",
|
||||
"gui.tiedup.cell_manager.label.owner": "Owner: %s",
|
||||
"gui.tiedup.cell_manager.label.empty": "(empty)",
|
||||
"gui.tiedup.cell_manager.status.rename_hint": "Press Enter to save, Escape to cancel",
|
||||
"gui.tiedup.cell_manager.status.no_cells": "No cells created",
|
||||
"gui.tiedup.cell_manager.status.use_cellwand": "Use CellWand to create cells",
|
||||
|
||||
"gui.tiedup.cell_selector.button.confirm": "Confirm",
|
||||
"gui.tiedup.cell_selector.button.clear": "Clear",
|
||||
"gui.tiedup.cell_selector.button.back": "Back",
|
||||
"gui.tiedup.cell_selector.status.full": "FULL",
|
||||
"gui.tiedup.cell_selector.status.no_cells": "No cells available",
|
||||
"gui.tiedup.cell_selector.status.use_cellwand": "Create cells with CellWand first",
|
||||
|
||||
"gui.tiedup.cell_core.cell_name": "Cell name",
|
||||
"gui.tiedup.cell_core.button.ok": "OK",
|
||||
"gui.tiedup.cell_core.info.state": "State: %s",
|
||||
"gui.tiedup.cell_core.info.interior": "Interior: %s",
|
||||
"gui.tiedup.cell_core.info.walls": "Walls: %s",
|
||||
"gui.tiedup.cell_core.info.walls_breached": "Walls: %s (%s breached)",
|
||||
"gui.tiedup.cell_core.info.prisoners": "Prisoners: %s",
|
||||
"gui.tiedup.cell_core.info.beds_doors_anchors": "Beds: %s Doors: %s Anchors: %s",
|
||||
"gui.tiedup.cell_core.info.feature_spawn": "Spawn",
|
||||
"gui.tiedup.cell_core.info.feature_delivery": "Delivery",
|
||||
"gui.tiedup.cell_core.info.feature_disguise": "Disguise",
|
||||
"gui.tiedup.cell_core.info.none_set": "(none set)",
|
||||
"gui.tiedup.cell_core.info.set": "Set: %s",
|
||||
|
||||
"gui.tiedup.slave_item.button.lock": "Lock",
|
||||
"gui.tiedup.slave_item.button.unlock": "Unlock",
|
||||
"gui.tiedup.slave_item.button.remove": "Remove",
|
||||
"gui.tiedup.slave_item.mode.full": "Full",
|
||||
"gui.tiedup.slave_item.mode.arms": "Arms",
|
||||
"gui.tiedup.slave_item.mode.legs": "Legs",
|
||||
"gui.tiedup.slave_item.button.svc_on": "Svc:ON",
|
||||
"gui.tiedup.slave_item.button.svc_off": "Svc:OFF",
|
||||
"gui.tiedup.slave_item.button.cell_assigned": "Cell \u2713",
|
||||
"gui.tiedup.slave_item.button.cell_select": "Cell...",
|
||||
"gui.tiedup.slave_item.label.master_key": "(Master Key)",
|
||||
|
||||
"gui.tiedup.conversation.title": "Conversation with %s",
|
||||
"gui.tiedup.conversation.heading": "Conversation",
|
||||
"gui.tiedup.conversation.wip_badge": "[WIP]",
|
||||
"gui.tiedup.conversation.status.coming_soon": "Conversation system coming soon...",
|
||||
"gui.tiedup.conversation.wip.small_talk": "[WIP] Small Talk",
|
||||
"gui.tiedup.conversation.wip.deep_topics": "[WIP] Deep Topics",
|
||||
"gui.tiedup.conversation.wip.flirting": "[WIP] Flirting",
|
||||
"gui.tiedup.conversation.wip.requests": "[WIP] Requests",
|
||||
|
||||
"gui.tiedup.command_wand.current_activity": "Current Activity",
|
||||
"gui.tiedup.command_wand.idle": "Idle",
|
||||
"gui.tiedup.command_wand.skill": "Skill",
|
||||
"gui.tiedup.command_wand.stop": "Stop Action",
|
||||
|
||||
"gui.tiedup.command_wand.hunger.tooltip": "How full the NPC is. Feed them or assign a cooking job.",
|
||||
"gui.tiedup.command_wand.rest.tooltip": "How rested the NPC is. Assign a home for rest.",
|
||||
"gui.tiedup.command_wand.mood.tooltip": "Overall happiness. Affected by needs and cell quality.",
|
||||
"gui.tiedup.command_wand.stop.tooltip": "Stop the current command and return to idle.",
|
||||
"gui.tiedup.command_wand.inventory.tooltip": "Open the NPC's inventory.",
|
||||
|
||||
"tiedup.command.follow.tooltip": "Follow you at the current distance setting.",
|
||||
"tiedup.command.come.tooltip": "Come to your position immediately.",
|
||||
"tiedup.command.go_home.tooltip": "Return to assigned home.",
|
||||
"tiedup.command.stay.tooltip": "Stay at current position.",
|
||||
"tiedup.command.sit.tooltip": "Sit down in place.",
|
||||
"tiedup.command.kneel.tooltip": "Kneel in place.",
|
||||
"tiedup.command.idle.tooltip": "Rest and speak idle dialogue.",
|
||||
"tiedup.command.farm.tooltip": "Farm crops. Close GUI then click a chest to set zone.",
|
||||
"tiedup.command.mine.tooltip": "Mine blocks. Close GUI then click a chest to set zone.",
|
||||
"tiedup.command.fish.tooltip": "Fish near water. Close GUI then click a chest.",
|
||||
"tiedup.command.breed.tooltip": "Breed animals. Close GUI then click a chest.",
|
||||
"tiedup.command.shear.tooltip": "Shear sheep. Close GUI then click a chest.",
|
||||
"tiedup.command.cook.tooltip": "Cook items in furnaces. Close GUI then click a chest.",
|
||||
"tiedup.command.transfer.tooltip": "Transfer items between chests. Click source then destination.",
|
||||
"tiedup.command.sort.tooltip": "Sort items by category. Close GUI then click a chest.",
|
||||
"tiedup.command.patrol.tooltip": "Patrol a zone. Close GUI then click a chest.",
|
||||
"tiedup.command.guard.tooltip": "Guard a zone and alert on intruders.",
|
||||
"tiedup.command.collect.tooltip": "Collect dropped items into a chest.",
|
||||
"tiedup.command.fetch.tooltip": "Pick up a nearby item.",
|
||||
|
||||
"gui.tiedup.job_level.novice": "Novice",
|
||||
"gui.tiedup.job_level.apprentice": "Apprentice",
|
||||
"gui.tiedup.job_level.skilled": "Skilled",
|
||||
"gui.tiedup.job_level.expert": "Expert",
|
||||
|
||||
"gui.tiedup.unified_bondage": "Bondage Equipment",
|
||||
"gui.tiedup.mode.self": "SELF",
|
||||
"gui.tiedup.mode.master": "\u265B MASTER",
|
||||
"gui.tiedup.tab.head": "Head",
|
||||
"gui.tiedup.tab.upper": "Upper",
|
||||
"gui.tiedup.tab.arms": "Arms",
|
||||
"gui.tiedup.tab.lower": "Lower",
|
||||
"gui.tiedup.tab.special": "Special",
|
||||
"gui.tiedup.tab_bar": "Tab bar, active: %s",
|
||||
"gui.tiedup.equip": "+ Equip",
|
||||
"gui.tiedup.close_esc": "Close [ESC]",
|
||||
