feat(D-01/C): consumer migration — 85 files migrated to V2 helpers
Phase 1 (state): PlayerBindState, PlayerCaptorManager, PlayerEquipment, PlayerDataRetrieval, PlayerLifecycle, PlayerShockCollar, StruggleAccessory Phase 2 (client): AnimationTickHandler, NpcAnimationTickHandler, 5 render handlers, DamselModel, 3 client mixins, SelfBondageInputHandler, SlaveManagementScreen, ActionPanel, SlaveEntryWidget, ModKeybindings Phase 3 (entities): 28 entity/AI files migrated to CollarHelper, BindModeHelper, PoseTypeHelper, createStack() Phase 4 (network): PacketSlaveAction, PacketMasterEquip, PacketAssignCellToCollar, PacketNpcCommand, PacketFurnitureForcemount Phase 5 (events): RestraintTaskTickHandler, PetPlayRestrictionHandler, PlayerEnslavementHandler, ChatEventHandler, LaborAttackPunishmentHandler Phase 6 (commands): BondageSubCommand, CollarCommand, NPCCommand, KidnapSetCommand Phase 7 (compat): MCAKidnappedAdapter, MCA mixins Phase 8 (misc): GagTalkManager, PetRequestManager, HangingCagePiece, BondageItemBlockEntity, TrappedChestBlockEntity, DispenserBehaviors, BondageItemLoaderUtility, RestraintApplicator, StruggleSessionManager, MovementStyleResolver, CampLifecycleManager Some files retain dual V1/V2 checks (instanceof V1 || V2Helper) for coexistence — V1-only branches removed in Branch D.
This commit is contained in:
@@ -7,6 +7,9 @@ import com.tiedup.remake.dialogue.GagTalkManager;
|
||||
import com.tiedup.remake.items.base.ItemGag;
|
||||
import com.tiedup.remake.state.IBondageState;
|
||||
import com.tiedup.remake.util.GagMaterial;
|
||||
import com.tiedup.remake.v2.bondage.component.ComponentType;
|
||||
import com.tiedup.remake.v2.bondage.component.GaggingComponent;
|
||||
import com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem;
|
||||
import com.tiedup.remake.util.KidnappedHelper;
|
||||
import com.tiedup.remake.util.TiedUpUtils;
|
||||
import com.tiedup.remake.v2.BodyRegionV2;
|
||||
@@ -54,12 +57,22 @@ public class ChatEventHandler {
|
||||
BodyRegionV2.MOUTH
|
||||
);
|
||||
|
||||
if (
|
||||
!gagStack.isEmpty() &&
|
||||
gagStack.getItem() instanceof ItemGag gagItem
|
||||
) {
|
||||
// V2: check gagging component, V1 fallback: instanceof ItemGag
|
||||
GaggingComponent gaggingComp = DataDrivenBondageItem.getComponent(
|
||||
gagStack, ComponentType.GAGGING, GaggingComponent.class);
|
||||
boolean isGagItem = gaggingComp != null
|
||||
|| gagStack.getItem() instanceof ItemGag;
|
||||
|
||||
if (!gagStack.isEmpty() && isGagItem) {
|
||||
String originalMessage = event.getRawText();
|
||||
GagMaterial material = gagItem.getGagMaterial();
|
||||
// V2: get material from component, V1 fallback: from ItemGag
|
||||
GagMaterial material = null;
|
||||
if (gaggingComp != null) {
|
||||
material = gaggingComp.getMaterial();
|
||||
}
|
||||
if (material == null && gagStack.getItem() instanceof ItemGag gagItem) {
|
||||
material = gagItem.getGagMaterial();
|
||||
}
|
||||
|
||||
// 1. Process the message through our GagTalkManager V2
|
||||
Component muffledMessage = GagTalkManager.processGagMessage(
|
||||
@@ -83,7 +96,9 @@ public class ChatEventHandler {
|
||||
.append("> ")
|
||||
.append(muffledMessage);
|
||||
|
||||
double range = material.getTalkRange();
|
||||
double range = material != null
|
||||
? material.getTalkRange()
|
||||
: (gaggingComp != null ? gaggingComp.getRange() : 10.0);
|
||||
|
||||
List<ServerPlayer> nearbyPlayers =
|
||||
TiedUpUtils.getPlayersAround(
|
||||
|
||||
Reference in New Issue
Block a user