/*
 * Derived from Epic Fight (https://github.com/Epic-Fight/epicfight)
 * by the Epic Fight Team, licensed under GPLv3.
 * Modifications © 2026 TiedUp! Remake Contributors, distributed under GPLv3.
 */

package com.tiedup.remake.rig.physics;

import com.tiedup.remake.rig.physics.SimulationObject.SimulationObjectBuilder;

public interface SimulationObject<B extends SimulationObjectBuilder, PV extends SimulationProvider<O, ?, B, PV>, O> {
	/**
	 * An abstract method to specify the parameters needed to build SimulationObject
	 */
	public abstract class SimulationObjectBuilder {
	}
}