package com.tiedup.remake.minigame;

/**
 * Discriminator for {@link LockpickMiniGameState#getTargetKind()}. The
 * accompanying {@code targetData} int is interpreted as a {@code BodyRegionV2}
 * ordinal or as an entity id depending on this kind.
 */
public enum LockpickTargetKind {
    /** {@code targetData} is a {@code BodyRegionV2} ordinal. */
    BODY_REGION,
    /** {@code targetData} is an entity id (a furniture entity). */
    FURNITURE_SEAT,
}
