Clean repo for open source release

Remove build artifacts, dev tool configs, unused dependencies,
and third-party source dumps. Add proper README, update .gitignore,
clean up Makefile.
This commit is contained in:
NotEvil
2026-04-12 00:51:22 +02:00
parent 2e7a1d403b
commit f6466360b6
1947 changed files with 238025 additions and 1 deletions

View File

@@ -0,0 +1,120 @@
package com.tiedup.remake.commands.subcommands;
import com.mojang.brigadier.arguments.StringArgumentType;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
import com.tiedup.remake.commands.CommandHelper;
import com.tiedup.remake.network.ModNetwork;
import com.tiedup.remake.network.sync.PacketPlayTestAnimation;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.commands.arguments.EntityArgument;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerPlayer;
/**
* Test animation sub-commands for /tiedup.
* Handles: testanim <animId> [player], testanim stop [player]
*/
@SuppressWarnings("null")
public class TestAnimSubCommand {
public static void register(LiteralArgumentBuilder<CommandSourceStack> root) {
// /tiedup testanim <animId> [player]
// /tiedup testanim stop [player]
root.then(
Commands.literal("testanim")
.requires(CommandHelper.REQUIRES_OP)
.then(
Commands.literal("stop")
.executes(ctx -> testAnimStop(ctx, null))
.then(
Commands.argument("player", EntityArgument.player())
.executes(ctx ->
testAnimStop(
ctx,
EntityArgument.getPlayer(ctx, "player")
)
)
)
)
.then(
Commands.argument("animId", StringArgumentType.string())
.executes(ctx -> testAnim(ctx, null))
.then(
Commands.argument("player", EntityArgument.player())
.executes(ctx ->
testAnim(
ctx,
EntityArgument.getPlayer(ctx, "player")
)
)
)
)
);
}
// ========================================
// Command Implementations
// ========================================
/**
* /tiedup testanim <animId> [player]
* Play an animation from player_animation/ on a player.
*/
private static int testAnim(
CommandContext<CommandSourceStack> context,
ServerPlayer target
) throws CommandSyntaxException {
if (target == null) {
target = context.getSource().getPlayerOrException();
}
String animId = StringArgumentType.getString(context, "animId");
ModNetwork.sendToAllTrackingAndSelf(
new PacketPlayTestAnimation(target.getUUID(), animId),
target
);
final String name = target.getName().getString();
final String anim = animId;
context
.getSource()
.sendSuccess(
() ->
Component.literal(
"Playing animation '" + anim + "' on " + name
),
false
);
return 1;
}
/**
* /tiedup testanim stop [player]
* Stop animation on a player.
*/
private static int testAnimStop(
CommandContext<CommandSourceStack> context,
ServerPlayer target
) throws CommandSyntaxException {
if (target == null) {
target = context.getSource().getPlayerOrException();
}
ModNetwork.sendToAllTrackingAndSelf(
new PacketPlayTestAnimation(target.getUUID(), ""),
target
);
final String name = target.getName().getString();
context
.getSource()
.sendSuccess(
() -> Component.literal("Stopped animation on " + name),
false
);
return 1;
}
}