fix(P1+P2): swarm review — UX fixes + V1 dead code cleanup
P1 — UX visible: - Add 4 missing translations (leather_mittens, ball_gag_3d, taser, debug_wand) - Fix earplugs resistance bucket: "blindfold" → "earplug" - Split mixin config: core (require=1) + compat MCA (require=0) - Bump PROTOCOL_VERSION from "1" to "2" - Add debug_wand item model (no texture — debug only) - Fix 3 display_name inconsistencies (chain, vine_seed, shock_collar_auto) P2 — Dead code cleanup: - Delete IHas3DModelConfig + Model3DConfig (zero imports) - Remove MovementStyleResolver.resolveV1Fallback() + V1Fallback record + V1 constants - Remove AnimationTickHandler V1 fallback block + buildAnimationId() - Document PlayerEquipment.equipInRegion() bypass as intentional (force-equip paths)
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@@ -6,22 +6,14 @@
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"refmap": "tiedup.refmap.json",
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"mixins": [
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"MixinServerPlayer",
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"MixinMCAVillagerInteraction",
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"MixinMCAVillagerLeash",
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"MixinMCAOpenAIChatAI",
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"MixinMCAMessenger",
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"MixinLivingEntityBodyRot"
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],
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"client": [
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"client/MixinVillagerEntityBaseModelMCA",
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"client/MixinVillagerEntityMCAAnimated",
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"client/MixinMCASpeechManager",
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"client/MixinMCAPlayerExtendedModel",
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"client/MixinPlayerModel",
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"client/MixinCamera",
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"client/MixinLivingEntitySleeping"
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],
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"injectors": {
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"defaultRequire": 0
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"defaultRequire": 1
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}
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}
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