Remove internal phase comments and format code
Strip all Phase references, TODO/FUTURE roadmap notes, and internal planning comments from the codebase. Run Prettier for consistent formatting across all Java files.
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@@ -3,9 +3,9 @@ package com.tiedup.remake.entities;
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import com.tiedup.remake.items.ModItems;
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import com.tiedup.remake.items.base.BindVariant;
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import com.tiedup.remake.v2.bondage.IV2BondageItem;
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import org.jetbrains.annotations.Nullable;
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import net.minecraft.world.entity.EquipmentSlot;
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import net.minecraft.world.item.ItemStack;
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import org.jetbrains.annotations.Nullable;
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/**
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* Manages capture equipment for EntityKidnapper.
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@@ -31,9 +31,7 @@ public class KidnapperCaptureEquipment {
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this.kidnapper = kidnapper;
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}
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// ========================================
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// ITEM GETTERS
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// ========================================
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/**
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* Get bind item to use for capture.
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@@ -43,7 +41,9 @@ public class KidnapperCaptureEquipment {
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*/
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public ItemStack getBindItem() {
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ItemStack mainHand = kidnapper.getMainHandItem();
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if (!mainHand.isEmpty() && mainHand.getItem() instanceof IV2BondageItem) {
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if (
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!mainHand.isEmpty() && mainHand.getItem() instanceof IV2BondageItem
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) {
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return mainHand;
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}
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return new ItemStack(ModItems.getBind(BindVariant.ROPES));
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@@ -117,9 +117,7 @@ public class KidnapperCaptureEquipment {
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return new ItemStack(ModItems.SHOCK_COLLAR.get());
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}
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// ========================================
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// HELD ITEM MANAGEMENT
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// ========================================
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/**
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* Equip themed bind and gag items before capture.
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