Clean repo for open source release
Remove build artifacts, dev tool configs, unused dependencies, and third-party source dumps. Add proper README, update .gitignore, clean up Makefile.
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package com.tiedup.remake.v2.blocks;
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import javax.annotation.Nullable;
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import net.minecraft.core.BlockPos;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraft.world.level.block.state.BlockState;
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/**
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* Base block entity for blocks that render with OBJ models.
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* Subclasses define the model and texture locations.
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*/
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public abstract class ObjBlockEntity extends BlockEntity {
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public ObjBlockEntity(
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BlockEntityType<?> type,
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BlockPos pos,
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BlockState state
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) {
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super(type, pos, state);
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}
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/**
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* Get the OBJ model resource location.
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* Example: "tiedup:models/obj/blocks/bowl/model.obj"
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*/
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@Nullable
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public abstract ResourceLocation getModelLocation();
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/**
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* Get the texture resource location.
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* Example: "tiedup:textures/block/bowl.png"
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*/
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@Nullable
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public abstract ResourceLocation getTextureLocation();
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/**
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* Get the model scale (default 1.0).
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* Override to scale the model up or down.
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*/
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public float getModelScale() {
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return 1.0f;
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}
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/**
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* Get the model position offset (x, y, z).
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* Override to adjust model position within the block.
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*/
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public float[] getModelOffset() {
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return new float[] { 0.0f, 0.0f, 0.0f };
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}
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@Override
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protected void saveAdditional(CompoundTag tag) {
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super.saveAdditional(tag);
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// Subclasses can override to save additional data
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}
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@Override
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public void load(CompoundTag tag) {
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super.load(tag);
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// Subclasses can override to load additional data
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}
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}
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