{
  "name": "Struggle & Escape",
  "icon": "minecraft:iron_bars",
  "category": "tiedup:gameplay",
  "sortnum": 3,
  "pages": [
    {
      "type": "patchouli:text",
      "title": "Struggle & Escape",
      "text": "$(bold)Press $(k:key.tiedup.struggle) to start escaping.$(br2)$(thing)Two Minigames:$()$(br)$(li) $(bold)QTE Struggle$() — Quick 5-key sequence$(br)$(li) $(bold)Continuous Struggle$() — Hold changing directions$(br2)$(thing)Also:$()$(br)$(li) $(bold)Lockpick$() — Pick locked items$(br)$(li) $(bold)Collar Unlock$() — Separate from binds$(br2)Success reduces the bind's $(thing)resistance$(). When resistance reaches 0, you break free."
    },
    {
      "type": "patchouli:text",
      "title": "QTE Struggle",
      "text": "$(bold)5-key sequence under time pressure.$(br2)$(thing)How:$()$(br)$(li) A random 5-key sequence appears (WASD)$(br)$(li) Press each key in order$(br)$(li) 3-second timer for the whole sequence$(br2)$(thing)Result:$()$(br)$(li) All 5 correct: Reduces resistance$(br)$(li) Wrong key: Immediate fail$(br)$(li) Timer expires: Immediate fail$(br2)$(thing)Cooldown:$() 10 seconds between attempts"
    },
    {
      "type": "patchouli:text",
      "title": "Continuous Struggle",
      "text": "$(bold)Hold the displayed direction to wear down binds.$(br2)$(thing)How:$()$(br)$(li) A direction arrow appears (WASD)$(br)$(li) Hold the matching key$(br)$(li) Direction changes every 3-5 seconds$(br)$(li) Release and re-press when it changes$(br2)$(thing)Progress:$() 1 resistance per second while holding correctly$(br)$(thing)No cooldown$() — struggle continuously until free$(br2)$(thing)Warning:$() Alerts nearby kidnappers and guards within 32 blocks."
    },
    {
      "type": "patchouli:text",
      "title": "Knife Bonuses",
      "text": "$(bold)Best knife in inventory used automatically.$(br2)$(thing)Stone Knife:$()$(br)+15% success chance, 1.5x faster$(br2)$(thing)Iron Knife:$()$(br)+30% success chance, 2x faster$(br2)$(thing)Golden Knife:$()$(br)+45% success chance, 3x faster$(br2)Maximum 100% chance. Knives are consumed during cutting."
    },
    {
      "type": "patchouli:text",
      "title": "Locked Binds",
      "text": "$(bold)Locked binds are much harder to escape.$(br2)$(thing)Penalty:$() +250 resistance added$(br)$(thing)Example:$() 100 → 350$(br2)$(thing)On Success:$()$(br)$(li) Padlock destroyed$(br)$(li) Bind drops$(br)$(li) You are freed$(br2)Use the $(l:tiedup:tools_items/lock_system)Lockpick Minigame$(/l) for a faster alternative."
    },
    {
      "type": "patchouli:text",
      "title": "Collar Unlock",
      "text": "$(bold)Unlock collar (doesn't remove it).$(br2)$(thing)Requirements:$()$(br)$(li) Must NOT be tied up$(br)$(li) Collar must be locked$(br2)$(thing)Success:$()$(br)$(li) Collar becomes unlocked$(br)$(li) Collar stays on$(br)$(li) No items dropped$(br2)$(thing)Shock Collar:$()$(br)Random chance to shock on each attempt. If shocked, the attempt is interrupted and cooldown still applies."
    },
    {
      "type": "patchouli:text",
      "title": "Tightening",
      "text": "$(bold)Captors can restore resistance via $(k:key.tiedup.tighten).$(br2)$(thing)Tighten Key:$() Restores resistance to full$(br)$(thing)Whip:$() Damages and weakens resistance$(br2)A tightened bind resets your escape progress completely. Try to escape while the captor is distracted."
    },
    {
      "type": "patchouli:text",
      "title": "Escape Tips",
      "text": "$(thing)Best Practices:$()$(br)$(li) Get a golden knife for 3x speed$(br)$(li) Continuous struggle has no cooldown$(br)$(li) Locked items add +250 resistance$(br)$(li) Shock collars interrupt attempts$(br)$(li) Struggling alerts nearby guards$(br2)$(thing)Strategy:$()$(br)Continuous struggle is faster for low-resistance binds. QTE is better for high-resistance with a knife bonus."
    }
  ]
}
