{
  "name": "Damsel",
  "icon": "minecraft:player_head",
  "category": "tiedup:npcs",
  "sortnum": 1,
  "pages": [
    {
      "type": "patchouli:text",
      "title": "Damsel",
      "text": "$(bold)Capturable passive NPC.$(br2)Damsels are peaceful NPCs that can be restrained, collared, and enslaved. They panic and flee when threatened but won't fight back.$(br2)$(thing)Type:$() Passive$(br)$(thing)Health:$() 20 HP$(br)$(thing)Speed:$() 0.25 (slow)"
    },
    {
      "type": "patchouli:text",
      "title": "Characteristics",
      "text": "$(thing)AI Behavior:$()$(br)$(li) Flees from players$(br)$(li) Panics when hurt$(br)$(li) Wanders peacefully$(br)$(li) Calls for help when captive$(br2)$(thing)Full Bondage Support:$()$(br)All 7 equipment slots$(br)Renders items properly$(br)Can be tied to poles"
    },
    {
      "type": "patchouli:text",
      "title": "Skin Variants",
      "text": "$(thing)Total Variants:$() 39 skins$(br2)$(thing)Model Types:$()$(br)$(li) Steve (normal arms)$(br)$(li) Alex (slim arms)$(br2)$(thing)Names:$()$(br)Generic variants get random names$(br)Named variants keep their specific names"
    },
    {
      "type": "patchouli:text",
      "title": "Bondage Service",
      "text": "$(bold)Special collar feature.$(br2)When a damsel has a collar with:$(br)$(li) Prison configured$(br)$(li) Bondage Service enabled$(br2)$(thing)Behavior:$()$(br)$(bold)First hit:$() Warning message$(br)$(bold)Second hit:$() Capture and teleport to prison$(br2)Name shows in $(#FF55FF)violet$() when active."
    },
    {
      "type": "patchouli:text",
      "title": "Interactions",
      "text": "$(thing)Capturing:$()$(br)Tie them up to enslave$(br)Attach leash to lead$(br)Tie to pole to secure$(br2)$(thing)Slavery:$()$(br)Lead them around$(br)Put up for sale$(br)Transfer to other players$(br2)Never despawns when spawned"
    }
  ]
}
