feat(D-01/C): consumer migration — 85 files migrated to V2 helpers

Phase 1 (state): PlayerBindState, PlayerCaptorManager, PlayerEquipment,
  PlayerDataRetrieval, PlayerLifecycle, PlayerShockCollar, StruggleAccessory
Phase 2 (client): AnimationTickHandler, NpcAnimationTickHandler, 5 render
  handlers, DamselModel, 3 client mixins, SelfBondageInputHandler,
  SlaveManagementScreen, ActionPanel, SlaveEntryWidget, ModKeybindings
Phase 3 (entities): 28 entity/AI files migrated to CollarHelper,
  BindModeHelper, PoseTypeHelper, createStack()
Phase 4 (network): PacketSlaveAction, PacketMasterEquip,
  PacketAssignCellToCollar, PacketNpcCommand, PacketFurnitureForcemount
Phase 5 (events): RestraintTaskTickHandler, PetPlayRestrictionHandler,
  PlayerEnslavementHandler, ChatEventHandler, LaborAttackPunishmentHandler
Phase 6 (commands): BondageSubCommand, CollarCommand, NPCCommand,
  KidnapSetCommand
Phase 7 (compat): MCAKidnappedAdapter, MCA mixins
Phase 8 (misc): GagTalkManager, PetRequestManager, HangingCagePiece,
  BondageItemBlockEntity, TrappedChestBlockEntity, DispenserBehaviors,
  BondageItemLoaderUtility, RestraintApplicator, StruggleSessionManager,
  MovementStyleResolver, CampLifecycleManager

Some files retain dual V1/V2 checks (instanceof V1 || V2Helper) for
coexistence — V1-only branches removed in Branch D.
This commit is contained in:
NotEvil
2026-04-15 00:16:50 +02:00
parent 52d1044e9a
commit 3d61c9e9e6
85 changed files with 2885 additions and 777 deletions

View File

@@ -2,8 +2,8 @@ package com.tiedup.remake.events.restriction;
import com.tiedup.remake.core.TiedUpMod;
import com.tiedup.remake.entities.EntityMaster;
import com.tiedup.remake.items.ItemChokeCollar;
import com.tiedup.remake.state.PlayerBindState;
import com.tiedup.remake.v2.bondage.CollarHelper;
import com.tiedup.remake.v2.BodyRegionV2;
import com.tiedup.remake.v2.blocks.PetBedManager;
import net.minecraft.core.BlockPos;
@@ -284,8 +284,8 @@ public class PetPlayRestrictionHandler {
if (bindState == null || !bindState.hasCollar()) return;
ItemStack collar = bindState.getEquipment(BodyRegionV2.NECK);
if (collar.getItem() instanceof ItemChokeCollar chokeCollar) {
if (chokeCollar.isChoking(collar)) {
if (CollarHelper.isChokeCollar(collar)) {
if (CollarHelper.isChoking(collar)) {
// Apply ChokeEffect (short duration, re-applied each active tick)
if (
!player.hasEffect(

View File

@@ -3,8 +3,8 @@ package com.tiedup.remake.events.restriction;
import com.tiedup.remake.core.SettingsAccessor;
import com.tiedup.remake.core.TiedUpMod;
import com.tiedup.remake.entities.EntityKidnapper;
import com.tiedup.remake.items.base.ItemCollar;
import com.tiedup.remake.minigame.StruggleSessionManager;
import com.tiedup.remake.v2.bondage.CollarHelper;
import com.tiedup.remake.network.ModNetwork;
import com.tiedup.remake.network.personality.PacketSlaveBeingFreed;
import com.tiedup.remake.state.IBondageState;
@@ -642,14 +642,11 @@ public class RestraintTaskTickHandler {
if (!(slave.level() instanceof ServerLevel serverLevel)) return;
ItemStack collar = slave.getEquipment(BodyRegionV2.NECK);
if (
collar.isEmpty() ||
!(collar.getItem() instanceof ItemCollar collarItem)
) {
if (collar.isEmpty() || !CollarHelper.isCollar(collar)) {
return;
}
List<UUID> owners = collarItem.getOwners(collar);
List<UUID> owners = CollarHelper.getOwners(collar);
if (owners.isEmpty()) return;
// Create alert packet