feat(D-01/C): consumer migration — 85 files migrated to V2 helpers
Phase 1 (state): PlayerBindState, PlayerCaptorManager, PlayerEquipment, PlayerDataRetrieval, PlayerLifecycle, PlayerShockCollar, StruggleAccessory Phase 2 (client): AnimationTickHandler, NpcAnimationTickHandler, 5 render handlers, DamselModel, 3 client mixins, SelfBondageInputHandler, SlaveManagementScreen, ActionPanel, SlaveEntryWidget, ModKeybindings Phase 3 (entities): 28 entity/AI files migrated to CollarHelper, BindModeHelper, PoseTypeHelper, createStack() Phase 4 (network): PacketSlaveAction, PacketMasterEquip, PacketAssignCellToCollar, PacketNpcCommand, PacketFurnitureForcemount Phase 5 (events): RestraintTaskTickHandler, PetPlayRestrictionHandler, PlayerEnslavementHandler, ChatEventHandler, LaborAttackPunishmentHandler Phase 6 (commands): BondageSubCommand, CollarCommand, NPCCommand, KidnapSetCommand Phase 7 (compat): MCAKidnappedAdapter, MCA mixins Phase 8 (misc): GagTalkManager, PetRequestManager, HangingCagePiece, BondageItemBlockEntity, TrappedChestBlockEntity, DispenserBehaviors, BondageItemLoaderUtility, RestraintApplicator, StruggleSessionManager, MovementStyleResolver, CampLifecycleManager Some files retain dual V1/V2 checks (instanceof V1 || V2Helper) for coexistence — V1-only branches removed in Branch D.
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@@ -5,7 +5,7 @@ import com.tiedup.remake.core.TiedUpMod;
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import com.tiedup.remake.entities.damsel.components.*;
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import com.tiedup.remake.entities.skins.DamselSkinManager;
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import com.tiedup.remake.entities.skins.Gender;
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import com.tiedup.remake.items.base.ItemCollar;
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import com.tiedup.remake.v2.bondage.CollarHelper;
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import com.tiedup.remake.state.ICaptor;
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import com.tiedup.remake.v2.BodyRegionV2;
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import java.util.UUID;
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@@ -527,8 +527,8 @@ public class EntityDamsel
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if (!this.hasCollar()) return false;
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ItemStack collar = this.getEquipment(BodyRegionV2.NECK);
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if (!(collar.getItem() instanceof ItemCollar collarItem)) return false;
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if (!collarItem.getOwners(collar).contains(commander.getUUID())) {
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if (!CollarHelper.isCollar(collar)) return false;
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if (!CollarHelper.isOwner(collar, commander.getUUID())) {
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if (!this.isGagged()) {
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com.tiedup.remake.dialogue.EntityDialogueManager.talkByDialogueId(
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this,
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@@ -653,8 +653,8 @@ public class EntityDamsel
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return net.minecraft.world.InteractionResult.FAIL;
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}
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ItemStack collar = this.getEquipment(BodyRegionV2.NECK);
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if (collar.getItem() instanceof ItemCollar collarItem) {
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if (!collarItem.isOwner(collar, player)) {
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if (CollarHelper.isCollar(collar)) {
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if (!CollarHelper.isOwner(collar, player)) {
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if (
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player instanceof
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net.minecraft.server.level.ServerPlayer sp
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@@ -693,9 +693,9 @@ public class EntityDamsel
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this.hasCollar()
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) {
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ItemStack collar = this.getEquipment(BodyRegionV2.NECK);
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if (collar.getItem() instanceof ItemCollar collarItem) {
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if (CollarHelper.isCollar(collar)) {
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if (
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collarItem.isOwner(collar, player) &&
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CollarHelper.isOwner(collar, player) &&
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player instanceof
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net.minecraft.server.level.ServerPlayer serverPlayer
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) {
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@@ -822,8 +822,8 @@ public class EntityDamsel
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public String getTargetRelation(Player player) {
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if (hasCollar()) {
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ItemStack collar = getEquipment(BodyRegionV2.NECK);
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if (collar.getItem() instanceof ItemCollar collarItem) {
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if (collarItem.isOwner(collar, player)) {
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if (CollarHelper.isCollar(collar)) {
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if (CollarHelper.isOwner(collar, player)) {
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return "master";
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}
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}
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