"gui.tiedup.action.equip": "Equip",
|
||||
"gui.tiedup.action.remove": "Remove",
|
||||
"gui.tiedup.action.struggle": "Struggle",
|
||||
"gui.tiedup.action.lockpick": "Lockpick",
|
||||
"gui.tiedup.action.cut": "Cut",
|
||||
"gui.tiedup.action.adjust": "Adjust",
|
||||
"gui.tiedup.action.lock": "Lock",
|
||||
"gui.tiedup.action.unlock": "Unlock",
|
||||
"gui.tiedup.action.svc_on": "Svc ON",
|
||||
"gui.tiedup.action.svc_off": "Svc OFF",
|
||||
"gui.tiedup.action.cell_assign": "Cell",
|
||||
"gui.tiedup.action.no_selection": "No item selected",
|
||||
"gui.tiedup.action.title_empty": "Empty — %s",
|
||||
"gui.tiedup.action_panel": "Action panel",
|
||||
"gui.tiedup.reason.locked": "Item is locked",
|
||||
"gui.tiedup.reason.arms_bound": "Arms are bound",
|
||||
"gui.tiedup.reason.hands_bound": "Hands are bound",
|
||||
"gui.tiedup.reason.use_struggle": "Use Struggle to free arms",
|
||||
"gui.tiedup.reason.no_lockpick": "No lockpick in inventory",
|
||||
"gui.tiedup.reason.no_knife": "No knife in inventory",
|
||||
"gui.tiedup.reason.no_key": "No key in inventory",
|
||||
"gui.tiedup.reason.mittens": "Cannot use tools with mittens",
|
||||
"gui.tiedup.reason.jammed": "Lock is jammed",
|
||||
"gui.tiedup.reason.wrong_key": "Key doesn't match this lock",
|
||||
"gui.tiedup.picker.title": "Equip — %s",
|
||||
"gui.tiedup.picker.empty": "No compatible items in inventory",
|
||||
"gui.tiedup.picker.arms_warning": "Warning: binding your own arms will restrict your actions!",
|
||||
"gui.tiedup.status.lockpick_uses": "Lockpick: %d uses",
|
||||
"gui.tiedup.status.knife_uses": "Knife: %d uses",
|
||||
"gui.tiedup.status.no_lockpick": "No lockpick",
|
||||
"gui.tiedup.status.no_knife": "No knife",
|
||||
"gui.tiedup.status.arms_resistance": "Arms Resistance: %d/%d",
|
||||
"gui.tiedup.status.key_info": "Key: %s",
|
||||
"gui.tiedup.status.no_key": "No key",
|
||||
"gui.tiedup.status.target_info": "Target: %s",
|
||||
"gui.tiedup.status_bar": "Status bar"
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "minecraft:block/cube_all",
|
||||
"textures": {
|
||||
"all": "tiedup:block/cell_core"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_bottom_left",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/cell_door_bottom",
|
||||
"top": "tiedup:block/cell_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_bottom_left_open",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/cell_door_bottom",
|
||||
"top": "tiedup:block/cell_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_bottom_right",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/cell_door_bottom",
|
||||
"top": "tiedup:block/cell_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_bottom_right_open",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/cell_door_bottom",
|
||||
"top": "tiedup:block/cell_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_top_left",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/cell_door_bottom",
|
||||
"top": "tiedup:block/cell_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_top_left_open",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/cell_door_bottom",
|
||||
"top": "tiedup:block/cell_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_top_right",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/cell_door_bottom",
|
||||
"top": "tiedup:block/cell_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_top_right_open",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/cell_door_bottom",
|
||||
"top": "tiedup:block/cell_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_bottom_left",
|
||||
"render_type": "cutout",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/ironbars_door_bottom",
|
||||
"top": "tiedup:block/ironbars_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_bottom_left_open",
|
||||
"render_type": "cutout",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/ironbars_door_bottom",
|
||||
"top": "tiedup:block/ironbars_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_bottom_right",
|
||||
"render_type": "cutout",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/ironbars_door_bottom",
|
||||
"top": "tiedup:block/ironbars_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_bottom_right_open",
|
||||
"render_type": "cutout",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/ironbars_door_bottom",
|
||||
"top": "tiedup:block/ironbars_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_top_left",
|
||||
"render_type": "cutout",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/ironbars_door_bottom",
|
||||
"top": "tiedup:block/ironbars_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_top_left_open",
|
||||
"render_type": "cutout",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/ironbars_door_bottom",
|
||||
"top": "tiedup:block/ironbars_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_top_right",
|
||||
"render_type": "cutout",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/ironbars_door_bottom",
|
||||
"top": "tiedup:block/ironbars_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/door_top_right_open",
|
||||
"render_type": "cutout",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/ironbars_door_bottom",
|
||||
"top": "tiedup:block/ironbars_door_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/cube_bottom_top",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/kidnap_bomb_bottom",
|
||||
"side": "tiedup:block/kidnap_bomb_side",
|
||||
"top": "tiedup:block/kidnap_bomb_top"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "block/block",
|
||||
"textures": {
|
||||
"particle": "minecraft:block/stone"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "minecraft:block/cube_all",
|
||||
"textures": {
|
||||
