Remove internal phase comments and format code

Strip all Phase references, TODO/FUTURE roadmap notes, and internal
planning comments from the codebase. Run Prettier for consistent
formatting across all Java files.
This commit is contained in:
NotEvil
2026-04-12 01:24:49 +02:00
parent 73d70e212d
commit a71093ba9c
482 changed files with 8500 additions and 5155 deletions

View File

@@ -1,17 +1,17 @@
package com.tiedup.remake.events.restriction;
import com.tiedup.remake.core.SystemMessageManager;
import com.tiedup.remake.core.SystemMessageManager.MessageCategory;
import com.tiedup.remake.core.TiedUpMod;
import com.tiedup.remake.dialogue.EntityDialogueManager;
import com.tiedup.remake.dialogue.EntityDialogueManager.DialogueCategory;
import com.tiedup.remake.entities.EntityKidnapper;
import com.tiedup.remake.items.ItemLockpick;
import com.tiedup.remake.items.base.IKnife;
import com.tiedup.remake.state.IBondageState;
import com.tiedup.remake.state.IRestrainable;
import com.tiedup.remake.dialogue.EntityDialogueManager;
import com.tiedup.remake.dialogue.EntityDialogueManager.DialogueCategory;
import com.tiedup.remake.util.KidnappedHelper;
import com.tiedup.remake.core.SystemMessageManager;
import com.tiedup.remake.core.SystemMessageManager.MessageCategory;
import com.tiedup.remake.util.GameConstants;
import com.tiedup.remake.util.KidnappedHelper;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
@@ -29,9 +29,9 @@ import net.minecraft.world.level.block.TrapDoorBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.entity.living.LivingEntityUseItemEvent;
import net.minecraftforge.event.entity.living.LivingEvent;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
import net.minecraftforge.event.entity.living.LivingEntityUseItemEvent;
import net.minecraftforge.event.entity.player.AttackEntityEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
@@ -43,7 +43,6 @@ import net.minecraftforge.fml.common.Mod;
/**
* Unified event handler for all bondage item restrictions.
*
* Phase 14.4+: Centralized restriction system
* Leg Binding: Separate arm/leg restrictions
*
* This handler manages restrictions based on equipped bondage items:
@@ -90,9 +89,7 @@ public class BondageItemRestrictionHandler {
Map<MessageCategory, Long>
> messageCooldowns = new HashMap<>();
// ========================================
// MOVEMENT RESTRICTIONS
// ========================================
/**
* Movement restrictions per tick (throttled to every 5 ticks).
@@ -135,9 +132,11 @@ public class BondageItemRestrictionHandler {
// === SWIM SPEED RESTRICTION ===
if (player.isInWater() && player.isSwimming()) {
Vec3 motion = player.getDeltaMovement();
player.setDeltaMovement(motion.scale(
com.tiedup.remake.core.ModConfig.SERVER.tiedSwimSpeedMultiplier.get()
));
player.setDeltaMovement(
motion.scale(
com.tiedup.remake.core.ModConfig.SERVER.tiedSwimSpeedMultiplier.get()
)
);
}
}
@@ -160,9 +159,7 @@ public class BondageItemRestrictionHandler {
sendRestrictionMessage(player, MessageCategory.NO_ELYTRA);
}
// ========================================
// INTERACTION RESTRICTIONS
// ========================================
/**
* Block breaking restrictions.
@@ -334,10 +331,7 @@ public class BondageItemRestrictionHandler {
event.setCanceled(true);
// Kidnapper responds with dialogue
kidnapper.talkTo(
player,
DialogueCategory.ATTACK_SLAVE
);
kidnapper.talkTo(player, DialogueCategory.ATTACK_SLAVE);
// Shock the captive/worker
IRestrainable playerState = KidnappedHelper.getKidnappedState(
@@ -426,12 +420,16 @@ public class BondageItemRestrictionHandler {
if (event.getAmount() <= 0) return;
// Find if this player has a nearby Master who owns them
var masters = pet.level().getEntitiesOfClass(
com.tiedup.remake.entities.EntityMaster.class,
pet.getBoundingBox().inflate(32.0),
m -> m.isAlive() && m.hasPet()
&& pet.getUUID().equals(m.getStateManager().getPetPlayerUUID())
);
var masters = pet
.level()
.getEntitiesOfClass(
com.tiedup.remake.entities.EntityMaster.class,
pet.getBoundingBox().inflate(32.0),
m ->
m.isAlive() &&
m.hasPet() &&
pet.getUUID().equals(m.getStateManager().getPetPlayerUUID())
);
for (var master : masters) {
master.onPetHurt(event.getSource(), event.getAmount());
@@ -483,9 +481,7 @@ public class BondageItemRestrictionHandler {
}
}
// ========================================
// HELPER METHODS
// ========================================
/**
* Check if a block interaction should be allowed when tied.

