Remove internal phase comments and format code
Strip all Phase references, TODO/FUTURE roadmap notes, and internal planning comments from the codebase. Run Prettier for consistent formatting across all Java files.
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@@ -6,7 +6,6 @@ import net.minecraft.world.item.ItemStack;
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/**
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* Interface for BlockEntities that store bondage items.
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*
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* Phase 16: Blocks
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*
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* Defines the contract for storing and retrieving bondage items:
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* - Bind (ropes, chains, etc.)
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@@ -19,51 +18,37 @@ import net.minecraft.world.item.ItemStack;
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* Based on original ITileEntityBondageItemHolder from 1.12.2
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*/
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public interface IBondageItemHolder {
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// ========================================
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// BIND
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// ========================================
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ItemStack getBind();
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void setBind(ItemStack bind);
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// ========================================
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// GAG
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// ========================================
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ItemStack getGag();
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void setGag(ItemStack gag);
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// ========================================
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// BLINDFOLD
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// ========================================
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ItemStack getBlindfold();
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void setBlindfold(ItemStack blindfold);
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// ========================================
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// EARPLUGS
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// ========================================
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ItemStack getEarplugs();
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void setEarplugs(ItemStack earplugs);
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// ========================================
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// COLLAR
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// ========================================
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ItemStack getCollar();
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void setCollar(ItemStack collar);
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// ========================================
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// CLOTHES
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// ========================================
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ItemStack getClothes();
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void setClothes(ItemStack clothes);
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// ========================================
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// NBT SERIALIZATION
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// ========================================
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/**
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* Read bondage items from NBT.
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@@ -78,9 +63,7 @@ public interface IBondageItemHolder {
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*/
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CompoundTag writeBondageData(CompoundTag tag);
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// ========================================
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// STATE
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// ========================================
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/**
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* Check if this holder has any bondage items loaded.
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