vary room theme weights — sculk rare, inferno/ice uncommon

This commit is contained in:
Adrien
2026-04-16 15:53:36 +02:00
committed by NotEvil
parent cc8adfe015
commit b47f642532
44 changed files with 117 additions and 222 deletions

View File

@@ -171,7 +171,7 @@ public class PetRequestManager {
// Put dogbind on player (if not already tied)
if (!state.isTiedUp()) {
ItemStack dogbind = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "dogbinder"));
ItemStack dogbind = DataDrivenBondageItem.createStack(ResourceLocation.fromNamespaceAndPath("tiedup", "dogbinder"));
state.equip(BodyRegionV2.ARMS, dogbind);
TiedUpMod.LOGGER.debug(
"[PetRequestManager] Equipped dogbind on {} for walk",
@@ -226,7 +226,7 @@ public class PetRequestManager {
}
// Master equips armbinder on pet (classic pet play restraint)
ItemStack bind = DataDrivenBondageItem.createStack(new ResourceLocation("tiedup", "armbinder"));
ItemStack bind = DataDrivenBondageItem.createStack(ResourceLocation.fromNamespaceAndPath("tiedup", "armbinder"));
state.equip(BodyRegionV2.ARMS, bind);
DialogueBridge.talkTo(master, pet, "petplay.tie_accept");