{
  "name": "Labor Guard",
  "icon": "minecraft:iron_sword",
  "category": "tiedup:npcs",
  "sortnum": 10,
  "pages": [
    {
      "type": "patchouli:text",
      "title": "Labor Guard",
      "text": "$(bold)Labor task supervisor.$(br2)Labor Guards escort and monitor prisoners during forced labor tasks. They protect prisoners from mobs and enforce task completion.$(br2)$(thing)Type:$() Hostile$(br)$(thing)Health:$() 30 HP$(br)$(thing)Speed:$() 0.30$(br)$(thing)Damage:$() 6 (3 hearts)"
    },
    {
      "type": "patchouli:text",
      "title": "Behavior",
      "text": "$(thing)Escort:$()$(br)$(li) Follows prisoner during labor tasks$(br)$(li) Stays within monitoring range$(br2)$(thing)Combat:$()$(br)$(li) Hunts hostile monsters near prisoner$(br)$(li) Skips task-relevant mobs during combat tasks$(br2)$(thing)Monitoring:$()$(br)$(li) Tracks prisoner activity$(br)$(li) Detects inactivity after 30s (2min for combat)$(br)$(li) Escalating punishment on idle"
    },
    {
      "type": "patchouli:text",
      "title": "Punishment Escalation",
      "text": "$(bold)Escalating response to inactivity.$(br2)$(thing)Stage 1:$() Warning message$(br)$(thing)Stage 2:$() Shock$(br)$(thing)Stage 3:$() Tighten restraints$(br)$(thing)Stage 4:$() Task failure$(br2)Inactivity threshold: 30 seconds (2 minutes for combat tasks)."
    },
    {
      "type": "patchouli:text",
      "title": "Escape",
      "text": "$(bold)Escaping the Labor Guard.$(br2)$(thing)Distance:$()$(br)Leave 20-block radius from guard$(br)15 second countdown before recapture$(br2)$(thing)Tying:$()$(br)Tie up the guard to disable supervision$(br2)$(thing)Guard Death:$()$(br)If the guard dies, prisoner is freed from task.$(br2)Combat tasks at night are most vulnerable to escape."
    }
  ]
}
