{
  "name": "Maid",
  "icon": "minecraft:iron_chestplate",
  "category": "tiedup:npcs",
  "sortnum": 7,
  "pages": [
    {
      "type": "patchouli:text",
      "title": "Maid",
      "text": "$(bold)SlaveTrader's personal servant.$(br2)Maids manage prisoners in camps: extracting them for labor, returning them after tasks, and defending the camp when needed.$(br2)$(thing)Type:$() Neutral$(br)$(thing)Health:$() 60 HP$(br)$(thing)Speed:$() 0.28$(br)$(thing)Damage:$() 12 (6 hearts)$(br)$(thing)Capture Time:$() 5 ticks (0.25s)"
    },
    {
      "type": "patchouli:text",
      "title": "AI States",
      "text": "$(thing)IDLE:$() Waiting at camp$(br)$(thing)DELIVERING:$() Bringing prisoner to labor area$(br)$(thing)EXTRACTING:$() Taking prisoner from cell$(br)$(thing)RETURNING:$() Bringing prisoner back to cell$(br)$(thing)DEFENDING:$() Fighting intruders$(br)$(thing)FREE:$() Trader died, now neutral"
    },
    {
      "type": "patchouli:text",
      "title": "Detection & Behavior",
      "text": "$(thing)Detection:$()$(br)$(li) Hearing range: 6 blocks (struggle sounds)$(br)$(li) Vision range: 15 blocks$(br2)$(thing)Prisoner Management:$()$(br)$(li) Extracts prisoners from cells for labor$(br)$(li) Returns prisoners after task completion$(br)$(li) Monitors for escape attempts$(br2)$(thing)On Trader Death:$()$(br)Becomes neutral, can be captured."
    }
  ]
}
