/*
 * Derived from Epic Fight (https://github.com/Epic-Fight/epicfight)
 * by the Epic Fight Team, licensed under GPLv3.
 * Modifications © 2026 TiedUp! Remake Contributors, distributed under GPLv3.
 */

package com.tiedup.remake.rig.physics;

import java.util.Optional;

public interface SimulatableObject {
	<SIM extends PhysicsSimulator<?, ?, ?, ?, ?>> Optional<SIM> getSimulator(SimulationTypes<?, ?, ?, ?, ?, SIM> simulationType);
}
