feat(D-01/C): consumer migration — 85 files migrated to V2 helpers

Phase 1 (state): PlayerBindState, PlayerCaptorManager, PlayerEquipment,
  PlayerDataRetrieval, PlayerLifecycle, PlayerShockCollar, StruggleAccessory
Phase 2 (client): AnimationTickHandler, NpcAnimationTickHandler, 5 render
  handlers, DamselModel, 3 client mixins, SelfBondageInputHandler,
  SlaveManagementScreen, ActionPanel, SlaveEntryWidget, ModKeybindings
Phase 3 (entities): 28 entity/AI files migrated to CollarHelper,
  BindModeHelper, PoseTypeHelper, createStack()
Phase 4 (network): PacketSlaveAction, PacketMasterEquip,
  PacketAssignCellToCollar, PacketNpcCommand, PacketFurnitureForcemount
Phase 5 (events): RestraintTaskTickHandler, PetPlayRestrictionHandler,
  PlayerEnslavementHandler, ChatEventHandler, LaborAttackPunishmentHandler
Phase 6 (commands): BondageSubCommand, CollarCommand, NPCCommand,
  KidnapSetCommand
Phase 7 (compat): MCAKidnappedAdapter, MCA mixins
Phase 8 (misc): GagTalkManager, PetRequestManager, HangingCagePiece,
  BondageItemBlockEntity, TrappedChestBlockEntity, DispenserBehaviors,
  BondageItemLoaderUtility, RestraintApplicator, StruggleSessionManager,
  MovementStyleResolver, CampLifecycleManager

Some files retain dual V1/V2 checks (instanceof V1 || V2Helper) for
coexistence — V1-only branches removed in Branch D.
This commit is contained in:
NotEvil
2026-04-15 00:16:50 +02:00
parent 52d1044e9a
commit 3d61c9e9e6
85 changed files with 2885 additions and 777 deletions

View File

@@ -6,7 +6,7 @@ import com.tiedup.remake.core.TiedUpMod;
import com.tiedup.remake.dialogue.EntityDialogueManager;
import com.tiedup.remake.entities.EntityKidnapper;
import com.tiedup.remake.entities.ai.kidnapper.KidnapperState;
import com.tiedup.remake.items.base.ItemCollar;
import com.tiedup.remake.v2.bondage.CollarHelper;
import com.tiedup.remake.prison.PrisonerManager;
import com.tiedup.remake.prison.PrisonerRecord;
import com.tiedup.remake.prison.PrisonerState;
@@ -189,9 +189,9 @@ public class KidnapperCaptiveManager {
// If target has collar, verify we own it
if (target.hasCollar()) {
ItemStack collar = target.getEquipment(BodyRegionV2.NECK);
if (collar.getItem() instanceof ItemCollar collarItem) {
if (CollarHelper.isCollar(collar)) {
// Check if THIS kidnapper is owner
if (!collarItem.getOwners(collar).contains(host.getUUID())) {
if (!CollarHelper.getOwners(collar).contains(host.getUUID())) {
TiedUpMod.LOGGER.debug(
"[KidnapperCaptiveManager] {} can't capture {} - collar owned by someone else",
host.getNpcName(),

View File

@@ -7,7 +7,7 @@ import com.tiedup.remake.entities.EntityKidnapper;
import com.tiedup.remake.entities.EntityKidnapperElite;
import com.tiedup.remake.entities.ai.kidnapper.KidnapperState;
import com.tiedup.remake.items.ModItems;
import com.tiedup.remake.items.base.ItemCollar;
import com.tiedup.remake.v2.bondage.CollarHelper;
import com.tiedup.remake.prison.PrisonerManager;
import com.tiedup.remake.prison.PrisonerRecord;
import com.tiedup.remake.state.IBondageState;
@@ -206,8 +206,8 @@ public class KidnapperTargetSelector {
// Self-collared entities (exploit) are treated as uncolllared — kidnappers ignore self-collars
if (state.hasCollar()) {
ItemStack collar = state.getEquipment(BodyRegionV2.NECK);
if (collar.getItem() instanceof ItemCollar collarItem) {
java.util.List<UUID> owners = collarItem.getOwners(collar);
if (CollarHelper.isCollar(collar)) {
java.util.List<UUID> owners = CollarHelper.getOwners(collar);
// Filter out self-collar (owner == wearer = exploit)
java.util.List<UUID> realOwners = owners
.stream()
@@ -312,8 +312,8 @@ public class KidnapperTargetSelector {
// Other kidnappers' collars are fair game — kidnapper can steal from kidnapper
if (state != null && state.hasCollar()) {
ItemStack collar = state.getEquipment(BodyRegionV2.NECK);
if (collar.getItem() instanceof ItemCollar collarItem) {
java.util.List<UUID> owners = collarItem.getOwners(collar);
if (CollarHelper.isCollar(collar)) {
java.util.List<UUID> owners = CollarHelper.getOwners(collar);
if (!owners.isEmpty() && !owners.contains(host.getUUID())) {
// Check if any owner is a DIFFERENT player (not self-collared, not a kidnapper)
if (host.level() instanceof ServerLevel sl) {