Phase 2.2 : fork mesh/transformer/ (vanilla PlayerModel → SkinnedMesh)
COPY verbatim EF + rewrite imports : - rig/mesh/transformer/VanillaModelTransformer.java (~700 LOC) Transformer principal : bake PlayerModel vanilla / HumanoidModel → SkinnedMesh biped EF. Utilise les PartTransformer (HEAD/ARM/LEG/CHEST) avec AABB cover area. - rig/mesh/transformer/HumanoidModelTransformer.java (~70 LOC) Base abstract commune aux transformers humanoïdes. - rig/mesh/transformer/HumanoidModelBaker.java (~115 LOC) Entry point bake() + export JSON + registry MODEL_TRANSFORMERS. L'ancienne stub de VanillaMeshPartDefinition (record 55 LOC) est remplacée par la vraie record dans le fork — API identique (of(partName), of(partName, path, invertedParentTransform, root)). Ajouté mixin accessor : - rig/mixin/client/MixinAgeableListModel.java (@Invoker pour headParts/bodyParts sur AgeableListModel). - src/main/resources/tiedup-rig.mixins.json (nouveau mixin config, package com.tiedup.remake.rig.mixin). - build.gradle : args '-mixin.config=tiedup-rig.mixins.json' dans client+server run configs. - META-INF/mods.toml : [[mixins]] config="tiedup-rig.mixins.json" Logger EpicFightMod.LOGGER → TiedUpRigConstants.LOGGER dans HumanoidModelBaker. Packages correctement rewrités par scripts/rig-rewrite-imports.sh. Compile BUILD SUCCESSFUL maintenu.
This commit is contained in:
@@ -105,6 +105,7 @@ minecraft {
|
||||
// Mixin config arg
|
||||
args '-mixin.config=tiedup.mixins.json'
|
||||
args '-mixin.config=tiedup-compat.mixins.json'
|
||||
args '-mixin.config=tiedup-rig.mixins.json'
|
||||
}
|
||||
|
||||
server {
|
||||
@@ -118,6 +119,7 @@ minecraft {
|
||||
// Mixin config arg
|
||||
args '-mixin.config=tiedup.mixins.json'
|
||||
args '-mixin.config=tiedup-compat.mixins.json'
|
||||
args '-mixin.config=tiedup-rig.mixins.json'
|
||||
}
|
||||
|
||||
// Additional client instances for multiplayer testing
|
||||
|
||||
Reference in New Issue
Block a user