Remove internal phase comments and format code

Strip all Phase references, TODO/FUTURE roadmap notes, and internal
planning comments from the codebase. Run Prettier for consistent
formatting across all Java files.
This commit is contained in:
NotEvil
2026-04-12 01:24:49 +02:00
parent 73d70e212d
commit a71093ba9c
482 changed files with 8500 additions and 5155 deletions

View File

@@ -1,11 +1,11 @@
package com.tiedup.remake.entities;
import com.tiedup.remake.core.ModConfig;
import com.tiedup.remake.v2.BodyRegionV2;
import com.tiedup.remake.core.TiedUpMod;
import com.tiedup.remake.items.ModItems;
import com.tiedup.remake.state.IBondageState;
import com.tiedup.remake.util.KidnappedHelper;
import com.tiedup.remake.v2.BodyRegionV2;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.projectile.AbstractArrow;
@@ -16,7 +16,6 @@ import net.minecraft.world.phys.EntityHitResult;
/**
* Rope Arrow Entity - Arrow that binds targets on hit.
*
* Phase 15: Rope Arrow implementation
*
* Behavior:
* - When hitting an entity, has a chance to bind them
@@ -55,7 +54,9 @@ public class EntityRopeArrow extends AbstractArrow {
if (result.getEntity() instanceof LivingEntity target) {
// Check if target can be kidnapped
IBondageState targetState = KidnappedHelper.getKidnappedState(target);
IBondageState targetState = KidnappedHelper.getKidnappedState(
target
);
if (targetState == null) {
TiedUpMod.LOGGER.debug(
"[EntityRopeArrow] Target {} cannot be bound (not IBondageState)",