View File

@@ -7,7 +7,6 @@ import com.tiedup.remake.prison.PrisonerManager;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import org.jetbrains.annotations.Nullable;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
@@ -20,6 +19,7 @@ import net.minecraftforge.event.entity.item.ItemTossEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import org.jetbrains.annotations.Nullable;
/**
* Event handler for labor tool protection.

View File

@@ -1,10 +1,10 @@
package com.tiedup.remake.events.restriction;
import com.tiedup.remake.core.TiedUpMod;
import com.tiedup.remake.v2.BodyRegionV2;
import com.tiedup.remake.entities.EntityMaster;
import com.tiedup.remake.items.ItemChokeCollar;
import com.tiedup.remake.state.PlayerBindState;
import com.tiedup.remake.v2.BodyRegionV2;
import com.tiedup.remake.v2.blocks.PetBedManager;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
@@ -50,9 +50,7 @@ public class PetPlayRestrictionHandler {
private static final java.util.Map<java.util.UUID, Long> lastMessageTime =
new java.util.HashMap<>();
// ========================================
// EATING RESTRICTION
// ========================================
/**
* Prevent pet play players from eating food from hand.
@@ -156,9 +154,7 @@ public class PetPlayRestrictionHandler {
// Pet bed interaction (carpet placeholder) - handled in sleep event
}
// ========================================
// SLEEPING RESTRICTION
// ========================================
/**
* Prevent pet play players from sleeping in normal beds.
@@ -264,9 +260,7 @@ public class PetPlayRestrictionHandler {
return null;
}
// ========================================
// CHOKE COLLAR EFFECT
// ========================================
/**
* Apply choke collar effect on player tick.
@@ -318,9 +312,7 @@ public class PetPlayRestrictionHandler {
}
}
// ========================================
// UTILITY
// ========================================
/**
* BUG FIX: Clean up player data to prevent memory leak.

View File

@@ -1,7 +1,7 @@
package com.tiedup.remake.events.restriction;
import com.tiedup.remake.core.SettingsAccessor;
import com.tiedup.remake.core.TiedUpMod;
import com.tiedup.remake.v2.BodyRegionV2;
import com.tiedup.remake.entities.EntityKidnapper;
import com.tiedup.remake.items.base.ItemCollar;
import com.tiedup.remake.minigame.StruggleSessionManager;
@@ -15,7 +15,7 @@ import com.tiedup.remake.tasks.UntyingPlayerTask;
import com.tiedup.remake.tasks.UntyingTask;
import com.tiedup.remake.util.GameConstants;
import com.tiedup.remake.util.KidnappedHelper;
import com.tiedup.remake.core.SettingsAccessor;
import com.tiedup.remake.v2.BodyRegionV2;
import java.util.List;
import java.util.UUID;
import net.minecraft.network.chat.Component;
@@ -228,7 +228,6 @@ public class RestraintTaskTickHandler {
return;
}
// Phase 13: Auto-shock collar logic (Player-specific feature)
if (playerState != null) {
playerState.checkAutoShockCollar();
}
@@ -284,9 +283,7 @@ public class RestraintTaskTickHandler {
return;
}
// ========================================
// SECURITY: Distance and line-of-sight validation
// ========================================
double maxUntieDistance = 4.0; // Max distance to untie (blocks)
double distance = helper.distanceTo(targetEntity);
if (distance > maxUntieDistance) {
@@ -310,7 +307,10 @@ public class RestraintTaskTickHandler {
}
// Check for Kidnapper fight back - block untying if Kidnapper is nearby
if (targetEntity instanceof com.tiedup.remake.entities.AbstractTiedUpNpc npc) {
if (
targetEntity instanceof
com.tiedup.remake.entities.AbstractTiedUpNpc npc
) {
if (
npc.getCaptor() instanceof EntityKidnapper kidnapper &&
kidnapper.isAlive()
@@ -413,9 +413,11 @@ public class RestraintTaskTickHandler {
// Get untying duration (default: 10 seconds)
int untyingSeconds = getUntyingDuration(helper);
// Phase 11: Check collar ownership for TiedUp NPCs
// Non-owners take 3x longer and trigger alert to owners
if (targetEntity instanceof com.tiedup.remake.entities.AbstractTiedUpNpc npc) {
if (
targetEntity instanceof
com.tiedup.remake.entities.AbstractTiedUpNpc npc
) {
if (!npc.isCollarOwner(helper)) {
// Non-owner: triple the untying time
untyingSeconds *= 3;
@@ -513,7 +515,9 @@ public class RestraintTaskTickHandler {
* @return Duration in seconds (default: 10)
*/
private static int getUntyingDuration(Player player) {
return SettingsAccessor.getUntyingPlayerTime(player.level().getGameRules());
return SettingsAccessor.getUntyingPlayerTime(
player.level().getGameRules()
);
}
// ========== FORCE FEEDING MECHANIC ==========
@@ -627,7 +631,6 @@ public class RestraintTaskTickHandler {
/**
* Alert all collar owners that someone is trying to free their slave.
* Phase 11: Multiplayer protection system
*
* @param slave The slave being freed
* @param liberator The player trying to free them