"all": "tiedup:block/padded_block"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/slab",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/padded_block",
|
||||
"side": "tiedup:block/padded_block",
|
||||
"top": "tiedup:block/padded_block"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/slab_top",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/padded_block",
|
||||
"side": "tiedup:block/padded_block",
|
||||
"top": "tiedup:block/padded_block"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/stairs",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/padded_block",
|
||||
"side": "tiedup:block/padded_block",
|
||||
"top": "tiedup:block/padded_block"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/inner_stairs",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/padded_block",
|
||||
"side": "tiedup:block/padded_block",
|
||||
"top": "tiedup:block/padded_block"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"parent": "minecraft:block/outer_stairs",
|
||||
"textures": {
|
||||
"bottom": "tiedup:block/padded_block",
|
||||
"side": "tiedup:block/padded_block",
|
||||
"top": "tiedup:block/padded_block"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
{
|
||||
"textures": {
|
||||
"particle": "tiedup:block/pet_bed"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
{
|
||||
"textures": {
|
||||
"particle": "tiedup:block/pet_bowl"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
{
|
||||
"textures": {
|
||||
"particle": "tiedup:block/pet_cage"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
{
|
||||
"textures": {
|
||||
"particle": "tiedup:block/pet_cage"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "minecraft:block/carpet",
|
||||
"textures": {
|
||||
"wool": "tiedup:block/rope_trap"
|
||||
}
|
||||
}
|
||||
BIN
src/main/resources/assets/tiedup/models/gltf/leg_cuffs_proto.glb
Normal file
BIN
src/main/resources/assets/tiedup/models/gltf/leg_cuffs_proto.glb
Normal file
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "item/handheld",
|
||||
"textures": {
|
||||
"layer0": "tiedup:item/admin_wand"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "minecraft:item/generated",
|
||||
"textures": {
|
||||
"layer0": "tiedup:item/armbinder"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "tiedup:item/baguette_gag"
|
||||
}
|
||||
}
|
||||
98
src/main/resources/assets/tiedup/models/item/ball_gag.json
Normal file
98
src/main/resources/assets/tiedup/models/item/ball_gag.json
Normal file
@@ -0,0 +1,98 @@
|
||||
{
|
||||
"parent": "minecraft:item/generated",
|
||||
"textures": {
|
||||
"layer0": "tiedup:item/ball_gag"
|
||||
},
|
||||
"overrides": [
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 1
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_black"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 2
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_blue"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 3
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_brown"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 4
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_cyan"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 5
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_gray"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 6
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_green"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 7
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_light_blue"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 8
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_lime"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 9
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_magenta"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 10
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_orange"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 11
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_pink"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 12
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_purple"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 14
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_silver"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 15
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_white"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 16
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_yellow"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "tiedup:item/ball_gag"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_black"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_blue"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_brown"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_cyan"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_gray"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_green"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_light_blue"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_lime"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_magenta"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_orange"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_pink"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_purple"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_silver"}}
|
||||
@@ -0,0 +1,98 @@
|
||||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "tiedup:item/ball_gag_strap"
|
||||
},
|
||||
"overrides": [
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 1
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_strap_black"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 2
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_strap_blue"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 3
