Remove internal phase comments and format code
Strip all Phase references, TODO/FUTURE roadmap notes, and internal planning comments from the codebase. Run Prettier for consistent formatting across all Java files.
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@@ -23,7 +23,9 @@ import net.minecraft.world.entity.MobSpawnType;
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@SuppressWarnings("null")
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public class MasterTestSubCommand {
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public static void register(LiteralArgumentBuilder<CommandSourceStack> root) {
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public static void register(
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LiteralArgumentBuilder<CommandSourceStack> root
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) {
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// /tiedup mastertest
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root.then(
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Commands.literal("mastertest")
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@@ -53,9 +55,7 @@ public class MasterTestSubCommand {
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);
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}
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// ========================================
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// Command Implementations
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// ========================================
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/**
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* /tiedup mastertest
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@@ -95,7 +95,10 @@ public class MasterTestSubCommand {
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master.setPetPlayer(player);
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master.putPetCollar(player);
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CommandHelper.syncPlayerState(player, PlayerBindState.getInstance(player));
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CommandHelper.syncPlayerState(
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player,
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PlayerBindState.getInstance(player)
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);
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String masterName = master.getNpcName();
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if (masterName == null || masterName.isEmpty()) masterName = "Master";
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@@ -138,7 +141,10 @@ public class MasterTestSubCommand {
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if (!master.hasPet()) {
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master.setPetPlayer(player);
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master.putPetCollar(player);
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CommandHelper.syncPlayerState(player, PlayerBindState.getInstance(player));
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CommandHelper.syncPlayerState(
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player,
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PlayerBindState.getInstance(player)
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);
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}
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master.setMasterState(MasterState.HUMAN_CHAIR);
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@@ -195,7 +201,10 @@ public class MasterTestSubCommand {
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if (!master.hasPet()) {
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master.setPetPlayer(player);
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master.putPetCollar(player);
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CommandHelper.syncPlayerState(player, PlayerBindState.getInstance(player));
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CommandHelper.syncPlayerState(
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player,
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PlayerBindState.getInstance(player)
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);
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}
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master.setMasterState(targetState);
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