feat(D-01/D): V1 cleanup — delete 28 files, ~5400 lines removed
D1: ThreadLocal alert suppression moved from ItemCollar to CollarHelper.
onCollarRemoved() logic (kidnapper alert) moved to CollarHelper.
D2+D3: Deleted 17 V1 item classes + 4 V1-only interfaces:
ItemBind, ItemGag, ItemBlindfold, ItemCollar, ItemEarplugs, ItemMittens,
ItemColor, ItemClassicCollar, ItemShockCollar, ItemShockCollarAuto,
ItemGpsCollar, ItemChokeCollar, ItemHood, ItemMedicalGag,
IBondageItem, IHasGaggingEffect, IHasBlindingEffect, IAdjustable
D4: KidnapperTheme/KidnapperItemSelector/DispenserBehaviors migrated
from variant enums to string-based DataDrivenItemRegistry IDs.
D5: Deleted 11 variant enums + Generic* factories + ItemBallGag3D:
BindVariant, GagVariant, BlindfoldVariant, EarplugsVariant, MittensVariant,
GenericBind, GenericGag, GenericBlindfold, GenericEarplugs, GenericMittens
D6: ModItems cleaned — all V1 bondage registrations removed.
D7: ModCreativeTabs rewritten — iterates DataDrivenItemRegistry.
D8+D9: All V2 helpers cleaned (V1 fallbacks removed), orphan imports removed.
Zero V1 bondage code references remain (only Javadoc comments).
All bondage items are now data-driven via 47 JSON definitions.
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@@ -4,7 +4,6 @@ import com.tiedup.remake.core.SettingsAccessor;
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import com.tiedup.remake.core.SystemMessageManager;
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import com.tiedup.remake.core.TiedUpMod;
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import com.tiedup.remake.dialogue.GagTalkManager;
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import com.tiedup.remake.items.base.ItemGag;
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import com.tiedup.remake.state.IBondageState;
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import com.tiedup.remake.util.GagMaterial;
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import com.tiedup.remake.v2.bondage.component.ComponentType;
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@@ -57,11 +56,10 @@ public class ChatEventHandler {
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BodyRegionV2.MOUTH
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);
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// V2: check gagging component, V1 fallback: instanceof ItemGag
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// V2: check gagging component
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GaggingComponent gaggingComp = DataDrivenBondageItem.getComponent(
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gagStack, ComponentType.GAGGING, GaggingComponent.class);
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boolean isGagItem = gaggingComp != null
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|| gagStack.getItem() instanceof ItemGag;
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boolean isGagItem = gaggingComp != null;
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if (!gagStack.isEmpty() && isGagItem) {
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String originalMessage = event.getRawText();
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@@ -70,9 +68,7 @@ public class ChatEventHandler {
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if (gaggingComp != null) {
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material = gaggingComp.getMaterial();
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}
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if (material == null && gagStack.getItem() instanceof ItemGag gagItem) {
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material = gagItem.getGagMaterial();
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}
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// material stays null if no component; GagTalkManager handles null → CLOTH fallback
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// 1. Process the message through our GagTalkManager V2
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Component muffledMessage = GagTalkManager.processGagMessage(
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