WIP: create TiedUpRigConstants, replace EpicFightMod/SharedConstants refs

- Nouveau TiedUpRigConstants.java : centralise MODID/LOGGER/identifier/prefix,
  constantes runtime (IS_DEV_ENV, A_TICK, GENERAL_ANIMATION_TRANSITION_TIME,
  MAX_JOINTS), factory ANIMATOR_PROVIDER (client/server split) + helpers
  stacktraceIfDevSide/logAndStacktraceIfDevSide.

- sed global : EpicFightMod.* → TiedUpRigConstants.*
- sed global : EpicFightSharedConstants.* → TiedUpRigConstants.*
- sed global : EpicFightRenderTypes → TiedUpRenderTypes (class rename upstream)
- Fix package declarations : Armature.java + TiedUpRenderTypes.java

Résidus yesman.epicfight : 115 → 86 (-29)
Reste : gameasset/physics/network/world/config/skill (combat deps à strip) +
combat mode refs dans patch/LocalPlayerPatch + ClientPlayerPatch (Phase 2).
This commit is contained in:
NotEvil
2026-04-22 00:33:39 +02:00
parent e4dd32fe05
commit 0891edffac
70 changed files with 320 additions and 213 deletions

View File

@@ -15,7 +15,7 @@ import com.tiedup.remake.rig.anim.types.DynamicAnimation;
import com.tiedup.remake.rig.anim.types.StaticAnimation;
import com.tiedup.remake.rig.asset.AssetAccessor;
import yesman.epicfight.gameasset.Animations;
import yesman.epicfight.main.EpicFightSharedConstants;
import com.tiedup.remake.rig.TiedUpRigConstants;
import com.tiedup.remake.rig.patch.LivingEntityPatch;
public class AnimationPlayer {
@@ -42,7 +42,7 @@ public class AnimationPlayer {
playbackSpeed = playSpeedModifier.modify(currentPlay, entitypatch, playbackSpeed, this.prevElapsedTime, this.elapsedTime);
}
this.elapsedTime += EpicFightSharedConstants.A_TICK * playbackSpeed * (this.isReversed() && currentPlay.canBePlayedReverse() ? -1.0F : 1.0F);
this.elapsedTime += TiedUpRigConstants.A_TICK * playbackSpeed * (this.isReversed() && currentPlay.canBePlayedReverse() ? -1.0F : 1.0F);
PlaybackTimeModifier playTimeModifier = currentPlayStatic.getProperty(StaticAnimationProperty.ELAPSED_TIME_MODIFIER).orElse(null);
if (playTimeModifier != null) {
@@ -159,4 +159,4 @@ public class AnimationPlayer {
public String toString() {
return this.getAnimation() + " " + this.prevElapsedTime + " " + this.elapsedTime;
}
}
}