Remove internal phase comments and format code
Strip all Phase references, TODO/FUTURE roadmap notes, and internal planning comments from the codebase. Run Prettier for consistent formatting across all Java files.
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@@ -4,13 +4,13 @@ import com.tiedup.remake.core.ModConfig;
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import com.tiedup.remake.core.TiedUpMod;
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import com.tiedup.remake.dialogue.EntityDialogueManager;
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import java.util.UUID;
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import org.jetbrains.annotations.Nullable;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.item.ItemEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.Items;
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import org.jetbrains.annotations.Nullable;
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/**
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* Tracks savior and reward state for EntityDamsel.
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@@ -43,9 +43,7 @@ public class DamselRewardTracker {
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this.damsel = damsel;
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}
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// ========================================
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// SAVIOR GETTERS/SETTERS
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// ========================================
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/**
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* Set the player who rescued this damsel.
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@@ -76,9 +74,7 @@ public class DamselRewardTracker {
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return this.saviorUUID;
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}
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// ========================================
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// ANTI-ABUSE TRACKING
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// ========================================
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/**
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* Set the player who tied this damsel (for reward anti-abuse).
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@@ -113,9 +109,7 @@ public class DamselRewardTracker {
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this.tiedByUUID = null;
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}
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// ========================================
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// REWARD LOGIC
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// ========================================
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/**
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* Reward the player who rescued this damsel.
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@@ -196,9 +190,7 @@ public class DamselRewardTracker {
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);
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}
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// ========================================
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// NBT PERSISTENCE
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// ========================================
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/**
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* Save reward tracker state to NBT.
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