Remove internal phase comments and format code
Strip all Phase references, TODO/FUTURE roadmap notes, and internal planning comments from the codebase. Run Prettier for consistent formatting across all Java files.
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@@ -2,8 +2,8 @@ package com.tiedup.remake.entities;
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import com.tiedup.remake.blocks.entity.KidnapBombBlockEntity;
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import com.tiedup.remake.core.ModConfig;
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import com.tiedup.remake.util.KidnapExplosion;
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import com.tiedup.remake.core.SettingsAccessor;
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import com.tiedup.remake.util.KidnapExplosion;
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import javax.annotation.Nullable;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.particles.ParticleTypes;
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@@ -18,7 +18,6 @@ import net.minecraft.world.level.Level;
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/**
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* Kidnap Bomb Entity - Primed TNT that applies bondage on explosion.
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*
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* Phase 16: Blocks
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*
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* When the fuse runs out, instead of a destructive explosion,
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* it applies stored bondage items to all entities in radius.
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@@ -155,9 +154,7 @@ public class EntityKidnapBomb extends PrimedTnt {
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);
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}
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// ========================================
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// NBT SERIALIZATION
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// ========================================
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@Override
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protected void addAdditionalSaveData(CompoundTag tag) {
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