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_strap_brown"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 4
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_strap_cyan"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 5
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_strap_gray"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 6
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_strap_green"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 7
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_strap_light_blue"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 8
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_strap_lime"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 9
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_strap_magenta"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 10
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_strap_orange"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 11
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_strap_pink"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 12
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_strap_purple"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 14
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_strap_silver"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 15
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_strap_white"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 16
|
||||
},
|
||||
"model": "tiedup:item/ball_gag_strap_yellow"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_strap_black"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_strap_blue"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_strap_brown"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_strap_cyan"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_strap_gray"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_strap_green"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_strap_light_blue"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_strap_lime"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_strap_magenta"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_strap_orange"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_strap_pink"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_strap_purple"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_strap_silver"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_strap_white"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_strap_yellow"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_white"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/ball_gag_yellow"}}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "tiedup:item/beam_cuffs"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "tiedup:item/beam_panel_gag"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "tiedup:item/bite_gag"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "tiedup:item/blindfold_mask"
|
||||
},
|
||||
"overrides": [
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 2
|
||||
},
|
||||
"model": "tiedup:item/blindfold_mask_blue"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 3
|
||||
},
|
||||
"model": "tiedup:item/blindfold_mask_brown"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 4
|
||||
},
|
||||
"model": "tiedup:item/blindfold_mask_cyan"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 5
|
||||
},
|
||||
"model": "tiedup:item/blindfold_mask_gray"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 6
|
||||
},
|
||||
"model": "tiedup:item/blindfold_mask_green"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 7
|
||||
},
|
||||
"model": "tiedup:item/blindfold_mask_light_blue"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 8
|
||||
},
|
||||
"model": "tiedup:item/blindfold_mask_lime"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 9
|
||||
},
|
||||
"model": "tiedup:item/blindfold_mask_magenta"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 10
|
||||
},
|
||||
"model": "tiedup:item/blindfold_mask_orange"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 11
|
||||
},
|
||||
"model": "tiedup:item/blindfold_mask_pink"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 12
|
||||
},
|
||||
"model": "tiedup:item/blindfold_mask_purple"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 13
|
||||
},
|
||||
"model": "tiedup:item/blindfold_mask_red"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 14
|
||||
},
|
||||
"model": "tiedup:item/blindfold_mask_silver"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 15
|
||||
},
|
||||
"model": "tiedup:item/blindfold_mask_white"
|
||||
},
|
||||
{
|
||||
"predicate": {
|
||||
"custom_model_data": 16
|
||||
},
|
||||
"model": "tiedup:item/blindfold_mask_yellow"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/blindfold_mask_blue"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/blindfold_mask_brown"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/blindfold_mask_cyan"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/blindfold_mask_gray"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/blindfold_mask_green"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/blindfold_mask_light_blue"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/blindfold_mask_lime"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/blindfold_mask_magenta"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/blindfold_mask_orange"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/blindfold_mask_pink"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/blindfold_mask_purple"}}
|
||||
@@ -0,0 +1 @@
|
||||
{"parent": "item/generated", "textures": {"layer0": "tiedup:item/blindfold_mask_red"}}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user