Remove internal phase comments and format code

Strip all Phase references, TODO/FUTURE roadmap notes, and internal
planning comments from the codebase. Run Prettier for consistent
formatting across all Java files.
This commit is contained in:
NotEvil
2026-04-12 01:24:49 +02:00
parent 73d70e212d
commit a71093ba9c
482 changed files with 8500 additions and 5155 deletions

View File

@@ -3,7 +3,6 @@ package com.tiedup.remake.util;
import com.tiedup.remake.core.TiedUpMod;
import com.tiedup.remake.state.IPlayerLeashAccess;
import java.util.UUID;
import org.jetbrains.annotations.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.effect.MobEffectInstance;
@@ -20,12 +19,11 @@ import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.FenceBlock;
import net.minecraft.world.level.block.WallBlock;
import net.minecraft.world.level.block.state.BlockState;
import org.jetbrains.annotations.Nullable;
/**
* Phase 5: Utility class for applying/removing restraint effects
*
* Manages attribute modifiers for movement speed reduction and other effects.
* Phase 14.1: Refactored to support LivingEntity (Player + NPCs)
*/
public class RestraintEffectUtils {
@@ -250,9 +248,7 @@ public class RestraintEffectUtils {
}
}
// ========================================
// POLE BINDING UTILITIES
// ========================================
/**
* Find the closest fence or wall block within a radius.
@@ -375,9 +371,7 @@ public class RestraintEffectUtils {
return false;
}
// ========================================
// CHLOROFORM UTILITIES
// ========================================
/**
* Apply chloroform effects to an entity.