Remove internal phase comments and format code
Strip all Phase references, TODO/FUTURE roadmap notes, and internal planning comments from the codebase. Run Prettier for consistent formatting across all Java files.
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@@ -1,12 +1,12 @@
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package com.tiedup.remake.items;
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import com.tiedup.remake.core.SystemMessageManager;
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import com.tiedup.remake.v2.BodyRegionV2;
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import com.tiedup.remake.core.TiedUpMod;
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import com.tiedup.remake.items.base.ILockable;
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import com.tiedup.remake.state.IBondageState;
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import com.tiedup.remake.util.KidnappedHelper;
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import com.tiedup.remake.util.TiedUpSounds;
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import com.tiedup.remake.v2.BodyRegionV2;
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import java.util.UUID;
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import net.minecraft.network.chat.Component;
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import net.minecraft.world.InteractionHand;
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@@ -21,8 +21,6 @@ import net.minecraftforge.api.distmarker.OnlyIn;
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/**
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* Master Key - Universal key that opens any padlock.
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*
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* Phase 15: Full master key implementation
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* Phase 20: Opens SlaveItemManagementScreen in master mode
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*
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* Behavior:
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* - Right-click: Opens Slave Management GUI (can unlock any lock)
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@@ -124,7 +122,9 @@ public class ItemMasterKey extends Item {
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net.minecraft.world.entity.LivingEntity target
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) {
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net.minecraft.client.Minecraft.getInstance().setScreen(
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new com.tiedup.remake.client.gui.screens.UnifiedBondageScreen(target)
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new com.tiedup.remake.client.gui.screens.UnifiedBondageScreen(
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target
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)
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);
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}
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