feat(D-01/C): consumer migration — 85 files migrated to V2 helpers

Phase 1 (state): PlayerBindState, PlayerCaptorManager, PlayerEquipment,
  PlayerDataRetrieval, PlayerLifecycle, PlayerShockCollar, StruggleAccessory
Phase 2 (client): AnimationTickHandler, NpcAnimationTickHandler, 5 render
  handlers, DamselModel, 3 client mixins, SelfBondageInputHandler,
  SlaveManagementScreen, ActionPanel, SlaveEntryWidget, ModKeybindings
Phase 3 (entities): 28 entity/AI files migrated to CollarHelper,
  BindModeHelper, PoseTypeHelper, createStack()
Phase 4 (network): PacketSlaveAction, PacketMasterEquip,
  PacketAssignCellToCollar, PacketNpcCommand, PacketFurnitureForcemount
Phase 5 (events): RestraintTaskTickHandler, PetPlayRestrictionHandler,
  PlayerEnslavementHandler, ChatEventHandler, LaborAttackPunishmentHandler
Phase 6 (commands): BondageSubCommand, CollarCommand, NPCCommand,
  KidnapSetCommand
Phase 7 (compat): MCAKidnappedAdapter, MCA mixins
Phase 8 (misc): GagTalkManager, PetRequestManager, HangingCagePiece,
  BondageItemBlockEntity, TrappedChestBlockEntity, DispenserBehaviors,
  BondageItemLoaderUtility, RestraintApplicator, StruggleSessionManager,
  MovementStyleResolver, CampLifecycleManager

Some files retain dual V1/V2 checks (instanceof V1 || V2Helper) for
coexistence — V1-only branches removed in Branch D.
This commit is contained in:
NotEvil
2026-04-15 00:16:50 +02:00
parent 52d1044e9a
commit 3d61c9e9e6
85 changed files with 2885 additions and 777 deletions

View File

@@ -2,8 +2,10 @@ package com.tiedup.remake.compat.mca.capability;
import com.tiedup.remake.compat.mca.MCABondageManager;
import com.tiedup.remake.compat.mca.MCACompat;
import com.tiedup.remake.items.base.IHasBlindingEffect;
import com.tiedup.remake.items.base.IHasGaggingEffect;
import com.tiedup.remake.v2.bondage.component.BlindingComponent;
import com.tiedup.remake.v2.bondage.component.ComponentType;
import com.tiedup.remake.v2.bondage.component.GaggingComponent;
import com.tiedup.remake.v2.bondage.datadriven.DataDrivenBondageItem;
import com.tiedup.remake.items.base.IHasResistance;
import com.tiedup.remake.items.base.ILockable;
import com.tiedup.remake.items.base.ItemBind;
@@ -277,16 +279,17 @@ public class MCAKidnappedAdapter implements IRestrainable {
@Override
public boolean hasGaggingEffect() {
ItemStack gag = cap.getGag();
return !gag.isEmpty() && gag.getItem() instanceof IHasGaggingEffect;
if (gag.isEmpty()) return false;
if (DataDrivenBondageItem.getComponent(gag, ComponentType.GAGGING, GaggingComponent.class) != null) return true;
return gag.getItem() instanceof com.tiedup.remake.items.base.IHasGaggingEffect;
}
@Override
public boolean hasBlindingEffect() {
ItemStack blindfold = cap.getBlindfold();
return (
!blindfold.isEmpty() &&
blindfold.getItem() instanceof IHasBlindingEffect
);
if (blindfold.isEmpty()) return false;
if (DataDrivenBondageItem.getComponent(blindfold, ComponentType.BLINDING, BlindingComponent.class) != null) return true;
return blindfold.getItem() instanceof com.tiedup.remake.items.base.IHasBlindingEffect;
}
@Override