/*
 * Derived from Epic Fight (https://github.com/Epic-Fight/epicfight)
 * by the Epic Fight Team, licensed under GPLv3.
 * Modifications © 2026 TiedUp! Remake Contributors, distributed under GPLv3.
 */

package com.tiedup.remake.rig.physics.ik;

/**
 * RIG stub. Upstream EF : marker interface pour les entities/patches qui
 * peuvent porter une simulation IK. Non utilisé en TiedUp — stub vide
 * pour satisfaire les {@code instanceof} dans StaticAnimation.
 */
public interface InverseKinematicsSimulatable {
}
