Remove internal phase comments and format code

Strip all Phase references, TODO/FUTURE roadmap notes, and internal
planning comments from the codebase. Run Prettier for consistent
formatting across all Java files.
This commit is contained in:
NotEvil
2026-04-12 01:24:49 +02:00
parent 73d70e212d
commit a71093ba9c
482 changed files with 8500 additions and 5155 deletions

View File

@@ -1,7 +1,6 @@
package com.tiedup.remake.commands;
import com.mojang.brigadier.CommandDispatcher;
import com.tiedup.remake.v2.BodyRegionV2;
import com.mojang.brigadier.arguments.StringArgumentType;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
@@ -13,6 +12,7 @@ import com.tiedup.remake.items.base.BlindfoldVariant;
import com.tiedup.remake.items.base.EarplugsVariant;
import com.tiedup.remake.items.base.GagVariant;
import com.tiedup.remake.state.IBondageState;
import com.tiedup.remake.v2.BodyRegionV2;
import java.util.List;
import java.util.Optional;
import net.minecraft.commands.CommandSourceStack;
@@ -27,7 +27,7 @@ import net.minecraft.world.item.ItemStack;
import net.minecraft.world.phys.AABB;
/**
* NPC management commands for Phase 18.
* NPC management commands.
*
* Commands:
* /npc spawn kidnapper [player] - Spawn a kidnapper at location
@@ -432,8 +432,7 @@ public class NPCCommand {
var entities = level.getEntitiesOfClass(
net.minecraft.world.entity.LivingEntity.class,
player.getBoundingBox().inflate(radius),
e ->
e instanceof com.tiedup.remake.entities.AbstractTiedUpNpc
e -> e instanceof com.tiedup.remake.entities.AbstractTiedUpNpc
);
for (var entity : entities) {
@@ -457,9 +456,7 @@ public class NPCCommand {
return String.format("(%.1f, %.1f, %.1f)", x, y, z);
}
// ========================================
// NPC Bondage Commands (from DamselTestCommand)
// ========================================
/**
* Find the nearest mod NPC (Damsel or Kidnapper) within 10 blocks.
@@ -508,7 +505,10 @@ public class NPCCommand {
return 0;
}
npc.equip(BodyRegionV2.ARMS, new ItemStack(ModItems.getBind(BindVariant.ROPES)));
npc.equip(
BodyRegionV2.ARMS,
new ItemStack(ModItems.getBind(BindVariant.ROPES))
);
context
.getSource()
.sendSuccess(
@@ -536,7 +536,10 @@ public class NPCCommand {
return 0;
}
npc.equip(BodyRegionV2.MOUTH, new ItemStack(ModItems.getGag(GagVariant.CLOTH_GAG)));
npc.equip(
BodyRegionV2.MOUTH,
new ItemStack(ModItems.getGag(GagVariant.CLOTH_GAG))
);
context
.getSource()
.sendSuccess(
@@ -566,7 +569,8 @@ public class NPCCommand {
return 0;
}
npc.equip(BodyRegionV2.EYES,
npc.equip(
BodyRegionV2.EYES,
new ItemStack(ModItems.getBlindfold(BlindfoldVariant.CLASSIC))
);
context
@@ -599,7 +603,10 @@ public class NPCCommand {
return 0;
}
npc.equip(BodyRegionV2.NECK, new ItemStack(ModItems.CLASSIC_COLLAR.get()));
npc.equip(
BodyRegionV2.NECK,
new ItemStack(ModItems.CLASSIC_COLLAR.get())
);
context
.getSource()
.sendSuccess(
@@ -644,7 +651,10 @@ public class NPCCommand {
}
// Apply full bondage using AbstractTiedUpNpc method
if (npc instanceof com.tiedup.remake.entities.AbstractTiedUpNpc npcEntity) {
if (
npc instanceof
com.tiedup.remake.entities.AbstractTiedUpNpc npcEntity
) {
npcEntity.applyBondage(
new ItemStack(ModItems.getBind(BindVariant.ROPES)),
new ItemStack(ModItems.getGag(GagVariant.CLOTH_GAG)),