feat(D-01/C): consumer migration — 85 files migrated to V2 helpers

Phase 1 (state): PlayerBindState, PlayerCaptorManager, PlayerEquipment,
  PlayerDataRetrieval, PlayerLifecycle, PlayerShockCollar, StruggleAccessory
Phase 2 (client): AnimationTickHandler, NpcAnimationTickHandler, 5 render
  handlers, DamselModel, 3 client mixins, SelfBondageInputHandler,
  SlaveManagementScreen, ActionPanel, SlaveEntryWidget, ModKeybindings
Phase 3 (entities): 28 entity/AI files migrated to CollarHelper,
  BindModeHelper, PoseTypeHelper, createStack()
Phase 4 (network): PacketSlaveAction, PacketMasterEquip,
  PacketAssignCellToCollar, PacketNpcCommand, PacketFurnitureForcemount
Phase 5 (events): RestraintTaskTickHandler, PetPlayRestrictionHandler,
  PlayerEnslavementHandler, ChatEventHandler, LaborAttackPunishmentHandler
Phase 6 (commands): BondageSubCommand, CollarCommand, NPCCommand,
  KidnapSetCommand
Phase 7 (compat): MCAKidnappedAdapter, MCA mixins
Phase 8 (misc): GagTalkManager, PetRequestManager, HangingCagePiece,
  BondageItemBlockEntity, TrappedChestBlockEntity, DispenserBehaviors,
  BondageItemLoaderUtility, RestraintApplicator, StruggleSessionManager,
  MovementStyleResolver, CampLifecycleManager

Some files retain dual V1/V2 checks (instanceof V1 || V2Helper) for
coexistence — V1-only branches removed in Branch D.
This commit is contained in:
NotEvil
2026-04-15 00:16:50 +02:00
parent 52d1044e9a
commit 3d61c9e9e6
85 changed files with 2885 additions and 777 deletions

View File

@@ -4,7 +4,7 @@ import com.tiedup.remake.cells.CampLifecycleManager;
import com.tiedup.remake.core.TiedUpMod;
import com.tiedup.remake.entities.EntityMaid;
import com.tiedup.remake.entities.EntitySlaveTrader;
import com.tiedup.remake.items.base.ItemBind;
import com.tiedup.remake.v2.bondage.BindModeHelper;
import java.util.UUID;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.Component;
@@ -40,7 +40,7 @@ public class CampNpcProtectionHandler {
// Check if player is holding restraint item
ItemStack heldItem = player.getItemInHand(event.getHand());
if (!(heldItem.getItem() instanceof ItemBind)) return;
if (!BindModeHelper.isBindItem(heldItem)) return;
// Check if target is trader or maid with active camp
UUID campId = null;

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@@ -3,8 +3,8 @@ package com.tiedup.remake.events.captivity;
import com.tiedup.remake.core.SettingsAccessor;
import com.tiedup.remake.core.TiedUpMod;
import com.tiedup.remake.entities.LeashProxyEntity;
import com.tiedup.remake.items.base.ItemCollar;
import com.tiedup.remake.state.IBondageState;
import com.tiedup.remake.v2.bondage.CollarHelper;
import com.tiedup.remake.state.IPlayerLeashAccess;
import com.tiedup.remake.state.PlayerBindState;
import com.tiedup.remake.util.KidnappedHelper;
@@ -146,9 +146,9 @@ public class PlayerEnslavementHandler {
ItemStack collar = slaveKidnappedState.getEquipment(
BodyRegionV2.NECK
);
if (collar.getItem() instanceof ItemCollar collarItem) {
if (CollarHelper.isCollar(collar)) {
if (
collarItem
CollarHelper
.getOwners(collar)
.contains(master.getUUID())
) {

View File

@@ -4,8 +4,8 @@ import com.tiedup.remake.core.TiedUpMod;
import com.tiedup.remake.entities.EntityKidnapper;
import com.tiedup.remake.entities.EntityMaid;
import com.tiedup.remake.entities.EntitySlaveTrader;
import com.tiedup.remake.items.base.ItemBind;
import com.tiedup.remake.prison.LaborRecord;
import com.tiedup.remake.v2.bondage.BindModeHelper;
import com.tiedup.remake.prison.PrisonerManager;
import com.tiedup.remake.prison.PrisonerRecord;
import com.tiedup.remake.prison.PrisonerState;
@@ -145,7 +145,7 @@ public class LaborAttackPunishmentHandler {
// Check if player is holding a restraint item (rope, chain, etc.)
ItemStack heldItem = serverPlayer.getItemInHand(hand);
if (!(heldItem.getItem() instanceof ItemBind)) {
if (!BindModeHelper.isBindItem(heldItem)) {
return; // Not a restraint item
}

