feat(D-01/D): V1 cleanup — delete 28 files, ~5400 lines removed
D1: ThreadLocal alert suppression moved from ItemCollar to CollarHelper.
onCollarRemoved() logic (kidnapper alert) moved to CollarHelper.
D2+D3: Deleted 17 V1 item classes + 4 V1-only interfaces:
ItemBind, ItemGag, ItemBlindfold, ItemCollar, ItemEarplugs, ItemMittens,
ItemColor, ItemClassicCollar, ItemShockCollar, ItemShockCollarAuto,
ItemGpsCollar, ItemChokeCollar, ItemHood, ItemMedicalGag,
IBondageItem, IHasGaggingEffect, IHasBlindingEffect, IAdjustable
D4: KidnapperTheme/KidnapperItemSelector/DispenserBehaviors migrated
from variant enums to string-based DataDrivenItemRegistry IDs.
D5: Deleted 11 variant enums + Generic* factories + ItemBallGag3D:
BindVariant, GagVariant, BlindfoldVariant, EarplugsVariant, MittensVariant,
GenericBind, GenericGag, GenericBlindfold, GenericEarplugs, GenericMittens
D6: ModItems cleaned — all V1 bondage registrations removed.
D7: ModCreativeTabs rewritten — iterates DataDrivenItemRegistry.
D8+D9: All V2 helpers cleaned (V1 fallbacks removed), orphan imports removed.
Zero V1 bondage code references remain (only Javadoc comments).
All bondage items are now data-driven via 47 JSON definitions.
This commit is contained in:
@@ -3,7 +3,6 @@ package com.tiedup.remake.dialogue;
|
||||
import static com.tiedup.remake.util.GameConstants.*;
|
||||
|
||||
import com.tiedup.remake.dialogue.EmotionalContext.EmotionType;
|
||||
import com.tiedup.remake.items.base.ItemGag;
|
||||
import com.tiedup.remake.state.IBondageState;
|
||||
import com.tiedup.remake.v2.bondage.component.ComponentType;
|
||||
import com.tiedup.remake.v2.bondage.component.GaggingComponent;
|
||||
@@ -66,8 +65,6 @@ public class GagTalkManager {
|
||||
gagStack, ComponentType.GAGGING, GaggingComponent.class);
|
||||
if (gaggingComp != null && gaggingComp.getMaterial() != null) {
|
||||
material = gaggingComp.getMaterial();
|
||||
} else if (gagStack.getItem() instanceof ItemGag gag) {
|
||||
material = gag.getGagMaterial();
|
||||
}
|
||||
|
||||
// 1. EFFET DE SUFFOCATION (Si message trop long)
|
||||
@@ -528,8 +525,6 @@ public class GagTalkManager {
|
||||
gagStack, ComponentType.GAGGING, GaggingComponent.class);
|
||||
if (comp != null && comp.getMaterial() != null) {
|
||||
material = comp.getMaterial();
|
||||
} else if (gagStack.getItem() instanceof ItemGag gag) {
|
||||
material = gag.getGagMaterial();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user