Remove internal phase comments and format code
Strip all Phase references, TODO/FUTURE roadmap notes, and internal planning comments from the codebase. Run Prettier for consistent formatting across all Java files.
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@@ -3,7 +3,6 @@ package com.tiedup.remake.util;
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import com.tiedup.remake.core.TiedUpMod;
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import com.tiedup.remake.state.IPlayerLeashAccess;
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import java.util.UUID;
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import org.jetbrains.annotations.Nullable;
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import net.minecraft.core.BlockPos;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.effect.MobEffectInstance;
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@@ -20,12 +19,11 @@ import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.FenceBlock;
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import net.minecraft.world.level.block.WallBlock;
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import net.minecraft.world.level.block.state.BlockState;
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import org.jetbrains.annotations.Nullable;
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/**
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* Phase 5: Utility class for applying/removing restraint effects
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*
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* Manages attribute modifiers for movement speed reduction and other effects.
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* Phase 14.1: Refactored to support LivingEntity (Player + NPCs)
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*/
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public class RestraintEffectUtils {
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@@ -250,9 +248,7 @@ public class RestraintEffectUtils {
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}
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}
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// ========================================
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// POLE BINDING UTILITIES
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// ========================================
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/**
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* Find the closest fence or wall block within a radius.
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@@ -375,9 +371,7 @@ public class RestraintEffectUtils {
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return false;
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}
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// ========================================
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// CHLOROFORM UTILITIES
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// ========================================
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/**
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* Apply chloroform effects to an entity.
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