View File

@@ -2,8 +2,8 @@ package com.tiedup.remake.events.restriction;
import com.tiedup.remake.core.TiedUpMod;
import com.tiedup.remake.entities.EntityMaster;
import com.tiedup.remake.items.ItemChokeCollar;
import com.tiedup.remake.state.PlayerBindState;
import com.tiedup.remake.v2.bondage.CollarHelper;
import com.tiedup.remake.v2.BodyRegionV2;
import com.tiedup.remake.v2.blocks.PetBedManager;
import net.minecraft.core.BlockPos;
@@ -284,8 +284,8 @@ public class PetPlayRestrictionHandler {
if (bindState == null || !bindState.hasCollar()) return;
ItemStack collar = bindState.getEquipment(BodyRegionV2.NECK);
if (collar.getItem() instanceof ItemChokeCollar chokeCollar) {
if (chokeCollar.isChoking(collar)) {
if (CollarHelper.isChokeCollar(collar)) {
if (CollarHelper.isChoking(collar)) {
// Apply ChokeEffect (short duration, re-applied each active tick)
if (
!player.hasEffect(

View File

@@ -3,8 +3,8 @@ package com.tiedup.remake.events.restriction;
import com.tiedup.remake.core.SettingsAccessor;
import com.tiedup.remake.core.TiedUpMod;
import com.tiedup.remake.entities.EntityKidnapper;
import com.tiedup.remake.items.base.ItemCollar;
import com.tiedup.remake.minigame.StruggleSessionManager;
import com.tiedup.remake.v2.bondage.CollarHelper;
import com.tiedup.remake.network.ModNetwork;
import com.tiedup.remake.network.personality.PacketSlaveBeingFreed;
import com.tiedup.remake.state.IBondageState;
@@ -642,14 +642,11 @@ public class RestraintTaskTickHandler {
if (!(slave.level() instanceof ServerLevel serverLevel)) return;
ItemStack collar = slave.getEquipment(BodyRegionV2.NECK);
if (
collar.isEmpty() ||
!(collar.getItem() instanceof ItemCollar collarItem)
) {
if (collar.isEmpty() || !CollarHelper.isCollar(collar)) {
return;
}
List<UUID> owners = collarItem.getOwners(collar);
List<UUID> owners = CollarHelper.getOwners(collar);
if (owners.isEmpty()) return;
// Create alert packet

View File

@@ -7,6 +7,9 @@ import com.tiedup.remake.dialogue.GagTalkManager;
import com.tiedup.remake.items.base.ItemGag;
import com.tiedup.remake.state.IBondageState;
import com.tiedup.remake.util.GagMaterial;
import com.tiedup.remake.v2.bondage.component.ComponentType;
import com.tiedup.remake.v2.bondage.component.GaggingComponent;
import com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem;
import com.tiedup.remake.util.KidnappedHelper;
import com.tiedup.remake.util.TiedUpUtils;
import com.tiedup.remake.v2.BodyRegionV2;
@@ -54,12 +57,22 @@ public class ChatEventHandler {
BodyRegionV2.MOUTH
);
if (
!gagStack.isEmpty() &&
gagStack.getItem() instanceof ItemGag gagItem
) {
// V2: check gagging component, V1 fallback: instanceof ItemGag
GaggingComponent gaggingComp = DataDrivenBondageItem.getComponent(
gagStack, ComponentType.GAGGING, GaggingComponent.class);
boolean isGagItem = gaggingComp != null
|| gagStack.getItem() instanceof ItemGag;
if (!gagStack.isEmpty() && isGagItem) {
String originalMessage = event.getRawText();
GagMaterial material = gagItem.getGagMaterial();
// V2: get material from component, V1 fallback: from ItemGag
GagMaterial material = null;
if (gaggingComp != null) {
material = gaggingComp.getMaterial();
}
if (material == null && gagStack.getItem() instanceof ItemGag gagItem) {
material = gagItem.getGagMaterial();
}
// 1. Process the message through our GagTalkManager V2
Component muffledMessage = GagTalkManager.processGagMessage(
@@ -83,7 +96,9 @@ public class ChatEventHandler {
.append("> ")
.append(muffledMessage);
double range = material.getTalkRange();
double range = material != null
? material.getTalkRange()
: (gaggingComp != null ? gaggingComp.getRange() : 10.0);
List<ServerPlayer> nearbyPlayers =
TiedUpUtils.getPlayersAround(