Remove internal phase comments and format code

Strip all Phase references, TODO/FUTURE roadmap notes, and internal
planning comments from the codebase. Run Prettier for consistent
formatting across all Java files.
This commit is contained in:
NotEvil
2026-04-12 01:24:49 +02:00
parent 73d70e212d
commit a71093ba9c
482 changed files with 8500 additions and 5155 deletions

View File

@@ -24,17 +24,22 @@ import org.joml.Matrix4f;
*/
@OnlyIn(Dist.CLIENT)
public class GltfRenderLayer
extends RenderLayer<AbstractClientPlayer, PlayerModel<AbstractClientPlayer>> {
extends RenderLayer<AbstractClientPlayer, PlayerModel<AbstractClientPlayer>>
{
private static final Logger LOGGER = LogManager.getLogger("GltfPipeline");
private static final ResourceLocation CUFFS_MODEL =
ResourceLocation.fromNamespaceAndPath(
"tiedup", "models/gltf/v2/handcuffs/cuffs_prototype.glb"
"tiedup",
"models/gltf/v2/handcuffs/cuffs_prototype.glb"
);
public GltfRenderLayer(
RenderLayerParent<AbstractClientPlayer, PlayerModel<AbstractClientPlayer>> renderer
RenderLayerParent<
AbstractClientPlayer,
PlayerModel<AbstractClientPlayer>
> renderer
) {
super(renderer);
}
@@ -71,7 +76,9 @@ public class GltfRenderLayer
// Live path: read skeleton from HumanoidModel (after PlayerAnimator)
PlayerModel<AbstractClientPlayer> parentModel = this.getParentModel();
Matrix4f[] joints = GltfLiveBoneReader.computeJointMatricesFromModel(
parentModel, data, entity
parentModel,
data,
entity
);
if (joints == null) {
// Fallback to GLB-internal path if live reading fails
@@ -84,10 +91,15 @@ public class GltfRenderLayer
poseStack.translate(0, ALIGNMENT_Y, 0);
GltfMeshRenderer.renderSkinned(
data, joints, poseStack, buffer,
data,
joints,
poseStack,
buffer,
packedLight,
net.minecraft.client.renderer.entity.LivingEntityRenderer
.getOverlayCoords(entity, 0.0f)
net.minecraft.client.renderer.entity.LivingEntityRenderer.getOverlayCoords(
entity,
0.0f
)
);
poseStack.popPose();
}